15872 cards found
Somber Seer

Somber Seer {2}{G}

Creature - Faerie Druid
You may look at the top card of your library any time.
You may play lands from your graveyard and the top of your library.
Her duty is to understand all that was lost, and all that will be lost.
2/1
  • Feanav: The Apothecary's Progress
Somberwald Rider
Somberwald Slaughterer

Somberwald Rider {1}{G}

Creature - Human Werewolf
Somberwald Rider can't be blocked by creatures with power 2 or less.
{2}{G}: Transform Somberwald Rider. Activate only if it's attacking.
Cursed by a spiteful tree spirit, Oliber and Windheart circled the woods for days.
2/2
Card has other part: Somberwald Slaughterer
  • Innistrad In Memoriam
Somberwald Slaughterer
Somberwald Rider

Somberwald Slaughterer

Creature - Werewolf
(Color indicator: Somberwald Slaughterer is green)
Somberwald Slaughterer can't be blocked by creatures with power 2 or less.
At the beginning of your end step, if Somberwald Slaughterer didn't attack this turn, transform it.
Rations ran out, but Windheart proved to be a reliable steed to the end.
4/3
Card has other part: Somberwald Rider
  • Innistrad In Memoriam
Something in the Shadows

Something in the Shadows {4}{U}{U}

Sorcery
Look at the top five cards of your library. You may reveal a nonland card from among them. If you do, put that card into your hand and cast a copy of it without paying its mana cost. Put the rest into your graveyard.
  • Video Horror System
Something in the Woods

Something in the Woods {3}{G}

Enchantment
When Something in the Woods enters or at the beginning of your upkeep, Something in the Woods explores. If it explores a creature card, you may have it become a copy of that card. (It loses this ability. To explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
  • Karina's Explorations
Somnambulance

Somnambulance {1}{B}{B}

Enchantment
When Somnambulance enters, each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Whenever a player casts a spell named Fatigue, you may draw a card. If you do, you lose 1 life.
Related card: Fatigue
Song of Shoals

Song of Shoals {1}{G}{W}{U}

Enchantment - Aura
Enchant permanent
Enchanted permanent is a land with “{T}: Add {G}{W}{U}” and loses all other card types and abilities.
{1}, Discard Song of Shoals: Add one mana of any color. Scry 1.
“It's sad, and it's sweet, and I once knew it complete.”
—Glitch, Drinker of Seas
Song of Wind and Fire

Song of Wind and Fire {3}{U}{R}

Sorcery
Create a 4/4 red Dragon creature token with flying.
Showcase {5}{U}{R} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Song of the Harvest

Song of the Harvest {3}{G}{G}

Sorcery
Creatures you control get +2/+2 and gain trample until end of turn.
As the final crops are gathered and hearths stacked high with kindling, those who lack the strength to help with their arms make do with their heart.
  • Harvest Festival
Song of the Red Thirst

Song of the Red Thirst {1}{B}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains lifelink and haste until end of turn.
“Don't resist the thirst's call, neophytes. Give in to it. Let it consume you.”
—Belmord, Bloodstained Count
  • The Petals Wilt
Song of the Sea

Song of the Sea {2}{G}

Sorcery
Put three +1/+1 counters on target creature you control. It voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
“Hear the music on the wind, boys? Let's sing along.”
  • Dark Seas of Shiryen
Songs of the Howlers

Songs of the Howlers {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
“A lot of folks hate the howlers, but they've never let it stop them before.”
—Calamity Rose
  • High Noon
Sonwu, the Mighty

Sonwu, the Mighty {3}{G}{G}

Legendary Creature - Ape
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Whenever a creature you control attacks alone, untap all lands you control.
5/5
  • Goliaths of Nangjiao
Soothevine Elemental

Soothevine Elemental {3}{G}

Creature - Elemental
Defender, reach
When Soothevine Elemental enters, draw a card.
Whereas Duskwood elementals used to be wild and dangerous, those in the Neo-Duskwood proved to have more pacifistic tendencies.
0/5
  • Aftermath
Sorcerer's Staff

Sorcerer's Staff {3}

Artifact - Equipment
Equipped creature gets +1/+0 for each instant and sorcery card in your graveyard.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • K15 Core Set
Sorcerous Spyglass

Sorcerous Spyglass {2}

Artifact
As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Sorin, Vampire Maverick

Sorin, Vampire Maverick {2}{B}{B}

Legendary Planeswalker - Sorin
[+1]: Draw a card. Each player loses 1 life.
[–2]: Create two 1/1 black Bat creature tokens with flying and lifelink.
[–3]: Target creature gets -13/-13 until end of turn. You control abilities of that creature that trigger this turn.
Loyalty:
4
  • Innistrad In Memoriam
Sorrowful Memories

Sorrowful Memories {2}{B}

Sorcery
Target player discards two cards.
“I know you always loved the way the Urshadi sunset looked, Mariane. Now, you can watch it every single night.”
—Eli Windsors
  • Scriptures of Urshad
Sorrowful Seeker

Sorrowful Seeker {5}{G}{G}

Enchantment Creature - Avatar
Reach
{3}, Exile Sorrowful Seeker from your hand: Draw a card. You may cast this card for as long as it remains exiled.
The Everlife promised a life free of pain or longing. Eternal bliss. It lasted until its servers were decommissioned.
7/7
  • Beyond the Blackwall
Sorrows of Maritou

Sorrows of Maritou {1}{U}

Enchantment - Aura
Enchant creature
When this enchantment enters, you may put a -1/-1 counter on a creature you control. If you do, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • The Petals Wilt
Sorrowslayer

Sorrowslayer {1}{G}

Creature - Human Warrior
When Sorrowslayer enters, put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Sorrowslayer: Trigger a death knell of a permanent you control. Activate only once each turn and only as a sorcery.
“Let's put you out of our misery.”
1/1
  • Karina's Explorations
Soul Cajoler

Soul Cajoler {2}{B}

Creature - Angel
Flying, lifelink
Morph {4}{B}
When Soul Cajoler is turned face up, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“May this creation be worthy of true life.”
1/3
  • MSEM Secret Lair Drops
  • Mious
Soul Chalice

Soul Chalice {0}

Artifact - Equipment
Whenever equipped creature attacks or blocks, you gain 2 life.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
“Drink it. The wine. Blood red wine.”
  • Al Tabaq
Soul Drain

Soul Drain {2}{B}

Instant
Target creature gets -3/-3 until end of turn. If you control a legendary creature, instead destroy that creature.
“You need not concern yourself with nuisances like these, my liege. That's what I'm here for.”
—Lady Hegna
  • Seasons of War
Soul Engulfer

Soul Engulfer {1}{B}{B}

Creature - Demon
Menace
Inspired — Whenever Soul Engulfer becomes untapped, each opponent loses 4 life.
“Don't fret, Ing'Wei. On my honor, you'll find it just as harmless as it is macabre.”
—Tzeling Yange
0/4
  • Nangjiao In Bloom