14928 cards found
The Dragon's Madness

The Dragon's Madness {1}{B}{B}

Sorcery
Target player discards two cards.
Ferocious — That player discards two cards at random instead if you control a creature with power 4 or greater.
Zhun stood still, transfixed on the dragon slowly disappearing into the mist before him, oblivious to his surroundings slowly slipping away as well.
  • Goliaths of Nangjiao
The Dreamer, Seeking

The Dreamer, Seeking {2}{R}{R}

Legendary Creature - Alien
Whenever The Dreamer enters or you play a card exiled with them, exile the top two cards of your library face down, then another face up.
You may play face up cards exiled with The Dreamer.
{T}, Sacrifice The Dreamer: Look at each face down card exiled with The Dreamer. You may cast one without paying its mana cost.
2/2
  • End of Wollensie
The Duncaster Terror

The Duncaster Terror {3}{B}{G}

Legendary Creature - Horror
Flying, menace
Whenever another creature you control deals combat damage to a player, sacrifice it.
If you would draw a card, you may instead return a creature card from your graveyard to your hand.
Moonlit nights are not celebrated on Duncaster.
3/3
  • Toll Midnight
The Duneborn Host

The Duneborn Host {6}{B}{G}

Legendary Creature - Zombie Warrior
Menace
When The Duneborn Host enters, mill four cards.
Whenever a card is put into your graveyard from anywhere, each opponent loses 1 life and you gain 1 life.
Whenever a card leaves your graveyard, create a 2/2 black Zombie creature token.
8/8
  • Riddles of Revio
The Empty Throne

The Empty Throne {2}{W}{W}

Legendary Enchantment
At the beginning of your upkeep, destroy target creature with the greatest power or tied for greatest power among creatures on the battlefield. Then if there are no creatures on the battlefield, sacrifice The Empty Throne.
The Regent's death posed a terrible question.
  • The Empty Throne of Feanav
The Endless Tempest

The Endless Tempest {2}{B}{B}

Legendary Enchantment
Death knell — All creatures get -1/-1 until end of turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
{B}, Sacrifice a creature: Choose a card in your graveyard with mana value less than the sacrificed creature's mana value. You may cast it without paying its mana cost.
  • Karina's Explorations
The Erased

The Erased {1}{W}{B}{G}

Legendary Creature
Cards in graveyards, exile, and libraries lose all abilities and card types.
From the world of nothing came the Erased, who had become quite fond of the void.
4/4
  • Ophorio
The Ever-Pestilent

The Ever-Pestilent {B}{B}

Creature - Zombie
Whenever The Ever-Pestilent deals combat damage to a player, that player discards a card at random.
“They've caught the plague? Let them be. Sickness is but another weapon to those who can't succumb to it.”
—Saffrisa, Heir Apparent
2/1
  • Glacia: Hail to the Queen
The Evil One Awakens

The Evil One Awakens {4}{B}{B}

Legendary Enchantment
Whenever a creature an opponent controls dies, its controller loses 1 life.
At the beginning of each opponent's upkeep, put a -1/-1 counter on each creature that player controls.
  • Khaliz-Dorahn
The Feller of Greatwoods

The Feller of Greatwoods {5}{G}{G}{G}

Legendary Creature - Beast
Whenever The Feller of Greatwoods enters or attacks, you may sacrifice two noncreature permanents. For each permanent sacrificed this way, reveal the top five cards of your library. You may put a creature card from among them onto the battlefield and the rest into your graveyard.
9/9
  • Discoveries of Akieva
The Finest Specimen
Hyden, Form Philosopher

The Finest Specimen

Legendary Creature - Insect Chimera
(Color indicator: The Finest Specimen is green)
Flying
Creatures you control have “{T}: Add {C} or one mana of any color.”
{X}: The Finest Specimen gets +X/+X until end of turn.
If beauty compels capture, what is perfect must be violently unassailable.
5/5
Card has other part: Hyden, Form Philosopher
  • The Empty Throne of Feanav
The First Idol

The First Idol {6}

Legendary Artifact Creature - Golem
Whenever The First Idol attacks, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Sacrifice three Idols: Return The First Idol from your graveyard your hand.
6/6
  • Goliaths of Nangjiao
The Flames Approach
Auros, Flame-Cursed

