2638 cards found
Karoa, His Roaring Grace

Karoa, His Roaring Grace {R}

Legendary Creature - Cat Knight
Whenever Karoa, His Roaring Grace deals combat damage to a player, if he's not equipped, create a colorless Equipment artifact token named Banner attached to him. The token has equip {1} and “Equipped creature gets +1/+1.”
“Nobody ever made their own courage!”
1/2
Kati Evalin, World Wanderer

Kati Evalin, World Wanderer {1}{G}{G}

Legendary Planeswalker - Kati
If one or more counters would be put on another permanent you control, put that many counters plus one on that permanent instead.
[+1]: Choose up to one target creature you control. When that creature deals combat damage to a player this turn, draw a card.
[–2]: Choose up to two target creatures. Put a +1/+1 counter on each of them.
Loyalty:
3
Kaur's Gift

Kaur's Gift {1}{G}

Creature - Plant
At the beginning of your upkeep, put a +1/+1 counter on Kaur's Gift, then you gain life and add {G} equal to its power. You don't lose that mana as steps, phases, and turns end.
When Kaur's Gift dies, you gain life and add {G} equal to its power. You don't lose that mana as steps, phases, and turns end.
0/2
Kaur, End of Lies

Kaur, End of Lies {8}{G}{G}

Legendary Planeswalker - Kaur
Kaur, End of Lies costs {X} less to cast, where X is the greatest mana value among permanents your opponents control.
[+2]: Reveal the top card of your library. If it's a permanent card, put it onto the battlefield.
[–4]: Exile target noncreature permanent, then reveal the top four cards of your library. You may put a permanent card from among them onto the battlefield. Put the rest into your graveyard.
[–12]: Search your library for up to X permanent cards, where X is the number of permanents you control, put them onto the battlefield, then shuffle.
Loyalty:
6
Keep What Was Lost

Keep What Was Lost {1}{U}{B}

Instant
Return target creature, instant, or sorcery card from your graveyard to your hand. Then exile Keep What Was Lost if it wasn't cast from your hand.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
Keeper of Holy Lands
Watcher of Sacred Skies

Keeper of Holy Lands {2}{W}

Creature - Human Scout
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Keeper of Holy Lands enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top of it.
2/2
Card has other part: Watcher of Sacred Skies
Keeper of Secret Havens

Keeper of Secret Havens {G}{G}

Creature - Elk Druid
Ward {2}
Whenever one or more Auras you control enter for the first time each turn, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature.” attached to target creature.)
Keeper of Secret Havens gets +1/+1 for each Aura you control.
1/1
Keeper of Twisted Light

Keeper of Twisted Light {3}{W}{W}

Creature - Spirit
Flying
Whenever Keeper of Twisted Light attacks, you gain 3 life.
3/4
Keeper of the Sanctum

Keeper of the Sanctum {1}{W}

Creature - Human Cleric
Whenever you gain life for the first time each turn, create a 1/1 white Cleric creature token.
“Do not worry about our numbers, my child. A just cause will never want for defenders.”
—Tyrus, Giver to All
2/2
Keeper of the Whispers

Keeper of the Whispers {3}{B}{R}

Creature - Zombie
When Keeper of the Whispers enters, nourish 3. (To nourish 3, either put three +1/+1 counters on this creature or create three 1/1 white Citizen creature tokens.)
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Even as Crinster celebrated, winter began to dig up its own yearly harvest.
2/2
Kellythross' Workshop

Kellythross' Workshop

Legendary Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast artifact spells. Activate only if you control three or more artifacts.
Kenleigh, Liege of Redemption

Kenleigh, Liege of Redemption {1}{W}{W}

Legendary Creature - Human Knight
Lifelink
Creature and Aura cards with mana value 3 or less in your graveyard have revive {2}{W/B}. ({2}{W/B}, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
Keranos's Ideosphinx

Keranos's Ideosphinx {2}{U}{U}

Creature - Sphinx
Flying, ward {2}
The first noncreature spell you cast each turn costs {X} less to cast, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
4/3
Kernel Quarantine

Kernel Quarantine {3}{W}

Enchantment
This spell has flash as long as you control another enchantment.
When Kernel Quarantine enters, exile all other creatures until Kernel Quarantine leaves the battlefield.
“Open bracket closed. Commencing lockdown.”
Kevthra's Command

Kevthra's Command {2}{B}{B}

Instant
Choose two —
• Each opponent sacrifices a creature.
• Each player discards two cards.
• All creatures get -1/-1 until end of turn.
• You draw two cards and you lose 2 life.
Kevthra's Will

Kevthra's Will {2}{B}

Sorcery
Until end of turn, you may play cards from your graveyard by paying 2 life in addition to those cards' costs.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Key to the Nexus

Key to the Nexus

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{5}: Unlock Key to the Nexus. If {W}{U}{B}{R}{G} was spent to activate this ability, you may cast the revealed card without paying its mana cost. Otherwise, put that card on top of your library.
Khalizors' Last Stand

Khalizors' Last Stand {5}{R}{R}

Sorcery
Cast Khalizors' Last Stand only during your postcombat main phase.
Gain control of target creature until end of turn. Untap all creatures you control. They gain haste until end of turn. After this phase, there is an additional combat phase followed by an additional main phase.
Kill Shot

Kill Shot {2}{W}

Instant
Destroy target attacking creature.
“This town ain't big enough for...”
—Telam, last words
Kilnfire

Kilnfire {1}{R}

Instant
Choose one —
• Kilnfire deals 1 damage to each creature and planeswalker target player controls.
• Destroy target artifact.
The forge of the universe builds things, just to burn them back down.
Kimar, Lightforger
Kimar, Skylight Adept

Kimar, Lightforger {2}{G}{W}

Legendary Creature - Elf Cleric
Flash
When Kimar, Lightforger enters, she deals damage equal to her power to each attacking creature.
At end of combat, if three or more creatures died this turn, exile Kimar, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Kimar, Skylight Adept
Kimar, Skylight Adept
Kimar, Lightforger

Kimar, Skylight Adept

Legendary Planeswalker - Kimar
(Color indicator: Kimar, Skylight Adept is white and green)
[+1]: Choose up to one target creature. Until your next turn, whenever that creature attacks you or Kimar, Kimar deals 4 damage to that creature.
[–1]: Put a +1/+1 counter on target creature. That creature gains lifelink until end of turn.
[–7]: Search your library for a creature card and put it onto the battlefield. You gain life equal to its power. Then shuffle.
Loyalty:
3
Card has other part: Kimar, Lightforger
Kindling

Kindling {1}{R}

Sorcery - Adventure
Add two mana in any combination of colors. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Leafdown Sizzlemage
King of Bones

King of Bones {4}{B}{B}

Creature - Skeleton Wizard
When King of Bones enters, exile up to ten target creature cards in graveyards. Each opponent loses X life and you gain X life, where X is the number of cards exiled this way.
4/6
Kinjiru Assailant

Kinjiru Assailant {R}

Creature - Human Rogue
Kinjiru Assailant has haste as long as an opponent controls a nonbasic land.
What the Kinjiru couldn't achieve with two thousand soldiers on the streets, they could solve with a single assassin on the rooftops.
2/1