15282 cards found
Lifecraft Aberration

Lifecraft Aberration {3}{B}

Creature - Mutant
Pay 2 life: Lifecraft Aberration gains indestructible until end of turn.
Pay 3 life: Lifecraft Aberration gets +1/+1 until end of turn.
Skeletons in the collective closet of Ravnica's medicinal world, the Disfigured were used as guinea pigs, then forsaken.
2/3
  • Kaleidoscope
Lifeshell Crab

Lifeshell Crab {3}{U}

Creature - Crab
Kindle 4—{4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create four 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Hermit crabs are often used by Elama's lifereaders in predicting and tracking the elemental Newborn.
2/4
  • Kaleidoscope
Lifespinner Spider

Lifespinner Spider {3}{G}

Creature - Spider
Reach (This creature can block creatures with flying.)
Whenever Lifespinner Spider blocks or becomes blocked by a creature with flying, you gain 1 life.
2/4
  • Zero
Little Kibo
Kiboshi

Little Kibo {W}

Legendary Creature - Cat
Whenever Little Kibo attacks, you may pay {W}{W}. If you do, transform it.
“Be careful sweetheart. He's small, but he has quite a bite.”
— Lady Miroko
1/1
Card has other part: Kiboshi
  • Path of Shadows
Living Antimagic

Living Antimagic {4}{U}{U}

Creature - Elemental
Flash
Flying
When Living Antimagic enters, counter target spell unless its controller pays {2}.
Spells that target Living Antimagic cost {2} more to cast.
4/4
  • Kaleidoscope
Living Fissures

Living Fissures {4}{R}{G}

Enchantment
Whenever a land you control enters, create a 3/3 red and green Elemental creature token.
  • Zero
Looking Glass

Looking Glass {1}

Artifact
{1}, {T}, Sacrifice Looking Glass: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Kindle 1—{1} ({1}, Exile this card from your graveyard: Create a 1/1 colorless Elemental creature token. Kindle only as a sorcery.)
  • Kaleidoscope
Lord of Swarms

Lord of Swarms {3}{B}{B}

Creature - Insect
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Lord of Swarms enters or dies, target creature gets -2/-2 until end of turn.
2/2
  • Zero
Lost in Fugue

Lost in Fugue {1}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Mirage {W/U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Kaleidoscope
Magister of Impotence

Magister of Impotence {1}{W}

Creature - Spirit Advisor
Activated abilities of nonland permanents cost {2} more to activate.
He does his best to make sure no one else can.
1/3
  • Zero
Magma Hoof Giant

Magma Hoof Giant {3}{R}{R}

Creature - Beast
It prowls the Itava wastes, incinerating the goblins and beasts that wander around it.
6/4
  • Zero
Magmatic Ravager

Magmatic Ravager {4}{R}{R}

Creature - Elemental
Trample
When Magmatic Ravager enters, two target lands you control don't untap during your next untap step.
6/6
  • Zero
Magus Aspirant

Magus Aspirant {2}{U}{R}

Creature - Human Wizard
Prowess
When Magus Aspirant enters, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Aspiring to greatness, one musty tome at a time.
2/2
  • Zero
Maligned Brute

Maligned Brute {4}{R}{R}

Creature - Giant Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
Double strike (This creature deals both first-strike and regular combat damage.)
3/3
  • Zero
Mana Corruption

Mana Corruption {U}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Change the target of target spell with a single target unless that spell's controller pays {2}.
  • Path of Shadows
Mana Prism

Mana Prism {3}

Artifact
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
A source of power in a vessel of unpredictability.
  • Zero
Masahita's Servant

Masahita's Servant {1}{R}

Creature - Human Wizard
Sacrifice Masahita's Servant: Exile the top card of your library. Until end of turn, you may play that card.
2/1
  • Path of Shadows
Mask of Shikai

Mask of Shikai {5}

Artifact
You have hexproof.
Whenever a creature deals combat damage to you or a planeswalker you control, Mask of Shikai deals 1 damage to that creature.
  • Path of Shadows
Mass Pandemonium

Mass Pandemonium {3}{R}{R}

Enchantment
Whenever a permanent you control leaves the battlefield, discard a card, then draw a card.
{1}{R}, Sacrifice a permanent: Mass Pandemonium deals 1 damage to any target.
  • Kaleidoscope
Master Spellwright

Master Spellwright {4}{U}{U}

Creature - Sphinx
Flying
Whenever you cast an instant or sorcery spell from your hand, you may cast an instant or sorcery card with mana value less than or equal to that spell's mana value from your graveyard without paying its mana cost. Exile that card instead of putting it into your graveyard as it resolves.
4/4
  • Zero
Master of Balance

Master of Balance {G}

Creature - Human Monk
Other creatures you control get +0/+1.
1/2
  • Path of Shadows
Mausoleum Revenant

Mausoleum Revenant {3}{B}

Creature - Zombie
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mausoleum Revenant deals damage to a player, create a 2/2 black Zombie creature token.
3/3
  • Zero
Mautakesh

Mautakesh {3}{B}{G}

Legendary Creature - Snake Avatar
Creatures you control lose poisonous and can't have or gain poisonous.
Snakes you control deal damage to players in the form of poison counters.
3/6
  • Path of Shadows
Mavisa's Familar

Mavisa's Familar {2}{G}

Creature - Beast
As long as you control another white creature, Mavisa's Familar has lifelink. The same is true for blue and flying, black and deathtouch, and red and trample.
3/3
  • Zero
Miede-District Alchemist

Miede-District Alchemist {2}{R}

Creature - Human Wizard
When Miede-District Alchemist enters, add {R}{R}{R}.
Paranoia {1}{R} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
1/1
  • Kaleidoscope