2653 cards found
Lady Ashtongue

Lady Ashtongue {3}{R}{R}

Legendary Creature - Dragon
Flying
Other Dragons you control have haste.
{R}: Dragons you control get +1/+0 until end of turn.
“There's always a Dragon. There's always a Hero. There's always a Princess. Yet she was all three.”
—Azamir, “Ashen Revolution”
5/4
  • Storytime
Lady Kiyomi

Lady Kiyomi {1}{B}{B}

Legendary Creature - Human Samurai
Menace
Whenever a nontoken creature you don't control dies, create a token that's a copy of that creature except it's a colorless Spirit. Exile it at the beginning of your next end step.
“Death is just another journey.”
3/2
  • Imperial Legacies
Lady's Master-of-Arms

Lady's Master-of-Arms {2}{W}{W}

Creature - Human Soldier
Vigilance, lifelink
3/4
Lamech, Seeking Apocolypse

Lamech, Seeking Apocolypse {3}{U}{U}

Legendary Planeswalker - Lamech
Fleeting {2}{U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
[+1]: Any number of other target nonland permanents lose all abilities until your next turn.
[0]: You may tap an untapped creature you control. If you do, draw two cards.
[–2]: Create a token that's a copy of target creature, except it loses all abilities until end of turn.
Loyalty:
4
  • End of Wollensie
Land Grab

Land Grab {2}{R}{R}

Sorcery
Gain control of target land.
“Every bit of land's got something that'll scare of its investors. The trick is to find it first, and failing that, invent something even worse.”
—Lexie Boggs, aether baron
  • High Noon
Landplate Elemental

Landplate Elemental {3}{G}{G}{G}

Creature - Elemental
Trample
Other creatures you control get +1/+1 and have trample.
It's hard to stand your ground when the ground itself stands against you.
5/5
  • Kaleidoscope
Last Stand of the Coil

Last Stand of the Coil {2}{G}{G}

Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and poisonous 1. (Whenever one of those creatures deals combat damage to a player, that player gets a poison counter.)
Jidai had been promised to the Coil and they would take as much of it as they could before they died.
  • Path of Shadows
Lava Plume

Lava Plume {1}{R}{R}

Sorcery
Lava Plume deals 3 damage to any target.
At the beginning of each end step, if you have 5 or less life, you may pay {R} and exile Lava Plume from your graveyard. If you do, it deals 3 damage to any target.
The earth's anger boils beneath the surface, waiting until the worst moment to erupt.
Lavamind Elemental

Lavamind Elemental {1}{R}{R}

Creature - Elemental
Whenever a player looks at one or more cards in your library or searches your library, Lavamind Elemental deals 2 damage to that player. (This includes you.)
At the beginning of your end step, look at the bottom card of your library. You may put it on top of your library.
4/3
  • Ophorio
Lavastep Colossus

Lavastep Colossus {4}{R}{R}

Creature - Elemental
Menace
Some monsters don't need reflections.
5/4
  • Oirohpo
Lavatrailer

Lavatrailer {3}{R}{R}

Creature - Elemental Snail
Lavatrailer enters tapped.
Whenever a creature attacks you, if Lavatrailer is tapped, Lavatrailer deals 1 damage to it.
“In a cave I found a snail made of lava, it must have been a million degrees in there!”
—Karina Oblay, field notes
4/5
  • Monsters of Chikyu
Lazaire's Conjuring

Lazaire's Conjuring {X}{U}{U}

Instant
Repeat the following process X times. Exile a creature you control, then return it to the battlefield under your control.
Exile Lazaire's Conjuring.
“Leaving so soon? Shame, my associates were just about to make a grand entrance.”
Lead the Nation

Lead the Nation {2}{W}{W}

Sorcery
Creatures you control get +2/+2 until end of turn.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
“Seasons change, but people don't.”
—Senator Christian Winters
  • Love Song
Leafdown Ambusher

Leafdown Ambusher {3}{G}{G}

Creature - Fox Soldier
Flash
When Leafdown Ambusher enters, create three colorless artifact tokens named Arrow. They have “{T}, Tap an untapped creature you control, Sacrifice this permanent: The tapped creature fights target creature you don't control. Activate only as a sorcery unless this permanent entered this turn.”
3/2
  • Adventurers of Onora
Leave for Dead

Leave for Dead {3}{B}{B}

Instant
Exile target creature or planeswalker. You gain 4 life.
“Those bastards left me here to die. I'll make sure they live to regret it.”
—Enam, diary, last words
  • Riddles of Revio
Leave the Den

Leave the Den {3}{W}{W}

Sorcery
Create three 2/1 red and white Fox creature tokens.
“By your hand, Ing'Wei, we have made such a beautiful world.”
—Master Lijing
  • Nangjiao In Bloom
Leave the World Behind

Leave the World Behind {6}{W}{W}

Sorcery
Exile all creatures, then for each creature exiled this way, you may return it to the battlefield under its owner's control. For each creature you didn't return to the battlefield this way, its owner may search their library for a basic land card and put it onto the battlefield tapped. Each player that does shuffles.
“This is our only path forward. Are you with me?”
—Edina, Coralight soothsayer
  • Elmare: Into the Abyss
Leave to the Rats

Leave to the Rats {3}{B}{B}

Instant
Destroy target creature or planeswalker. Create a 1/1 black Rat creature token with “This creature can't block.”
War protesters were cut down in the streets, and their leaders left to rot as examples to those who dissented against Yaran's rule.
  • Quest for the Roseblade
Leech-Encrusted Div

Leech-Encrusted Div {5}{G}{G}

Creature - Horror
Trample
When Leech-Encrusted Div enters, judge each creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
7/7
  • Alkabah
Left Bereft

Left Bereft {3}{B}{B}

Sorcery
Each player chooses a nonland permanent they control, then sacrifices the rest.
“If the plague won't chase off the Adelaires, I suppose more drastic measures will have to do.”
—The Raven Queen
  • Plagues of Fretport
Left for Dead

Left for Dead {2}{B}{B}

Enchantment
When Left for Dead enters, create four 1/1 red Human Survivor creature tokens. Those tokens gain haste until end of turn.
At the beginning of your end step, sacrifice a Survivor. If you do, draw a card. Then if you control no Survivors, sacrifice Left for Dead.
Nobody survives forever.
  • Innistrad In Memoriam
Legacy of Communion
Victory Over Phyrexia

Legacy of Communion {3}{G}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your end step, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Card has other part: Victory Over Phyrexia
Legend of the Brave

Legend of the Brave {2}{R}{R}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Brave is tapped, you may have creatures you control assign their combat damage as though they weren't blocked.
5/4
Legend of the Devout

Legend of the Devout {2}{W}{W}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Devout is tapped, creatures you control have lifelink.
To be a hero, just for one day.
5/4
Legend of the Generous

Legend of the Generous {2}{G}{G}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Generous is tapped, other creatures you control get +2/+2.
“Through their kindness the generous only grew their family, and that is how the hunter found spring.”
— The Tale of Spring
5/4
  • Harvest Festival