Flying At the beginning of your upkeep, you may pay {1}. If you do, put a +1/+1 counter on Swarm of the Dispossessed. Sacrifice Swarm of the Dispossessed: Counter target spell with mana value X, where X is the number of +1/+1 counters on Swarm of the Dispossessed.
{T}: Add {C}. {T}, Pay 1 life: Add {W}. {5}{W}, {T}, Sacrifice Swaying Sands: Create three 1/1 white Bird creature tokens with flying. Activate only as a sorcery.
Flying When Sweeper Drone enters the battlefield, create a Function token with “Put a +1/+1 counter on each creature named Sweeper Drone you control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Reach {G}, {T}: Swiftshot Sniper deals damage equal to its power to each creature with flying. {2}{G}: Swiftshot Sniper gets +2/+2 until end of turn. Activate no more than twice each turn.
Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, you may have equipped creature gain your choice of flying, vigilance, first strike or trample until end of turn. Equip {3}
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.) Archive 6 (As this enters the battlefield, shuffle the top six cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Draw a card from each of your libraries. discover — When you draw the last card from the archived library, create a 4/4 blue Sphinx Wizard creature token with flying.
Flying Synchronous Hellkite enters the battlefield with a +1/+1 counter for each other artifact you control. Sacrifice three artifacts: Return Synchronous Hellkite from your graveyard to the battlefield.
Enchant creature When Synergistic Curiosity enters the battlefield, create a 2/2 blue Rogue creature token. Enchanted creature gets +1/+1 and can't be blocked by creatures with flying.
Each dungeon that Shala and Marilye traversed contained wondrous creatures and treasures completely unknown to both planeswalkers.
Flying When Syrina, the Dragon Queen enters the battlefield, gain control of target nonland permanent for as long as you control Syrina, the Dragon Queen. {2}{U}: Exile Syrina, the Dragon Queen. Return her to the battlefield at the beginning of the next end step.
Flying When T'nege, Skyguard enters the battlefield, exile another target creature you control until T'nege leaves the battlefield. If you do, exile target creature an opponent controls until T'nege leaves the battlefield.
Flying {3}{W}: Taifeng Flockherd and each other creature in its pack get +1/+1 until end of turn. (Two or more creatures you control with equal power are in a pack.)
Flying Whenever Taifeng Informant and one or more other creatures in its pack deal damage to an opponent, draw a card. (Two or more creatures you control with equal power are in a pack.)
Destroy target nonland permanent. If it had flying, put a flying counter on a creature you control. Do the same for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Target creature gets +1/+2 and gains flying until end of turn. Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
(Color indicator: Taking Flight is white and blue)
Creatures you control with flying get +1/+1. At the beginning of combat on your turn, target creature you control soars. (Put a flying counter on it. If it already has flying, put a +1/+1 counter on it instead.)
Colossal 3—{7}{R}{R}(You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {7}{R}{R} as a sorcery: Put three +1/+1 counters on it if it has none.) Flying Each creature you control with a counter on it has double strike.
Flying, trample If a creature card would be put into an opponent's graveyard from anywhere, exile it with a soul counter on it instead. Whenever Tamaak's Devourer deals combat damage to a player, put a creature card exiled with a soul counter on it onto the battlefield under your control.