13153 cards found
Bloodleaf Poisoner

Bloodleaf Poisoner {1}{B}

Creature - Elf Rogue
Deathtouch
“Well look at the bright side, you stop being sick once you're dead.”
2/1
  • High Noon
Bloodleaf Warcry

Bloodleaf Warcry {1}{G}

Sorcery
Target creature gets +1/+1 until end of turn for each card in your graveyard.
“Look at your past, settlers. See all behind you that lies in ruins. What stops you from bringing destruction with you once more?”
—Chief Striking Dawn
  • High Noon
Bloodline Zealot

Bloodline Zealot {4}{B}

Creature - Human Shaman
Bloodline Zealot gets +2/+0 and has menace as long as you've sacrificed a permanent this turn.
“This urchin holds the king's power. If he can wield it properly, he may yet prove his claim to the throne.”
3/4
  • Villains: The Musical
Bloodmad Refugee

Bloodmad Refugee {4}{R}

Creature - Lizard Warrior
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Free from the prisons of civilization, some lizards go berserk.
4/2
  • Ophorio
Bloodpact Collector

Bloodpact Collector {4}{B}

Creature - Demon
When Bloodpact Collector enters, destroy target creature an opponent controls that was dealt damage this turn or has a -1/-1 counter on it.
Fools often believe they have nothing left to lose.
5/4
  • The Empty Throne of Feanav
Bloodpact Tormentor

Bloodpact Tormentor {4}{B}

Creature - Demon
When Bloodpact Tormentor enters, you may put a -1/-1 counter on target creature.
Bloodpact Tormentor can't be blocked by creatures with counters on them.
5/3
  • Feanav: The Apothecary's Progress
Bloodrage Gladiator

Bloodrage Gladiator {2}{B}

Creature - Human Berserker
“He's psychotic, depraved, and addicted to battle. I like him. Send him to the arena at once!”
—Odron, Master of Kayur Colosseo
3/2
  • Zero
Bloodrite Fiend

Bloodrite Fiend {5}{B}

Creature - Vampire
Flying
{1}, Sacrifice another creature: Regenerate target Vampire.
“At ease! There are enough victims in this world to sate every last one of us.”
4/2
  • Aftermath
Bloodrune Patron

Bloodrune Patron {B}{G}

Creature - Human Shaman
{1}, {T}, Pay 1 life: Put a +1/+1 counter on target creature you control.
{T}, Remove a counter from a permanent you control: Draw a card.
His scattered sigils give strength to the lost and desperate, but he leaves no debt uncollected.
1/3
  • Lovi Awoken
Bloodsand Gulch

Bloodsand Gulch

Land - Desert
Bloodsand Gulch enters tapped unless you control another Desert.
{T}: Add {B} or {R}.
“We tell easy marks that the gulch runs red with the blood of unprepared travelers.”
—Ira, Ravensgulch contractor
  • Over the Horizon
Bloodscale Serpent

Bloodscale Serpent {7}{G}{G}

Creature - Snake
This spell costs {1} less to cast for each creature that attacked this turn.
The great snakes in the forest sleep deeply, only to be awakened by the blood spilled upon their scales.
7/5
  • Ophorio
Bloodshed Devotee

Bloodshed Devotee {2}{B}{R}

Creature - Human Warrior
Other Warriors you control get +2/+0.
Whenever a Warrior you control dies, Bloodshed Devotee deals 1 damage to target opponent.
“A river of blood for every drop of Skhorvall spilled!”
4/3
  • Glacia: Hail to the Queen
Bloodshot Berserker

Bloodshot Berserker {1}{R}{R}

Creature - Centaur Berserker
Discard a card: Bloodshot Berserker gets +1/-1 until end of turn. Any player may activate this ability.
Many of the Qilan were happy to help the refugees coming from the Old World. Some would do anything to drive them back.
4/4
  • High Noon
Bloodspawn

Bloodspawn {2}{R}

Creature - Horror
Creatures you control that have been dealt damage this turn get +2/+0.
When Bloodspawn enters, it deals 1 damage to target creature you control.
1/3
  • The Unraveling
Bloodstained Altar

Bloodstained Altar {2}

Artifact
{2}, {T}, Sacrifice a creature: You draw a card and you lose 2 life.
{1}, {T}, Exile a creature card from your graveyard: You gain 2 life.
  • Riddles of Revio
Bloodstained Crusade

Bloodstained Crusade {W}{B}

Enchantment
When this enchantment enters, target creature you control seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever you fulfill an Oath of a Knight or Soldier, create a 1/1 black Bat creature token with flying and “This creature can't block.”
  • The Petals Wilt
Bloodstained Knife

Bloodstained Knife {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each charge counter on Bloodstained Knife.
{2}, Sacrifice a creature: Put a charge counter on Bloodstained Knife.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • K15 Core Set
Bloodstained Ziggurat

Bloodstained Ziggurat {4}{B}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Each opponent loses 2 life.”
“That Selezzar really loves to leave viscera lyin' ‘round the place, don't he?”
—Eli Windsors
  • Scriptures of Urshad
Bloodstone Halls

Bloodstone Halls

Land
Bloodstone Halls enters tapped unless you control two or more black and/or red permanents.
{T}: Add {B} or {R}.
  • Zero
Bloodsucking Pihuchen

Bloodsucking Pihuchen {B}{G}

Creature - Cockatrice Snake
Flying, deathtouch
When Bloodsucking Pihuchen enters, choose a nonland card name.
Whenever a permanent with the chosen name enters, each opponent loses 1 life and you gain 1 life.
1/3
  • Road to Carü Mapu
Bloodsworn Provoker

Bloodsworn Provoker {1}{R}

Creature - Human Warrior
{T}: Another target Warrior you control gets +1/+0 and gains haste until end of turn.
He wears a cape stained red with the blood of his enemies to challenge his brethren into shedding even more.
2/1
  • Glacia: Hail to the Queen
Bloodthirsty Ambusher

Bloodthirsty Ambusher {4}{B}

Creature - Devil Spirit
Flash
This spell costs {2} less to cast if five or more cards are in your graveyard.
“Real funny guys, I know there's nothing back there.”
—Telam, last words
3/3
  • High Noon
Bloodthirsty Berserkers

Bloodthirsty Berserkers {5}{G}

Creature - Human Barbarian Warrior
Trample
Bloodthirsty Berserkers can't be blocked by more than one creature.
Batrest had to watch in pain how his former allies had turned to mindless brutes.
5/4
  • Aftermath
Bloodthirsty Insurgent

Bloodthirsty Insurgent {1}{R}

Creature - Human Warrior
Whenever Bloodthirsty Insurgent attacks, it gets +2/+0 until end of turn.
Driven by hatred towards the Vollta, he now fights with fervor for the Insurgents.
1/1
  • K15 Core Set
Bloodthirsty Jaws

Bloodthirsty Jaws {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Lord Dawson's merciless rule seems to have rubbed off on the predators that surround Bloodhollow.”
—Riptooth, Dawson's Warden
  • Elmare: Into the Abyss