Haste {R}, {T}: Miede-District Enforcer deals 2 damage to target creature that entered this turn or player that cast a creature spell this turn. Paranoia {1}{R}(You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
Creatures you control gain flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, haste, hexproof, indestructible, lifelink, trample, vigilance, and prowess.
Flying If Mindbreaker Sphinx would deal combat damage to a player, you may prevent it. If you do, that player mills X cards, where X is Mindbreaker Sphinx's power. If two cards that share a card type were milled this way, put a +1/+1 counter on Mindbreaker Sphinx.
Deathtouch Mirage {1}{B}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
The beast itself is gone, but it can stop a heart with fear all the same.
At the beginning of your upkeep, you may put a reinforcement counter on Moranai Paragon. Whenever Moranai Paragon attacks, you may put a creature card with mana value equal to the number of reinforcement counters on Moranai Paragon from your hand onto the battlefield.
“Now Daril, the essence of stealth is simple. Move with intention and purpose so that they'll think you were always meant to be there.” —Amelia, Aeon's Hand Assassin
Enchant creature When Mystic's Mantle enters, draw a card. Enchanted creature gets +1/+1. Mirage {G}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
“Though they may talk of things like spirituality, the Leonin of Natia Valley are no more than savages crudely wearing the veneer of civilization.” —Gavis, Stalwart
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Northwind Master enters, you may have another target creature you control gain prowess until end of turn.
Target player mills seven cards. Inscribe {3}{U}{B}({3}{U}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Ophelia's Neophyte enters, you may have another target creature you control gain lifelink until end of turn.
When Oracle Crab enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)