15897 cards found
Territorial Drake

Territorial Drake {3}{U}{U}

Creature - Drake
Flying
Territorial Drake has hexproof as long as it's untapped.
Whenever Territorial Drake becomes tapped, scry 2.
Whenever Territorial Drake becomes untapped, draw a card.
4/4
Fickle Feeder

Fickle Feeder {2}{B}{B}

Creature - Vampire
Whenever Fickle Feeder blocks, fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put it on the bottom of that player's library.)
She steals only the darkest of thoughts.
3/3
  • Oirohpo
Goddess' Legacy

Goddess' Legacy {2}{U}

Sorcery
Give any number of permanents and/or players with counters on them another counter of each kind already there. Whenever you cast a spell this turn, repeat that process.
Countless women had held Oblay's spark. Karina was determined to be the last.
  • Karina's Explorations
Bestower of Blooms

Bestower of Blooms {G}

Creature - Human Shaman
When Bestower of Blooms dies, create an X/X green Plant Knight creature token, where X is Bestower of Blooms's power.
“If it's not perfect, then it's not finished.”
1/1
  • Arcanum Academia
Zoulev Rites

Zoulev Rites {G}

Sorcery
Search your library for a Spirit card, exile it, then shuffle. You may cast that card this turn.
Knowing what you're looking for is just as important as knowing where to look.
  • Eralou
Ravenous Chupacabra

Ravenous Chupacabra {2}{B}{B}

Creature - Beast Horror
When Ravenous Chupacabra enters, destroy target creature an opponent controls.
2/2
Settlement Guardian

Settlement Guardian {1}

Artifact Creature - Construct
{2}: Settlement Guardian gets +1/+1 until end of turn for each color of mana spent to activate this ability.
Though the settlements are permanent, their inhabitants are nomadic. Clans move from one to the other according to the patterns of the stars. But in their absence, they are not left undefended.
1/1
  • Beyond Our Ken
Nature Charm

Nature Charm {1}{G}

Instant
Choose one —
• Target creature gets +3/+3 until end of turn.
• Target creature blocks this turn if able.
• Scry 1, then draw a card.
  • Riddles of Revio
Aether Runes

Aether Runes {2}{U}

Instant
Counter target spell unless its controller pays {3}. Its controller mills three cards.
“Begone, outsider. We speak a language here that you will never understand.”
  • Kahembo: Olde Dawn
Dynasty Infantry

Dynasty Infantry {1}{W}

Creature - Panda Soldier
When Dynasty Infantry enters, choose one —
• Search your library for a card named Dynasty Infantry, reveal it, put it into your hand, then shuffle.
• Put a +1/+1 counter on target creature you control.
1/1
  • Panxiou
Winged Guardian

Winged Guardian {4}{U}

Creature - Elemental
Flying
When Winged Guardian enters, return up to one target nonland permanent to its owner's hand.
2/2
Avalia, Cyber Stalker

Avalia, Cyber Stalker {1}{U/B}{U/B}

Legendary Creature - Vampire
Flying
Spirited (When this creature enters, you may activate one of its activated abilities without paying its costs.)
{3}{U/B}{U/B}: Look at the top card of target opponent's library, then exile it face down. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
3/3
Ser Wayver, the Broken Hour

Ser Wayver, the Broken Hour {2}{W}{B}

Legendary Creature - Human Soldier
Whenever Ser Wayver, the Broken Hour attacks, each opponent loses 2 life and you gain that much life.
When Ser Wayver dies or is countered, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast this card without paying its mana cost. It has haste.)
4/4
Osseous Augur

Osseous Augur {4}{B}

Creature - Skeleton Warlock
When Osseous Augur enters, target creature an opponent controls gets -1/-1 until end of turn. If that creature's controller is cursed, that creature gets -3/-3 until end of turn instead.
3/3
  • Dark Seas of Shiryen
Overwhelming Defeat

Overwhelming Defeat {1}{G}

Sorcery
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Target creature you control fights target creature you don't control.
“My army is perfect, yet you still stand in my way? How foolish must you be?”
—Omid, the Undefeated
  • Alkabah
Gilded Bloodsworn

Gilded Bloodsworn {R}{G}

Creature - Human Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 and has trample as long as it's merged with another card or token.
1/1
  • Beyond Our Ken
Unhorse

Unhorse {R}

Sorcery
Target creature can't block until end of turn. If that creature had a Steed attached to it, unattach that Steed and it can't block until end of turn.
Draw a card.
  • Quest for the Roseblade
Quan Li, Dusk Operative

Quan Li, Dusk Operative {1}{R/W}{B}

Legendary Creature - Panda Bear Monk
Quan Li, Dusk Operative enters with your choice of a deathtouch or +1/+1 counter on her.
Once each turn, whenever a creature in Quan Li's pack dies, create a 1/1 colorless Spirit creature token. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Vanishing Memory

Vanishing Memory {1}{W}

Creature - Spirit
{3}{W}: Exile Vanishing Memory and target creature an opponent controls.
“Mieka. Do you remember her? No, of course you don't. It was so long ago...”
0/1
  • Goliaths of Nangjiao
Divination

Divination {2}{U}

Sorcery
Draw two cards.
“There's so many false seers in New Alores trying to swindle you that you'd need a seer to find a real one. Make no mistake though, there are real seers.”
—Antonin Lazaire
Publicly Disgraced
Kept Under Watch

Publicly Disgraced {W}

Instant
Target player can't cast spells this turn.
Fabled {2}{W}{U} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Kept Under Watch
  • A Tourney at Whiterun
Emirik Patrol

Emirik Patrol {3}{W}{W}

Creature - Human Soldier
Vigilance
When Emirik Patrol enters, create two 1/1 white Human creature tokens.
Lumen cells, batteries able to store the sun's excess energy, were hidden around Emirik. But anyone paying attention to the patrols could find them.
3/3
  • End of Wollensie
Seek Refuge

Seek Refuge {2}{G}

Instant
Look at the top five cards of your library. You may reveal a creature card or a land card from among them and put it into your hand. Put the rest into your graveyard.
Abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Tattered Wisp

Tattered Wisp {3}{U}{U}

Creature - Spirit
Flying
When Tattered Wisp enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
4/3
  • Feanav: The Apothecary's Progress
Whispernight Assassin

Whispernight Assassin {1}{B}{B}

Creature - Spirit Rogue
Menace (This creature can't be blocked except by two or more creatures.)
Quiet, unassuming, deadly.
4/1
  • Zero