13728 cards found
Volatile Elemental

Volatile Elemental {3}{U}

Creature - Elemental
Flying
{R}: Volatile Elemental gets +1/+0 until end of turn.
Unlike the humans, Lafterii elementals can adopt both sources of mana. This, of course, doesn't make them any more stable.
1/4
  • Khaliz-Dorahn
Volatile Stonework

Volatile Stonework {1}

Artifact Creature - Golem
Haste
When Volatile Stonework enters the battlefield, choose target creature or planeswalker an opponent controls.
When Volatile Stonework dies, it deals 4 damage to the chosen creature or planeswalker.
1/1
Volatimancer

Volatimancer {3}{U}

Creature - Human Wizard
Flash (You may cast this spell any time you could cast an instant.)
When Volatimancer enters the battlefield, you may have target creature have base power and toughness 1/1 until end of turn.
1/4
  • Tides of War
Volcanic Catastrophe

Volcanic Catastrophe {2}{R}

Instant
Volcanic Catastrophe deals 3 damage to any target. If a permanent dealt damage this way would die this turn, instead exile it and its controller's graveyard.
“We're in luck. Elmare itself rejects the presence of the Others.”
—Luro, Captain of the Guard
  • Elmare: Into the Abyss
Volcanic Pounce

Volcanic Pounce {R}

Sorcery
Creatures you control gain haste and trample until end of turn.
Draw a card.
Through the ash came a flash of red teeth. Jina inhaled to scream and died with her breath in her throat.
  • Descent from the Highlands
Volcanic Terror

Volcanic Terror {2}{B}{R}

Creature - Elemental Horror
Trample
Volcanic Terror gets +1/+1 for each land card in all graveyards and in exile.
“Forget the cliff. First one to climb that thing's skull wins.”
—Paq, “veteran” explorer
0/0
  • Worlds Away
Volcanic Whelp

Volcanic Whelp {1}{R}

Creature - Lizard
Ferocious — When Volcanic Whelp enters the battlefield, if you control a creature with power 4 or greater, Volcanic Whelp gets +3/+0 and gains haste until end of turn.
With the right upbringing, most lizards can become as strong as lesser dragons.
1/2
  • Goliaths of Nangjiao
Volcano Elemental

Volcano Elemental {3}{R}

Creature - Elemental
When Volcano Elemental dies, it deals 2 damage to any target.
The ring of volcanoes known as the Crucible of Fire broke into pieces beyond Jund's borders, laying waste to vast regions on the plane.
4/2
  • Alara
Volcano Sacrifice
Ancient Pillan

Volcano Sacrifice {2}{R}{R}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Volcano Sacrifice deals damage to target creature or planeswalker equal to the number of creature cards in your graveyard.
...there would only be one solution.
Card has other part: Ancient Pillan
  • Road to Carü Mapu
Volcano Tyrant

Volcano Tyrant {4}{R}{R}

Creature - Dragon
Flying, haste
Volcano Tyrant enters the battlefield with a first strike counter on it.
{2}{R}, Remove a first strike counter from Volcano Tyrant: Double its power and it gains trample until end of turn.
6/6
Voliv Ritualist

Voliv Ritualist {1}{R}

Creature - Human Shaman
When Voliv Ritualist enters the battlefield, choose two different basic land types. Create a tapped colorless land token that's the chosen types. When Voliv Ritualist is no longer on the battlefield, sacrifice a land.
2/1
Voliv Skyhunter

Voliv Skyhunter {2}{R}{G}

Creature - Human Nomad
Reach
Wanderlust — Voliv Skyhunter gets +2/+0 and has first strike as long as you control four or more differently named lands.
With experience, precision.
3/4
  • Worlds Away
Vollta Patrician

Vollta Patrician {1}{U}

Creature - Human Wizard
Vollta Patrician gets +1/+1 as long as you control a Forest.
{1}{G}: Regenerate Vollta Patrician. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1/2
  • K15 Core Set
Volt Vermin

Volt Vermin {4}{R}

Creature - Elemental Mouse
Haste
When Volt Vermin enters the battlefield, it deals damage to target player or planeswalker equal to the number of creatures with flash and/or haste you control.
“Shocks from the biggest of them can knock out an elephant. I guess that's why they're scared of mice.”
—Karina Oblay, field notes
3/3
  • Monsters of Chikyu
Volta the Innovator

Volta the Innovator {1}{U}{U}

Legendary Planeswalker - Volta
Whenever you innovate, put a loyalty counter on Volta the Innovator. (You innovate as you cast a spell, draw a card, or have a land enter beyond the first of each in a turn.)
[–2]: If you would draw a card this turn beyond the first, draw twice that many cards instead.
[–3]: Whenever you cast your second spell this turn, copy it. You may choose new targets for the copy.
Loyalty:
3
  • MSEM Masters Cube
Volta, Construct Consultant

Volta, Construct Consultant {1}{U}{U}

Legendary Planeswalker - Volta
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
[+1]: Untap up to one target artifact you control.
[–2]: Draw three cards. Then discard two cards unless you discard an artifact card.
Loyalty:
3
Voltaic Conduit

Voltaic Conduit {3}{R}

Enchantment
When Voltaic Conduit enters the battlefield, it deals 5 damage to target creature or planeswalker you don't control.
Whenever you attack, you may discard a card. If you do, draw a card.
Thunder only happens when it's raining.
  • Animus Vox
Volunteer Sentry

Volunteer Sentry {3}{G}

Creature - Human Soldier
Vigilance
“Kanvar Singh has raised an impressive army against divine law, but they depend on my fleet. I could deny Absari his victory, claim dominion here, offer the divinities a new plane to conquer on my behalf...”
—Xenocrata, regarding the Coalition
4/3
  • The Empty Throne of Feanav
Voracious Asvosydna

Voracious Asvosydna {3}{G}{G}

Creature - Badger
Colossal 3—{7}{G} (You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {7}{G} as a sorcery: Put three +1/+1 counters on it if it has none.)
When Voracious Asvosydna's colossal ability puts one or more counters on it, you gain 5 life.
5/5
  • Theros Triumphant
Voracious Ghoul

Voracious Ghoul {2}{B}

Creature - Zombie
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Voracious Ghoul.
It's hunger ravenous, it eats and eats and eats but will never be sated.
2/2
  • Zero
Voracious Howler

Voracious Howler {4}{R}

Creature - Wolf
Double strike
Battalion — Whenever Voracious Howler and at least two other creatures attack, Voracious Howler gets +2/+0 until end of turn.
1/4
  • Khaliz-Dorahn
Voracious Interest

Voracious Interest {3}{G}

Sorcery
Reveal cards from the top of your library until three creature and/or land cards are revealed this way. Put all creature and/or land cards revealed this way into your hand and the rest into your graveyard.
Rather than grow out of her interests, the once little doctor grew her own library.
  • Feanav: The Apothecary's Progress
Vorganisaath's Flamewaker

Vorganisaath's Flamewaker {R}

Creature - Dragon Wizard
Prowess
{1}{R}: Until end of turn, if an instant, sorcery, or Dragon source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Activate only once each turn.
1/2
  • Seasons of War
Vorpaline Edge

Vorpaline Edge {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, exile target nonland permanent defending player controls. For as long as that card remains exiled, its owner may cast it. (They still pay its costs.)
Equip {2}
  • Seasons of War
Vorreia's Acumen

Vorreia's Acumen {3}{U}

Sorcery
Draw three cards, then discard a card.
“All my life I've been able to see the future, and even in the darkest of times I managed to find hope. But now no vision of hope comes to me. Will we even survive this war?”
  • Tides of War