15897 cards found
Xiusheng of the Dragon Realm

Xiusheng of the Dragon Realm {R}{R}

Legendary Creature - Human Warrior
At the beginning of combat on your turn, you may pay {2}{R}{R}. If you do, create a 4/4 red Dragon creature token with flying and haste. Exile that token at end of combat.
Ferocious — Whenever Xiusheng of the Dragon Realm attacks, if you control a creature with power 4 or greater, Xiusheng gains double strike until end of turn.
2/2
Yaran's Enforcer

Yaran's Enforcer {1}{B}

Creature - Human Rogue
Menace
Yaran's Enforcer gets +1/+1 as long as you foretold a card this turn.
Yaran's Enforcer gets +1/+1 as long as you cast a foretold spell this turn.
“I don't need prophecies. Only orders.”
2/1
  • Quest for the Roseblade
Yawning Crane

Yawning Crane {1}{U}

Creature - Bird
Flying
Whenever Yawning Crane deals combat damage to an opponent, target tapped creature that player controls doesn't untap during its controller's next untap step.
1/2
  • Goliaths of Nangjiao
Yenzu Disciple

Yenzu Disciple {1}{B}

Creature - Human Warrior
Inspired — Whenever Yenzu Disciple becomes untapped, each opponent loses 1 life and you gain 1 life.
“I must remain faithful to the Yenzu. Our way will not be lost among these times of peace.”
2/2
  • Nangjiao In Bloom
Yenzu Puppeteering

Yenzu Puppeteering {1}{U}

Enchantment - Aura
Enchant creature
When Yenzu Puppeteering enters, draw a card.
{1}{U}: Untap enchanted creature.
“Normally Sun would never allow a demon into her theater, but I'll see if I can pull a few strings.”
—Ushi Yun
  • Nangjiao In Bloom
Young Chasqui

Young Chasqui {1}{G}

Creature - Human Scout
When Young Chasqui enters, if you cast it, reveal the top five cards of your library. Put any number of creatures named Young Chasqui from among them into your hand. Put the rest of the revealed cards on the bottom of your library in a random order.
A deck can have any number of cards named Young Chasqui.
2/1
  • Road to Carü Mapu
Young Forager

Young Forager {1}{G}

Creature - Human Wizard
Wanderlust — Whenever a land you control enters, if you control four or more differently named lands, create a 1/1 green Saproling creature token.
“Those special blooms must be around here somewhere . . .”
2/1
  • Over the Horizon
Young Hieromancer

Young Hieromancer {1}{W}

Creature - Human Cleric
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls.
“Think of it as flattery. I consider you worth leaving alive.”
2/1
  • Descent from the Highlands
Young Necromancer

Young Necromancer {1}{B}

Creature - Human Wizard
Whenever a nontoken creature you control dies, create a 1/1 black Skeleton creature token.
The arrogance of youth is in defying mortality, however briefly.
2/1
Young Prophet

Young Prophet {1}{W}

Creature - Human Wizard
Whenever you cast a cryptic spell, create a 1/1 white Human creature token with lifelink. (Artifacts, enchantments, and modal spells are cryptic.)
People will travel endless dunes to hear the words of a prophet, and their words rarely disappoint the devout.
2/1
  • Riddles of Revio
Young Soulspeaker

Young Soulspeaker {1}{B/G}

Creature - Construct Warlock
{T}, Pay 1 life: Add one mana of any color.
She speaks to somber spirits each day, too innocent to know they're just fodder to run the Stage.
1/2
  • The Stage Presents: The Neverending Act
Young Swooprat

Young Swooprat {1}{B}

Creature - Bat
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1/2
  • Eralou
Young Tempter

Young Tempter {1}{B}

Creature - Demon
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Young Tempter enters, you draw a card and you lose 1 life.
Measure not a demon's age in years, but in bargains kept.
1/2
Young Weichafe
Wrestling Practice

Young Weichafe {1}{R}

Creature - Human Warrior
Double strike, haste
“My mother was crying as she saw me leave, but I told her not to be scared...”
1/2
Card has other part: Wrestling Practice
  • Road to Carü Mapu
Youthful Tortoise

Youthful Tortoise {1}{G}

Enchantment Creature - Turtle
Whenever you draw your second card each turn, put a +1/+1 counter on Youthful Tortoise.
Cycling {2} ({2}, Discard this card: Draw a card.)
“I see an eon's worth of wisdom in those young eyes. Go forth— be with the Current, little one.”
—Anemothrys, Reefcrown
0/2
  • Elmare: Into the Abyss
Yron Bay Sentinel

Yron Bay Sentinel {1}{U}

Creature - Elemental Soldier
When Yron Bay Sentinel enters, draw a card.
“I wonder if, like me, it yearns for a different existence.”
—Zirrat, the Soulsearcher
0/3
  • Quest for the Roseblade
Yuno's Study

Yuno's Study {1}{W}

Enchantment - Study
Archive 2 (As this enters, shuffle the top two cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, target creature you control gains vigilance and indestructible until end of turn.
“There's an art to dying, but most don't get many chances to improve their technique.”
  • Sparks of a Multiverse
Yuren Lappowen

Yuren Lappowen {1}{U}

Legendary Creature - Human Citizen
Whenever you cast a noncreature spell, look at the top X cards of your library, where X is that spell's mana value. Put those cards on top of your library in any order.
“You handle the dreaming, sis. I'll make sure it all works out.”
—Yuren, to Selma
1/3
  • Harvest Festival
Yuroda's Blessing

Yuroda's Blessing {1}{W}

Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
  • The Unraveling
Zadyk Resourcefulness

Zadyk Resourcefulness {1}{B}

Instant
Choose two —
• Shuffle up to two target cards from graveyards into their owners' libraries.
• Create a 1/1 black Skeleton creature token. You lose 1 life.
• Sacrifice a permanent. Draw a card.
  • The Unraveling
Zahar, Aghavaan's Legacy

Zahar, Aghavaan's Legacy {B}{G}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has poisonous 2. (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Whenever equipped creature attacks, create a 1/1 green Snake creature token with poisonous 1 that's tapped and attacking. Exile that token at end of combat.
Equip {2}
  • Path of Shadows
Zaukar of the Ancient Ways

Zaukar of the Ancient Ways {W}{W}

Legendary Creature - Cat Cleric
Lifelink
Spells your opponents cast cost an additional {1} to cast for each spell they've cast before it this turn.
2/3
Zealot of Mahara
Judge of Mahara

Zealot of Mahara {1}{W}

Creature - Nephilim Cleric
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Zealot of Mahara.
Surpass {5}{W} ({5}{W}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
1/1
Card has other part: Judge of Mahara
  • Alkabah: The Rise of Soli
Zealous Boar

Zealous Boar {R}{G}

Creature - Boar
Voracious 1 (As this enters, you may sacrifice an artifact or creature. If you do, it enters with a +1/+1 counter on it.)
At the beginning of combat on your turn, if you sacrificed a permanent this turn, target creature you control gains trample and haste until end of turn.
2/2
  • End of Wollensie
Zealous Brawler

Zealous Brawler {R}{R}

Creature - Goblin Warrior
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
“Let them come at me! I'll bring them all down and step on their remains!”
1/1
  • K15 Core Set