14930 cards found
Balsam Elemental

Balsam Elemental {4}{G}{G}

Creature - Elemental
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Simul preferred fusing essences into krasis—but on Feanav, a single life's essence was challenge enough.
6/6
  • The Empty Throne of Feanav
Artificial Mortality

Artificial Mortality {1}{G}

Instant
Destroy target artifact or enchantment.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
“You swore that the future of my kind would be my decision. Those like Hyden would see us as nothing more than servants and soldiers.”
—Animus to Lettie Wormwood
  • The Empty Throne of Feanav
Orphaned Nuckalavee
Alluring Rider

Orphaned Nuckalavee

Creature - Faerie Chimera
(Color indicator: Orphaned Nuckalavee is green)
All creatures able to block Orphaned Nuckalavee do so.
“That which was desired and captured has but two choices: die ugly, or kill and live beautifully.”
—Lord Hyden, Form Philosopher
5/5
Card has other part: Alluring Rider
  • The Empty Throne of Feanav
Alluring Rider
Orphaned Nuckalavee

Alluring Rider {2}{G}

Creature - Faerie Shapeshifter
Alluring Rider must be blocked if able.
Attain {4}{G} ({4}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
“That which is desired must live knowing it is pursued.”
—Lord Hyden, Form Philosopher
3/2
Card has other part: Orphaned Nuckalavee
  • The Empty Throne of Feanav
Alder Courtier

Alder Courtier {G}

Creature - Faerie Druid
When Alder Courtier dies, you gain 4 life.
Many fae courts quickly recognized that the angel Absari was not of Feanav, yet some cooperated with him in hopes of securing power in a new divine order.
1/2
  • The Empty Throne of Feanav
Alchemical Awakening

Alchemical Awakening {G}

Instant
Untap target creature. It gets +1/+1 for each token you control until end of turn.
“Lettie Wormwood, you must realize; even without your research, many others would eventually make the same discoveries—and I won't let you impede them any longer.”
—Simul, Sylvan Alchemist
  • The Empty Throne of Feanav
Adept of Rations

Adept of Rations {2}{G}

Creature - Human Wizard
When Adept of Rations enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Tokens you control have “{2}, {T}, Sacrifice this token: You gain 3 life.”
The greatest invention of the war would not destroy entire armies, but save them.
2/3
  • The Empty Throne of Feanav
Abolition of Self

Abolition of Self {G}

Instant
Counter target activated ability from a nonland source. (Mana abilities can't be targeted.)
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
  • The Empty Throne of Feanav
Syncretic Partisan

Syncretic Partisan {1}{R}

Creature - Human Shaman
Menace, prowess
“Our colonized brethren preserved their ways by adapting them to divine law—but unless we prevail in our united rebellions, not even those vestiges will survive.”
—Kanvar Singh, Coalition Leader
1/2
  • The Empty Throne of Feanav
Suitor of Soot

Suitor of Soot {R}

Creature - Human Wizard
Prowess
Disgraced 2 (This enters with two -1/-1 counters. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“They said I was too foreign for my cousin's throne, only to then consider these charlatans!”
—Prince Amleth of the Lowlands
2/3
  • The Empty Throne of Feanav
Street Raider

Street Raider {1}{R}

Creature - Human Rogue
Menace
Deploy 4 (As this enters, you may tap any number of other creatures you control with total power 4 or more.)
When Street Raider enters deployed, discard your hand, then draw three cards.
“We'll teach the occupiers what it's like to starve.”
—Madame Beatrice
2/2
  • The Empty Throne of Feanav
Street Combat

Street Combat {1}{R}

Enchantment
At the beginning of your end step, if you control two or more tapped creatures, exile the top card of your library. Until the end of your next turn, you may play that card.
The Coalition at last reached the capital; Cathette's magic replaced the lamplights, and Beatrice's partisans led the armies to Amleth.
  • The Empty Throne of Feanav
Scribe of Pacts