The Flames Approach {1}{R}

Sorcery
The Flames Approach deals 3 damage to any target.
Memento {3}{R}{R} (You may cast this from your graveyard for {3}{R}{R}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
The flames roared all around him, but the town ahead could not suffer his hesitation.
Card has other part: Auros, Flame-Cursed
The Flenser of Singularities

The Flenser of Singularities {5}{B}{B}

Legendary Creature - Elemental Horror
Whenever an opponent activates an ability of a nonland permanent, destroy that permanent.
{3}{U}{B}{R}: Exile target creature or planeswalker card in a graveyard. Create a token that's a copy of it.
It cannot speak, but a chorus of static around it wails out “All gone, all gone.”
7/5
  • Love Song
The Flesh Becomes Soil

The Flesh Becomes Soil {2}{W}

Sorcery
Destroy target tapped creature.
Reconstruct {4}{W} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
“Our Father covered this world in his design. Now, it covers us in itself.”
—Vakavanha, Who Sees Anew
  • Lovi Awoken
The Flock

The Flock {3}{W}{U}{B}

Legendary Planeswalker - Flock
[+1]: Return target nonland permanent to its owner's hand. That player loses 2 life.
[0]: Create a 1/1 blue Bird creature token with flying for each loyalty counter on The Flock.
[–6]: You get an emblem with “If a permanent you don't control would leave the battlefield, you may instead exile it, then return that card to the battlefield under your control. It's a 1/1 blue Bird creature with flying.”
Loyalty:
3
  • Sparks of a Multiverse
The Flock Arrives

The Flock Arrives {4}{W}{U}{B}

Sorcery
Destroy all nonland permanents. Draw a card for each card type among cards in graveyards.
No one knows where they came from, nor what they want—only that wherever they go, destruction follows.
  • Sparks of a Multiverse
The Forgotten

The Forgotten {2}{U}

Legendary Planeswalker
[+1]: Create a 0/1 blue Illusion creature token.
[–2]: Put target creature on top of its owner's library.
[–6]: You get an emblem with “Whenever you draw a card, target opponent mills six cards.”
Loyalty:
2
  • Sparks of a Multiverse
The Frontier Beckons

The Frontier Beckons {2}{G}

Enchantment
While searching your library, you may play basic land cards from your library.
You may play an additional land each turn.
The Future Is Now

The Future Is Now {R}{G}

Enchantment
Attacking creatures you control have trample.
Whenever a creature you control attacks, you may remove any number of +1/+1 counters from that creature. If you do, it gets +2/+2 until end of turn for each counter removed this way.
  • Love Song
The Future is Unlimited

The Future is Unlimited {4}{U}{U}

Enchantment
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
As long as your main library has ten or fewer cards in it, you may cast spells without paying their mana costs.
“I've had a vision, almost like a prophecy...”
—Remi Amber, Slyten Specialist
  • Animus Vox
The Girl Who Wouldn't Die

The Girl Who Wouldn't Die {1}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return target creature card with mana value 2 or less from your graveyard to the battlefield.
II — Each opponent loses 2 life and you gain 2 life.
III — Return target creature card with mana value 2 or less from your graveyard to the battlefield.
The Gloomhollow Draught

The Gloomhollow Draught {B}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever the second card is put into your graveyard from anywhere each turn, add a quest counter.
You may sacrifice a creature. When you do, you may return target creature card from your graveyard to your hand.
Destroy target nonland permanent an opponent controls.
  • Adventurers of Onora
The Grand Conchport Heist

The Grand Conchport Heist {1}{U}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
At the beginning of your end step, if you have more cards in hand than an opponent, add a quest counter.
Target opponent exiles the top card of their library. You may play that card for as long as it remains exiled. (You still pay its costs.)
Create three Treasure tokens.
  • Adventurers of Onora
The Grand Plot

The Grand Plot {X}{2}

Legendary Artifact
When The Grand Plot enters, search your library for up to three Saga cards with different names with mana value X or less, exile them, then shuffle.
The Grand Plot has all chapter abilities of cards exiled with it.
At the beginning of your upkeep, you may put a lore counter on The Grand Plot. When you do, you may sacrifice it. If you do, draw a card.
  • The Stage Presents: The Neverending Act