14678 cards found
Too Clever By Half

Too Clever By Half {3}{U}{R}

Sorcery
Primal {5}{U}{R} (During your turn, you may cast this spell for {5}{U}{R} instead of playing a land.)
Each player discards their hand, then draws seven cards. If this spell was cast for its primal cost, draw cards equal to the number of cards your opponents discarded this way.
Why settle for just one dream?
  • Novea
Topan Curemaster

Topan Curemaster {1}{W}

Creature - Human Cleric
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Topan Curemaster encourages a creature, you gain 1 life.
“You're not sigiled enough for my strongest stuff, but this should keep you alive.”
1/3
  • Alara
Torch of Phoenixfire

Torch of Phoenixfire {1}

Artifact - Equipment
Equipped creature has “Whenever this creature attacks, you may sacrifice Torch of Phoenixfire. When you do, Torch of Phoenixfire deals 3 damage to any target.”
Equip {1}
At the start of the Iroan Games, a runner brings phoenixfire all the way from Mount Velus.
  • Theros Triumphant
Torch of Those Underfoot

Torch of Those Underfoot {1}{G}{U}{R}

Creature - Elephant
You may put cards with mana value 2 or less that permanents you control explore into your hand as though they were lands. (You won't get the counter if you do.)
Whenever Torch of Those Underfoot attacks, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/3
  • Karina's Explorations
Torch the City

Torch the City {3}{B}{R}

Sorcery
Each player sacrifices three lands. Torment each player three times. (To torment a player, they lose 3 life unless they discard a card or sacrifice a nonland permanent.)
Kaor's brood swept across Caulte, razing the buildings in their paths.
  • Survive the Night
Torches Raised

Torches Raised {3}{R}

Enchantment
Attacking creatures you control get +1/+0.
Mirage {2}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Like clockwork, the illusionary villagers rioted every day for the same impropriety.
  • Kaleidoscope
Torchlight Tormentor

Torchlight Tormentor {R}

Creature - Devil
{2}{B}: Return Torchlight Tormentor from your graveyard to your hand. If you do, each opponent loses 1 life.
“I'd take banewasps any day over that wretched pest!”
—Rannon, Vithian renegade
1/1
  • Alara
Tormented Echo

Tormented Echo {2}{B}{B}

Creature - Reflection Rogue
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Sacrifice Tormented Echo: Target creature gains winnow until end of turn.
The pain he bears is your own.
4/4
  • Ophorio
Tormenting Thoughts

Tormenting Thoughts {R}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. Then if you cast another instant or sorcery spell this turn, draw a card.
  • Tides of War
Tormenting Voice

Tormenting Voice {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
Hatsuo shouted in frustration. Usurping the Flood Realm was the logical course of action, but he couldn't shake the feeling that his actions would have horrible consequences.
  • Surging Tide
Tormentor Harpy

Tormentor Harpy {5}{B}

Creature - Harpy Horror
Flying
When Tormentor Harpy enters, if there are three or more creature cards in your graveyard, target creature an opponent controls gets -3/-3 until end of turn.
“Erebos is nothing if not fair. You will face only the same cruelties you have wrought.”
—Iadorna, death priest of Erebos
3/3
  • Theros Triumphant
Tormentor of Graves

Tormentor of Graves {4}{B}{G}

Enchantment Creature - Sphinx
Flying
Ward—{2}, Pay 2 life.
At the beginning of your end step, if a card was put into or left your graveyard this turn, put a +1/+1 counter on Tormentor of Graves.
4/4
  • Riddles of Revio
Toros the Warchief

Toros the Warchief {2}{B}{R}

Legendary Creature - Cat Berserker
Glorious end — When Toros the Warchief dies, if it was tapped, return it to the battlefield at the beginning of the next end step.
Attacking creatures you control have deathtouch.
4/4
Torpedo Jetter

Torpedo Jetter {3}

Artifact - Vehicle
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Elmare: Into the Abyss
Torrent of Ankuliths

Torrent of Ankuliths {3}{R}{R}

Instant
Torrent of Ankuliths deals 5 damage to target creature. Create a 1/1 red Elemental creature token.
Shala Na froze as Anku emerged, engulfing both her friend Nikanuur and her faith in herself in a scourge of stone and fire.
  • Scriptures of Urshad
Torrent of Wind

Torrent of Wind {2}{W}

Instant
Exile up to two target artifacts, creatures, and/or enchantments you control. Return those cards to the battlefield under your control at the beginning of the next end step.
Torrid Geysers

Torrid Geysers

Land - Island Mountain
({T}: Add {U} or {R}.)
Torrid Geysers enters tapped unless you control two or more basic lands.
“Our land has been warped beyond recognition. I fear what might be done to our city.”
—His Holiness Jorah
  • The Land Bundle
Torrid Path

Torrid Path

Land
Torrid Path enters tapped unless you control one or fewer other lands.
{T}: Add {R} or {W}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Tortle Guard

Tortle Guard {4}{G}

Creature - Turtle Scout Warrior
Vigilance
When Tortle Guard enters, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
While hiring one increases the travel time, no one ever hires them just once.
3/3
  • Karina's Explorations
Tortle Tinkerer

Tortle Tinkerer {4}{R}{R}

Creature - Turtle Scout Artificer
Trample
{4}{R}{R}: Tortle Tinkerer explores. This ability costs {1} less to activate for each artifact you control. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
4/4
  • Karina's Explorations
Tortle Trader

Tortle Trader {1}{G}

Creature - Turtle Scout
{G}, {T}: Add one mana of any color. When a creature enters this turn, if that mana was spent to cast it, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
0/2
  • Karina's Explorations
Tortle Traveler

Tortle Traveler {1}{G}

Creature - Turtle Scout Druid
Tortle Traveler enters tapped.
When Tortle Traveler enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1/2
  • Karina's Explorations
Tortle Veteran

Tortle Veteran {G}{U}{R}

Creature - Turtle Scout
Whenever Tortle Veteran or another Turtle you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
3/3
  • Karina's Explorations
Tortle Waymaker

Tortle Waymaker {3}{R}

Creature - Turtle Scout Warrior
Haste
Whenever Tortle Waymaker becomes blocked, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/2
  • Karina's Explorations
Tortured Psyche

Tortured Psyche {B}

Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
Some Nimunotians envy the crazy, for they don't have to face the cruel reality they live in.
  • K15 Core Set