Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Sprareos Yearling gets +4/+4 as long as you control five or more lands.
Enchant creature When Sprawled Arming enters, put a +1/+1 counter on enchanted creature. Enchanted creature has first strike. {5}: Return Sprawled Arming to its owner's hand.
When Spreading Dissent enters, exile all creatures until Spreading Dissent leaves the battlefield. {X}: Put a random creature card with mana value X exiled with Spreading Dissent onto the battlefield. Any player may activate this ability.
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.) Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Another target creature you control gets +1/+1 until end of turn. [Lore III] Search your library for a basic land card, put it onto the battlefield, then shuffle.
Reveal cards from the top of your library until you reveal a land card, then put that card onto the battlefield tapped. You may put another card revealed this way on top of your library. Put the rest of the cards revealed this way on the bottom in a random order.
Sprout Hermit can't attack unless you control a creature with power 4 or greater. Attain {3}{G}({3}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Whenever a +1/+1 counter is put on a creature you control, target creature gains trample until end of turn.
Draw a card. Scry 2. Orchestrate {U}(You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Every achievement — from a child's first words to the creation of new planes — stems from an idea.
Whenever a creature you control enters, if you didn't cast it from your hand, put a +1/+1 counter on it. {3}{W}: Exile target creature you control, then return it to the battlefield under its owner's control.
Defender Prismatic — Whenever you cast a multicolored spell, Squall Serpent gets +1/+1 until end of turn and can attack this turn as though it didn't have defender.