14928 cards found
Elemental Power

Elemental Power {1}{G}

Instant
Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Elemental Power in your graveyard.
Kinjiru forces occupying Masamori soon found themselves requiring sturdier armor.
  • Tales of Old Jidai
Hero of Shengin Province

Hero of Shengin Province {3}{G}

Creature - Human Warrior
You may have Hero of Shengin Province assign its combat damage as though it weren't blocked.
{2}{G}: Until end of turn, you may have creatures you control assign combat damage as though they weren't blocked. Activate only if Hero of Shengin Province is in your graveyard.
4/2
  • Tales of Old Jidai
Journey through Masamori

Journey through Masamori {1}{G}

Enchantment
When Journey through Masamori enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name have “{T}: Add one mana of any color.”
  • Tales of Old Jidai
Kareki Magehunter

Kareki Magehunter {1}{G}

Creature - Human Warrior
This spell can't be countered.
Trample
Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Kareki Magehunter.
2/2
  • Tales of Old Jidai
Kareki Retainer

Kareki Retainer {2}{G}

Creature - Human Warrior
Vigilance
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Tales of Old Jidai
Kareki Stormshooter

Kareki Stormshooter {4}{G}

Creature - Human Archer
Reach
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{G}, {T}: Kareki Stormshooter fights another target creature. If that creature has flying, Kareki Stormshooter deals damage equal to its power to that creature instead.
2/5
  • Tales of Old Jidai
Moranai Outriders

Moranai Outriders {3}{G}

Creature - Human Knight
Trample
When Moranai Outriders enters, if it's not a token, create a token that's a copy of it, except it has no mana cost.
2/2
  • Tales of Old Jidai
Mortal Tapestry

Mortal Tapestry {3}{G}

Creature - Human Monk
Mortal Tapestry gets +1/+1 for each land card in your graveyard.
Revive {4}{G} ({4}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
  • Tales of Old Jidai
Primal Channeler

Primal Channeler {1}{G}

Creature - Human Druid Wizard
{T}: Add {C}.
Whenever you tap Primal Channeler for mana, the next creature spell you cast this turn can be cast as though it had flash.
1/2
  • Tales of Old Jidai
Raikai Raider

Raikai Raider {2}{G}

Creature - Human Warrior Pirate
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
The Raikai cared little for taking sides; a laden ship was a target, no matter its flag.
3/3
  • Tales of Old Jidai
Raikai Seafarer

Raikai Seafarer {4}{G}

Creature - Human Warrior Pirate
When Raikai Seafarer enters, you may search your library for up to three cards named Raikai Seafarer, reveal them, put them into your hand, then shuffle.
3/5
  • Tales of Old Jidai
Ride as One

Ride as One {1}{G}{G}

Instant
Target creature you control and each other creature with the same name as that creature get +3/+3 and gain trample until end of turn.
A hundred riders; one purpose.
  • Tales of Old Jidai
Sage of Reflections

Sage of Reflections {4}{G}{G}

Creature - Human Monk
Whenever Sage of Reflections attacks, mill three cards, then choose a creature card milled this way. Create a token that's a copy of it that's tapped and attacking, except it has no mana cost.
2/4
  • Tales of Old Jidai
Scout the Terrain

Scout the Terrain {1}{G}

Sorcery
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped, then put the rest into your graveyard.
  • Tales of Old Jidai
Shizen, the Thousand Steps

Shizen, the Thousand Steps {1}{G}

Legendary Enchantment
When Shizen, the Thousand Steps enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name get +0/+1 and have hexproof.
  • Tales of Old Jidai
Sundering Arcanist

Sundering Arcanist {3}{G}{G}

Creature - Human Wizard
When Sundering Arcanist enters, you may destroy target artifact or enchantment.
If you would draw a card, you may sacrifice a land and mill four cards instead. If you do, return Sundering Arcanist from your graveyard to your hand.
4/3
  • Tales of Old Jidai
Swift Spearmaster

Swift Spearmaster {2}{G}

Creature - Human Warrior
Trample
When Swift Spearmaster enters, return another permanent you control to its owner's hand.
“Stand aside, students. Let me explain to this Kinjiru dog why our holding still stands.”
3/3
  • Tales of Old Jidai
Yamamai Invoker

Yamamai Invoker {3}{G}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{4}{G}: Target creature gets +2/+2 until end of turn.
3/2
  • Tales of Old Jidai
Yasei, Heart of Jidai

Yasei, Heart of Jidai {2}{G}

Legendary Creature - Human Monk
{2}, Exile a land card from your graveyard: Create a token that's a copy of that land.
“As long as he lives, so will this world.”
—Jun
3/2
  • Tales of Old Jidai
Zen Ascendant

Zen Ascendant {G}

Creature - Human Warrior
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{G}: Zen Ascendant becomes a copy of a creature token you control until end of turn. (It's not a token.)
1/1
  • Tales of Old Jidai
Aokara Redeemer

Aokara Redeemer {1}{W}{U}

Creature - Human Samurai
Flash
When Aokara Redeemer enters, exile another target permanent you control. Return that card to the battlefield under your control at the beginning of the next end step.
2/1
  • Tales of Old Jidai
Eiji of the Dragon's Eye

Eiji of the Dragon's Eye {2}{G}{W}

Legendary Creature - Human Samurai
Vigilance
Each nontoken creature you control gets +1/+1 for each other creature on the battlefield with the same name as it.
“My brother's grave was a ditch in Uwaito. When we will have earned our victory, I will bury him here, beneath Kinjiru's blossoms.”
4/4
  • Tales of Old Jidai
Forlorn Companion

Forlorn Companion {B}{R}

Creature - Human Shapeshifter
{B}{R}, Sacrifice a creature: Create a token that's a copy of Forlorn Companion, except it has no mana cost.
“May you incur a demon's love.”
—Hiroto Jaakuna
2/2
  • Tales of Old Jidai
Ginjiro Chimei

Ginjiro Chimei {2}{B}{G}

Legendary Creature - Zombie Wizard
When Ginjiro Chimei enters, you may search your library for a card with an activated ability, put it into your graveyard, then shuffle.
You may cast Ginjiro Chimei from your graveyard by paying 2 life in addition to paying its other costs.
1/1
  • Tales of Old Jidai
Hiroto Jaakuna

Hiroto Jaakuna {2}{B}{R}

Legendary Creature - Human Rogue
Whenever a creature dies, exile it.
Hiroto Jaakuna has all activated abilities of creature cards exiled with Hiroto Jaakuna.
“We're all just pieces on a gameboard, Eiji, but only of us still plays by the rules.”
3/4
  • Tales of Old Jidai