15897 cards found
Canine Acumen

Canine Acumen {R}

Enchantment - Aura
You may cast this spell with no targets for {2}{R}. If you do, as it resolves, create a 1/1 red Hound creature token, then attach Canine Acumen to that token.
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
  • Kahembo: Olde Dawn
Carnage Throne
Carnage Demon

Carnage Throne {B}

Artifact
{1}, {T}, Sacrifice a creature: Draw a card and put a corpse counter on Carnage Throne. Then if there are three or more corpse counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
Card has other part: Carnage Demon
  • Innistrad In Memoriam
Carnival Daredevil

Carnival Daredevil {R}

Creature - Azra Actor
Haste
Whenever Carnival Daredevil deals combat damage to a player, exile the top card of your library.
Duet — You may play cards exiled with Carnival Daredevil as long as you control exactly two tapped creatures.
1/1
  • MSEM Masters Cube
Carrier Familiar

Carrier Familiar {U}

Creature - Bird
Flying
When Carrier Familiar enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
“I'll warn you not to try anything with Amleth and Devonport's negotiations while outnumbered.”
—Letter from Conway to Wormwood
1/1
  • The Empty Throne of Feanav
Carrion Courier

Carrion Courier {B}

Creature - Bat Spirit
Flying
When a creature you control scavenges Carrion Courier, put a flying counter on that creature.
Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Carved Dagger

Carved Dagger {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
  • Zero
Cascading Disobedience

Cascading Disobedience {R}

Instant
Target attacking creature gets +3/+1 until end of turn.
Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
It takes but a single broken rule to throw a million carefully constructed constraints aside.
Related card: Data-Point
  • Beyond the Blackwall
Castigated Sister

Castigated Sister {W}

Creature - Horror Cleric
Whenever another creature or enchantment you control enters, you gain 1 life.
{3}{W}{W}, Pay 5 life: Castigated Sister becomes a 5/5 Angel Horror with flying. (This effect doesn't end at end of turn.)
1/1
  • The Stage Presents: The Neverending Act
Caulte Axeslinger

Caulte Axeslinger {R}

Creature - Human Warrior
Haste
Caulte Axeslinger gets +2/+2 as long as any opponent lost exactly 3 life this turn.
For years, blood mages refused to teach warriors their arts out of fear. None of them live still to see it justified.
1/1
Caustic Caterpillar

Caustic Caterpillar {G}

Creature - Insect
{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.
“Don't let the size fool you, they're capable of a lot of damage,” the professor said. “What do you mean by ‘fool',” Karina asked, “that bug's as big as my head!” The professor was taken aback, “Is that not normal?”
1/1
  • Monsters of Chikyu
Caustic Lurker

Caustic Lurker {B}

Creature - Insect
When Caustic Lurker dies, target player loses 1 life.
1/1
  • Zero
Cavorting Beauty

Cavorting Beauty {R}

Creature - Human Citizen
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Whenever you cast a spell, if its mana value is less than Cavorting Beauty's power, remove a +1/+1 counter from Cavorting Beauty.
1/2
  • Carpe Arcanum
Ceanne's Dawnbringer

Ceanne's Dawnbringer {W}

Creature - Human Soldier
Whenever a Soldier or Knight you control enters, you may sacrifice Ceanne's Dawnbringer. If you do, put your choice of two different counters on that creature from among +1/+1, first strike, lifelink, and vigilance.
The Shield of Caerdyne's convictions inspire more than just stories.
2/1
  • MSEM Masters: Jumpstart
Ceaseless Research

Ceaseless Research {G}

Enchantment
Once each turn, when you sacrifice a permanent, you may put two progress counters on Ceaseless Research and surveil 2.
{2}{G}, Remove X progress counters from Ceaseless Research: Create an X/X green Mutant creature token. X can't be less than 3. Activate only as a sorcery.
GenTech's ethics department serves dutifully.
  • Beyond the Blackwall
Celitiene's Regret

Celitiene's Regret {R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play one of those cards, or both if this spell was foretold.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“All the fire in the world won't bring her back.”
  • The Petals Wilt
Ceremonial Jian

Ceremonial Jian {R}

Artifact - Equipment
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Equipped creature gets +2/+0.
As long as you're in a renaissance, equipped creature has first strike.
Equip {3}
  • Nangjiao In Bloom
Ch'aska Walla Chasqui

Ch'aska Walla Chasqui {U}

Creature - Human Scout Wizard
As long as you control three or more creatures with the same name, Scouts and Wizards you control can't be blocked.
A deck can have any number of cards named Ch'aska Walla Chasqui.
“I'm afraid you're all that stands between me and the end of my relay. And I could really use some chicha right now.”
1/1
  • Road to Carü Mapu
Chained to the Roc

Chained to the Roc {W}

Enchantment - Aura
Enchant creature with flying you control
When Chained to the Roc enters, exile target nonland permanent an opponent controls until Chained to the Roc leaves the battlefield.
“I'm not your chick, beast! UNHAND ME!”
—Munar, nomadic tradesman
  • Alkabah: The Rise of Soli
Champion of the Fae

Champion of the Fae {G}

Creature - Human Druid
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Champion of the Fae.
“The fae lend me a silent strength not worth provoking. Come sit by the fire, let me brew you a cup of tea.”
1/1
  • The Unraveling
Change of Station

Change of Station {W}

Instant
Exile target creature. That creature's controller creates a 1/1 white Soldier creature token, then judges that token. (They honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
  • Alkabah
Changing Room

Changing Room {W}

Enchantment
Whenever a permanent you control transforms, draw a card.
Every actor strives to become their character. Some succeed a little too well.
  • Villains: The Musical
Channel the Spirits

Channel the Spirits {G}

Enchantment
Tap an untapped creature you control: Put a charge counter on Channel the Spirits.
Remove nine charge counters from Channel the Spirits and sacrifice it: Creatures you control get +3/+3 and gain trample until end of turn. Activate only as a sorcery.
  • The Unraveling
Charcoal Claws

Charcoal Claws {R}

Instant
Rouse 1. Target permanent gains first strike until end of turn if it's a creature. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
  • Arcanum Academia
Charming Nereid

Charming Nereid {R}

Creature - Merfolk
Creatures your opponents control have haste.
Many have chased her. All have failed.
2/2
  • Novea
Chasqui Veteran

Chasqui Veteran {G}

Creature - Human Scout
Trample
Whenever Chasqui Veteran deals combat damage to a player, if you control three or more artifacts and/or enchantments, draw a card.
“Some of the Ch'aska Walla are so emboldened by their new toys that they forget tracing a road requires paying attention.”
2/1
  • Road to Carü Mapu