Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may have Elegant Fireslinger deal 1 damage to target creature.
Search your library for a land card, put it onto the battlefield tapped, then shuffle. Coalesce {5}{G}{G}(You may cast this from your graveyard for {5}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) Beyond All Horizons's power and toughness are each equal to the number of lands you control.
Paygan Firebinder gets +1/+0 for each Satrapy you control. Satrapycycling {2}({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
Everyone expected him to aim for the illustrious Jara or Almgrove academies, but as Ardy pinched his already red arm to stay awake he found the words on the practice exam swimming before his eyes.
{3}{B}, Discard a card: Each opponent loses 2 life and you gain 2 life. At the beginning of your upkeep, if there are five or more creature types among cards in your graveyard, you lose 1 life and draw a card.
Target creature you control deals damage equal to its power to target creature you don't control. Create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.) {0}: If a player has fifteen or fewer cards in their library, unlock Dreamcast Relic. If the revealed card is blue, put it into your hand. Otherwise, put it on top of your library.
Once each turn, when you activate a nonmana ability, you may put a stage counter on Sacred Opus. {1}{W}: Until end of turn, Sacred Opus becomes an Angel Avatar creature in addition to its other types and gains “This creature's power and toughness are each equal to the number of stage counters on it.”
As long as Sigiled Scrollcase is attached to a creature you control, you have no maximum hand size. Whenever equipped creature dies, draw a card. Equip {1}
{1}{U}: Skysail Rigger voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.) Whenever Skysail Rigger phases in, put a flying counter on it.
Put target permanent card with mana value 3 or less from a graveyard onto the battlefield under your control. Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
[+1]: Create a 1/1 colorless Human creature token. [0]: Return target permanent card with mana value 3 or less from your graveyard to your hand. If you have an insight counter, return that permanent card to the battlefield instead. [0]: You get an insight counter. [–1]: Target creature can't attack or block until your next turn.
You have hexproof. Creatures you don't control have base power and toughness 1/1 and lose all abilities. Nonbasic lands you don't control don't untap during their controller's untap step.
When Resting Tombs enters, exile target creature an opponent controls until this enchantment leaves the battlefield. If a creature would die, exile it instead. {3}{B}{B}: Exile all creature cards from all graveyards. Transform Resting Tombs. Activate only as a sorcery.
At the beginning of your end step, untap all lands you control. You may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Treefolk creature with haste that's still a land.
Whenever attackers are declared, defending player may pay 2 life for each creature you control attacking them. Then target creature gets -X/-X until end of turn, where X is the number of times that player didn't pay life this way.
Ask not who the bridge troll is, for it tolls for ye.