9545 cards found
Cattle Guard

Cattle Guard {2}{W}{W}

Creature - Ox
Double strike
“Villages live and die on how many of these cow monsters they can maintain. They're work animals, they're fighters, they're sentinels, they're bait, and, when they're not good for anything else, they're food.”
—Karina Oblay, field notes
2/3
  • Monsters of Chikyu
Cauldish Banneret

Cauldish Banneret {2}{W}

Creature - Human Knight
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{1}{B}: You gain 1 life.
To the Daelish knights she killed, she was a monster. To the Cauldish captains who gave the order, she was a hero.
2/3
Cauldish Cavalier

Cauldish Cavalier {2}{B}

Creature - Human Knight
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Cauldish Cavalier becomes renowned, you may pay 2 life. If you do, draw two cards.
2/2
  • A Tourney at Whiterun
Cauldish Hookblade

Cauldish Hookblade {1}{B}

Creature - Human Rogue
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
2/1
  • A Tourney at Whiterun
Cauldish Informant

Cauldish Informant {3}{U}

Creature - Human Noble
Every plot needs spies on the other side. People hungry enough for power to throw loyalty to the wind and turn on their old masters.
2/5
  • A Tourney at Whiterun
Cauldish Schemes

Cauldish Schemes {3}{B}{B}

Sorcery
Bleed {1}{B}{B} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
All creatures get -4/-4 until end of turn.
Cauldish Warmonger

Cauldish Warmonger {1}{R/W}

Creature - Human Noble Warrior
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Cauldish Warmonger attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
1/1
Caustic Caterpillar

Caustic Caterpillar {G}

Creature - Insect
{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.
“Don't let the size fool you, they're capable of a lot of damage,” the professor said. “What do you mean by ‘fool',” Karina asked, “that bug's as big as my head!” The professor was taken aback, “Is that not normal?”
1/1
  • Monsters of Chikyu
Caustic Lurker

Caustic Lurker {B}

Creature - Insect
When Caustic Lurker dies, target player loses 1 life.
1/1
  • Zero
Caustic Mangrove

Caustic Mangrove

Land
Caustic Mangrove enters tapped.
{T}: Add {B} or {G}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Cave Diving

Cave Diving {1}{B}

Instant
Look at the top three cards of your library. Put one into your hand and the rest into your graveyard. You lose 1 life.
These mysterious invaders from the foreign world above had no idea of the horrors they'd awoken by delving into Cuxuri.
Cave Eel

Cave Eel {U}{B}

Creature - Fish
When Cave Eel enters, look at the top three cards of your library. Put one on top and the rest on the bottom in any order.
2/2
Card has other part: Spelunking
  • Kahembo: Olde Dawn
Cave Spider

Cave Spider {2}{G}

Creature - Spider
Vigilance, reach
Whenever Cave Spider blocks a creature with flying, Cave Spider gets +2/+0 until end of turn.
Those who think they are outside of the cave spider's reach often meet a swift and brutal end.
3/3
  • Riddles of Revio
Cave of Pleonexia

Cave of Pleonexia

Land
{T}: Add {C}.
{T}, Sacrifice Cave of Pleonexia: Destroy target nonbasic land an opponent controls. You and that player each create a Treasure token. Activate only as a sorcery and only if that land's controller controls four or more lands. (A Treasure token is an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
  • Theros Triumphant
Cavern Carver

Cavern Carver {4}{G}{G}

Creature - Elemental Wurm
Trample
Cavern Carver has haste as long as you control another creature with flash or haste.
“Occasionally one of these giants will tunnel under a village, collapsing it in days if the rangers are unable to chase it off.”
—Professor Maple
6/5
  • Monsters of Chikyu
Cavern Monstrosity

Cavern Monstrosity {4}{B}{B}

Creature - Horror
Whenever Cavern Monstrosity attacks, exile the bottom card of your library. You gain life equal to its mana value.
5/4
  • Oirohpo
Cavern Scourge

Cavern Scourge {4}{B}

Creature - Bat Horror
Flying
Whenever Cavern Scourge attacks, you may exile a card from your graveyard. If you do, you gain 3 life.
“‘Let's go into the caves', he said. ‘We can deal with a few bats,' he said.”
—Lelin, the Wise
3/3
  • Arkadai
Cease Conflict

Cease Conflict {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{3}{W}: Attach Cease Conflict to target creature.
Allagras eventually agreed to take the survivors under his protection.
  • Aftermath
Ceaseless Research

Ceaseless Research {G}

Enchantment
Once each turn, when you sacrifice a permanent, you may put two progress counters on Ceaseless Research and surveil 2.
{2}{G}, Remove X progress counters from Ceaseless Research: Create an X/X green Mutant creature token. X can't be less than 3. Activate only as a sorcery.
GenTech's ethics department serves dutifully.
  • Beyond the Blackwall
Celebrant of Jubilation

Celebrant of Jubilation {3}{G}{W}{U}

Creature - Angel Soldier
Flying
When Celebrant of Jubilation enters, untap all creatures you control.
Cycling {2} ({2}, Discard this card: Draw a card.)
3/4
  • Alara
Celebrations of Ferocity

Celebrations of Ferocity {R}{G}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Celebrations of Ferocity enters, add {R}{G}. Spend this mana only to cast creature spells.
{4}{R}{R}: Hao'Tai's Wake
At the beginning of combat on your turn, target creature you control becomes a 4/4 red Dragon with flying until end of turn.
{1}{G}: Portrait of Qiyan
Creatures you control enter with an additional +1/+1 counter on them.
  • Nangjiao In Bloom
Celestial Conscript
Scavenging Soldier

Celestial Conscript

Creature - Angel Soldier
(Color indicator: Celestial Conscript is white)
First strike
Whenever a creature blocks Celestial Conscript, put a -1/-1 counter on that creature.
Late in the war, those who could be elevated to replace lost angels of the Concordance would become scarce as well.
3/2
Card has other part: Scavenging Soldier
  • The Empty Throne of Feanav
Celestial Favor

Celestial Favor {3}{W}

Enchantment
Flash
Creatures you control get +1/+1.
The royal family has a centuries-old angelic pact, with the condition that they unite humanity under angelic law by whatever means necessary.
  • Feanav: The Apothecary's Progress
Celestial Intervention

Celestial Intervention {2}{W}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Destroy target tapped creature.
3 | Prevent all combat damage that would be dealt this turn.
  • Panxiou
Celestial Scythe

Celestial Scythe {3}

Artifact - Equipment
When Celestial Scythe enters, attach it to target Angel, Demon, Faerie, or Spirit you control.
Equipped creature gets +2/+1.
Equip {2}
The symbol of the great fallen bitter star, still recognized among all the spheres of divinity.
  • The Empty Throne of Feanav