Scribe of Pacts {3}{R}

Creature - Demon Wizard
Trample, prowess
“My pact with young Amleth only obliges me to install him on the throne—then, his divine obligations will ensure that we can integrate ‘his' empire in due time.”
—Absari's report to Emperor Tzhai
3/3
  • The Empty Throne of Feanav
Scarred Duelist

Scarred Duelist {2}{R}

Creature - Human Rogue
First strike
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“One who has never experienced defeat must not be very experienced at all.”
—Doctor Gareth Barton
3/3
  • The Empty Throne of Feanav
Revolutionary Recruiters

Revolutionary Recruiters {4}{R}

Creature - Human Soldier
Deploy 4 (As this enters, you may tap any number of other creatures you control with total power 4 or more.)
When Revolutionary Recruiters enters deployed, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
5/4
  • The Empty Throne of Feanav
Regrets of Mortals

Regrets of Mortals {3}{R}

Creature - Demon Horror
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, Regrets of Mortals gets +2/+0 until end of turn. You may discard a card. If you do, draw a card.
What choice did anyone ever have?
2/5
  • The Empty Throne of Feanav
Point Blank

Point Blank {2}{R}

Instant
This spell costs {2} less to cast if you control a creature with power 4 or greater.
Target creature gets +2/+0 and gains first strike and trample until end of turn.
“Unless you have another bomb, you've lost,” Lettie sneered. The possessed ‘Conway' pulled her gun. “This will have to do,” Okus fired back.
  • The Empty Throne of Feanav
Parish Rally

Parish Rally {2}{R}

Instant
Choose one —
• Attacking creatures get +2/+0 until end of turn.
• Discard up to two cards, then draw that many cards plus one.
“Here are people in need—not of a figurehead, but of the means to fight for their own freedom.”
—Cathette
  • The Empty Throne of Feanav
Overwhelming Fusillade

Overwhelming Fusillade {4}{R}

Sorcery
Overwhelming Fusillade deals 4 damage divided as you choose among any number of targets.
If you control a creature with power 4 or greater, Overwhelming Fusillade deals 2 damage to each opponent.
Fire. Duck. Reload. Repeat until death.
  • The Empty Throne of Feanav
Overflowing Rage

Overflowing Rage {R}

Sorcery
Target creature gets +2/+1 and gains haste until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Specialist of the Deep
Out-of-Depth Amateur

Specialist of the Deep

Creature - Merfolk Artificer
(Color indicator: Specialist of the Deep is red)
Creatures your opponents control can't block alone. (They can block different creatures.)
“...and as below, so above. Imagine what we could accomplish together.”
—Janneke, Surface Scholar
6/5
Card has other part: Out-of-Depth Amateur
  • The Empty Throne of Feanav
Out-of-Depth Amateur
Specialist of the Deep

Out-of-Depth Amateur {2}{R}

Creature - Human Merfolk
Out-of-Depth Amateur can't attack or block alone.
Attain {4}{R} ({4}{R}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
There is much to learn beneath the surface.
4/3
Card has other part: Specialist of the Deep
  • The Empty Throne of Feanav
Prodigal Spark
Orphan Prodigy

Prodigal Spark

Creature - Elemental Wizard
(Color indicator: Prodigal Spark is red)
Prowess
Whenever Prodigal Spark is dealt damage, it deals that much damage to any target.
“In a better life, he could have used his talents to better the world. Perhaps now winning this war is the only means possible.”
—Madame Beatrice
4/4
Card has other part: Orphan Prodigy
  • The Empty Throne of Feanav
Orphan Prodigy
Prodigal Spark

Orphan Prodigy {2}{R}

Creature - Human Wizard
Whenever Orphan Prodigy is dealt damage, it deals that much damage to target player.
Attain {4}{R} ({4}{R}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/3
Card has other part: Prodigal Spark
  • The Empty Throne of Feanav
Munitions Explosion

Munitions Explosion {R}

Instant
As an additional cost to cast this spell, pay {2} or put a -1/-1 counter on a creature you control.
Munitions Explosion deals 3 damage to any target.
Supported by mutineers, merfolk, strategic prowess, and unmatched magics, Xenocrata indisputably ruled the waves throughout the war.
  • The Empty Throne of Feanav