Pressure {B}{G}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) Search your library and/or graveyard for a creature card with mana value 3 or less and put it onto the battlefield. If you searched your library this way, shuffle.
At the beginning of combat on your turn, you lose 1 life and rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
Target player sacrifices a creature. {2}{G}, Exile Crystal Puncture from your graveyard: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The effects of an arcor overdose can be excessive.
Whenever a nontoken creature you control dies, create a 1/1 black and green Citizen creature token and you gain 1 life.
“Condemnation instead of absolution. Betrayal before protection. Inflicting those who deserve to be cured. The Trinity have abandoned us, and it is time for us to do the same in turn.” —Parren of the New Voice
{1}{B}: Target creature you control must be blocked this turn if able. {1}{G}: Target creature you control can't be blocked by more than one creature this turn.
Choose one — • Destroy target noncreature, nonland permanent. • Put a -1/-1 counter on each creature.
“The world collapsed, as sand covered the sky and corpses littered the ground. Those who perished were fortunate to not endure such a fate.” —Sethis, All-Seeing
Deadwood Grove enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: Until end of turn, Deadwood Grove becomes a 2/3 black and green Horror creature with with deathtouch and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
You can't cast this spell as long as your life total is greater than half your starting life total. Lifelink {1}{B}{G}, Discard Death's Widow: Destroy target nonland permanent. You lose life equal to its mana value.
Decay deals damage to creatures in the form of -1/-1 counters. {B}{G}: Until end of turn, target creature deals damage to creatures in the form of -1/-1 counters. Activate only if Decay is in your graveyard.
Decayed Bedchamber enters tapped. When Decayed Bedchamber enters, look at the top card of your library. You may put it into your graveyard. {T}: Add {B} or {G}.
Descended Marsh enters tapped. {T}: Add {B} or {G}. Morph {2}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Concord — {T}, Sacrifice Disciple of Destruction: Destroy target nonland permanent. Activate only if there are four or more card types among permanents you control.
When Dominate the Desert enters, create a 3/3 green Elephant creature token with trample. Whenever a creature you control assaults, you may return Dominate the Desert to its owner's hand.
{T}: Add {G}. {B/G}, {T}: Exile target card from a graveyard. If that card is a creature card, put a +1/+1 counter on Dovon, Verdant Experimenter and you gain 1 life.