Assault {1}{B}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) When Bone Mesa Marauder assaults, it gains flying until end of turn.
When Bone Pit Raptor enters, other creatures you control get +1/-1 until end of turn. Revive {2}{R}({2}{R}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Paranoia—Exile a creature card from your graveyard. (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.) Equipped creature gets +2/+0. Equip {1}
Whenever another creature you control dies, you may pay {1}. If you do, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
“Death rules this forsaken world. Might as well take advantage of it.”
Flying, deathtouch, lifelink Ride {1}{B}({1}{B}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.) You may activate Bonescourge Kazadrak's ride ability from your graveyard by sacrificing a creature in addition to paying its other costs.
As long as an opponent has two or fewer cards in their hand, Bonespitting Monstrosity gets +2/+2 and has menace and “Whenever Bonespitting Monstrosity attacks and isn't blocked, create a 1/1 black Skeleton creature token.”
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.) Sacrifice Bonetooth Darter: Counter target instant, planeswalker, or sorcery spell unless its controller pays {1}.
At the beginning of your upkeep, sacrifice a non-Snake creature or Boon of the Pacts. Then create a 1/1 black Snake creature token with deathtouch. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast.
When Border Seeker dies, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then you gain 1 life for each land you control.
“The rumors are true. The lands outside of the great five Satrapies are starting to mobilize. Send help.”
Vigilance, deathtouch Civilized — When Bordermakers enters, if you control a creature, an artifact, and an enchantment, each opponent loses 4 life and you gain 4 life.
{R}, {T}, Discard a card: Draw a card. Whenever one or more cards leave your graveyard, create a Weapon token and attach it to a creature you control. (It's an Equipment artifact token with equip {2} and “Equipped creature gets +1/+1”.)
Assault {R}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) When Borsuppa Outrider assaults, it deals 2 damage to each opponent.
Whenever Borsuppa Roughrider attacks, create a colorless Desert land token named Scoured Path with “{T}: Add {R}.” Sacrifice that token at the beginning of the next end step.
Menace (This creature can't be blocked except by two or more creatures.) Assault {R}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.) When Bottled Lightning enters, it deals 3 damage to any target. Scry 1.