15897 cards found
Polyp Pools

Polyp Pools

Kindred Land - Shapeshifter
Changeling (This card is every creature type.)
{T}: Add {C}.
Don't know where...
Kogane's Swordmaster

Kogane's Swordmaster {1}{W}

Creature - Human Samurai
Double strike
Art of war — At the beginning of your end step, if Kogane's Swordmaster dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
  • Imperial Legacies
Genetic Overdrive

Genetic Overdrive {X}{G}{G}

Sorcery
Up to two target creatures each get +X/+X until end of turn. They must be blocked this turn if able.
The might of mankind facing the wrath of a pantheon. On the scarlands outside Dusk City, a battle to decide who would become but a footnote.
  • Beyond the Blackwall
Sunlit Meadow

Sunlit Meadow

Land - Plains
({T}: Add {W}.)
As Sunlit Meadow enters, you may pay 1 life. If you don't, Sunlit Meadow enters tapped.
Basic lands you control have “{T}: Add {W}.”
Break a Leg

Break a Leg {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's an Actor. Otherwise, it gets -2/-2.
  • Villains: The Musical
Queue Bouncer

Queue Bouncer {3}{U}{U}

Creature - Vampire Actor
When Queue Bouncer enters, return target creature to its owner's hand. If you control another Actor, instead put that creature on top of its owner's library.
“You there. Back of the line.”
3/5
  • Villains: The Musical
Living Broadcast

Living Broadcast {1}{B}

Artifact Creature - Horror
Living Broadcast can't block.
Whenever you cast a spell from exile, you may return Living Broadcast from your graveyard to your hand.
“Don't touch that dial! We'll be back shortly!”
—“No Signal”
3/1
  • Video Horror System
Nameless Throng

Nameless Throng {1}{B}

Creature - Human
Nameless Throng can't block.
{1}{B}, Exile an artifact or enchantment card from your graveyard: Return Nameless Throng from your graveyard to the battlefield.
3/2
  • Scriptures of Urshad
Initiation

Initiation {3}{W}

Sorcery - Tale
Put two +1/+1 counters on target creature. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Jowly Recruit
  • Kahembo: Olde Dawn
Loyal Warhorse
Trusty Steed

Loyal Warhorse {1}{W}

Creature - Horse
Ride {2}{W} ({2}{W}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
Strong and reliable Stilthorpe horses are favorites of the chevaliers of Yroncaster.
2/2
Card has other part: Trusty Steed
  • Quest for the Roseblade
Swarm of Sporemites

Swarm of Sporemites {1}{G}

Creature - Fungus
Swarm of Sporemites gets +1/+1 for each creature card and Revelation card in your graveyard.
As the borders between things grew thin, even the mold atop old graves began to take on aspects of what fed it.
0/0
  • Beyond Our Ken
Ni'Ama's Emissary

Ni'Ama's Emissary {B}

Creature - Human Cleric
Menace
Ni'Ama's Emissary gets +1/+1 as long as you control a red or white permanent.
“Grant me will to spread temperance in this world.”
1/1
  • Mious
Evanescent Soulcatcher

Evanescent Soulcatcher {3}{B}{B}

Creature - Spirit Wizard
Menace
Evanescent Soulcatcher's power and toughness are each equal to the number of cards in exile.
{2}, Exile a card from your hand: Regenerate Evanescent Soulcatcher.
*/*
  • Spark of Revolution
Paternal Pride

Paternal Pride {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has haste.
Once each turn, when enchanted creature becomes tapped, you may add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end.
  • Carpe Arcanum
Strawsewn Mentor

Strawsewn Mentor {5}

Artifact Creature - Scarecrow
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+0.
4/4
  • The Petals Wilt
Whimwing

Whimwing {1}{W}

Creature - Bird Cleric
Flying, lifelink
Creatures entering or leaving the battlefield don't cause abilities to trigger unless that creature is in a pack. (Two or more creatures a player controls with equal power are in a pack.)
Birds out of feather fail to weather.
1/3
  • Panxiou
Mushroom Lagoon

Mushroom Lagoon

Land - Forest Island
({T}: Add {G} or {U}.)
As Mushroom Lagoon enters, you may pay {1}. If you don't, Mushroom Lagoon enters tapped.
  • Eralou
Crossworld Wanderer

Crossworld Wanderer {2}{G}

Creature - Treefolk Scout
Hexproof
Crossworld Wanderer gets +1/+1 for each differently named land you control.
“You know you need to step up your adventuring game when a tree's seen more places than you have.”
—Paq, “veteran” explorer
0/0
  • Worlds Away
Watcher of the Wall

Watcher of the Wall {1}{W}

Creature - Human Soldier
Vigilance
Bulwark — {1}{W}, {T}: Create a 1/1 white Soldier creature token. Activate only if you control a creature with toughness 4 or greater.
Many Danuri chose to stay in Prosania, their nature urging them to protect their world.
2/2
  • Aftermath
Siltbottom Tax Collectors

Siltbottom Tax Collectors {2}{B}{R}

Creature - Hound Crocodile Pirate
Whenever you discard one or more cards, create a Treasure token and draw a card. This ability triggers only once each turn.
Whenever two or more creatures you control attack, you may discard a card. If you do, target creature can't block this turn.
3/3
  • Adventurers of Onora
Corrosive Pact

Corrosive Pact {2}{B}{B}

Enchantment
At the beginning of your upkeep, choose one —
• You lose 1 life.
• You draw two cards and you lose 3 life.
• Search your library for a card, put it into your hand, then shuffle. You lose 5 life.
  • Carpe Arcanum
Fallback Plan

Fallback Plan {B}

Enchantment
Whenever you draw a card, put a quest counter on Fallback Plan.
Remove four quest counters from Fallback Plan and sacrifice it: Search your library for a card, put that card into your hand, then shuffle.
  • Discoveries of Akieva
Over the Horizon

Over the Horizon

Land
When Over the Horizon enters, scry 1.
{T}: Add {C}.
{1}, {T}: Return Over the Horizon to its owner's hand.
“We've been given a second chance, but time is short and the journey hard.”
—Repent, daughter of Fallacy
  • Memorium Arcanum
Shina Taiyohata

Shina Taiyohata {1}{R}{W}

Legendary Creature - Human Warrior
Whenever Shina Taiyohata or another creature you control enters, you may have that creature gain haste. If you do, return that creature from the battlefield to its owner's hand at the beginning of the next end step.
3/3
  • Tales of Old Jidai
Forgotten Idol

Forgotten Idol {2}

Artifact
As Forgotten Idol enters, choose a card name.
Spells with the chosen name can't be cast.
{2}, Exile a card with the chosen name from your hand: Exile Forgotten Idol, then each player draws a card. Any player may activate this ability.
Nostalgic safety in a desperate world.
  • End of Wollensie