15897 cards found
Dance of Grace
Paragon of Virtue

Dance of Grace {1}{W}

Instant
Target creature gains indestructible until end of turn. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
Fabled {3}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Paragon of Virtue
  • A Tourney at Whiterun
Patrol Ship

Patrol Ship {2}

Artifact Creature - Ship
Vigilance
{2}{W}: Patrol Ship gets +0/+3 until end of turn. Activate only once each turn.
Cycling {2/W} ({2/W}, Discard this card: Draw a card.)
“Secure the perimeter. Radar units, all you.”
—Mettalia
2/1
  • Elmare: Into the Abyss
Coastal Watch

Coastal Watch {1}{W}

Creature - Reflection Soldier
No one quite knows what lies on the watery horizon to the far north. None have dared to go, lest the rumors of monsters and the end of the world be true.
2/2
  • Ophorio
Allure of Alratha

Allure of Alratha {2}{U}{U}

Instant
This spell costs {1} less to cast for each artifact you control.
Draw two cards.
  • Riddles of Revio
Photon Barricade

Photon Barricade {1}{W}

Enchantment - Aura
Enchant creature
When Photon Barricade enters, draw a card.
Enchanted creature gets +1/+1 and can't attack.
Ashen Procession

Ashen Procession {3}{B}

Instant
Put any number of target creature cards from your graveyard on top of your library. You draw two cards and you lose 2 life.
They welcome a new season of war with the first of many processions for the dead.
  • Seasons of War
Lotus Feaster

Lotus Feaster {2}{G}

Creature - Frog Noble
When Lotus Feaster enters, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Croakfolk, especially those in Erollin's family, are known to spend all day feasting on insects and lotuses from the bog.
2/3
  • Eralou
Tapped Connection

Tapped Connection {1}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player is attacked, you may discard a card. If you do, draw a card.
“The newbies rob entire packages, and CySec answers in brutal kind. No, the secret is to just skim a few credits from each one.”
  • Beyond the Blackwall
Precursor Filtercruiser

Precursor Filtercruiser {1}

Artifact - Vehicle
{1}, {T}: Add one mana of any color.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
Long dormant, yet its true colors still shine through.
2/3
  • Love Song
Gitaxian Reprocessor

Gitaxian Reprocessor {3}{U}

Creature - Phyrexian Artificer
When Gitaxian Reprocessor enters, if you cast it, choose one —
• Create a token that's a copy of another target creature, except it's an artifact and isn't a creature.
• Create a token that's a copy of target noncreature artifact, except it's a 2/2 creature in addition to its other types.
3/2
  • MSEM Masters Cube
Miyoga Dragonsoul

Miyoga Dragonsoul {R}

Creature - Human Shaman
Dragon spells you cast cost {1} less to cast.
{1}{R}: Until end of turn, Miyoga Dragonsoul becomes a 2/2 red Dragon creature with flying and “{R}: Miyoga Dragonsoul gets +1/+0 until end of turn.” Activate only as a sorcery.
1/2
Apprehend the Nemesis

Apprehend the Nemesis {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Benthic Shipcrasher

Benthic Shipcrasher {5}{U}

Creature - Djinn Warrior
When Benthic Shipcrasher enters, scry 3.
Djinn age in size. The bigger they are, the more powerful the wish.
4/5
  • Alkabah
Lustrebloom Diviner

Lustrebloom Diviner {1}{U}{R}

Creature - Bear Monk
When Lustrebloom Diviner enters, create a Treasure token.
At the beginning of each end step, if you spent three or more colors of mana to cast spells this turn, you gain 3 life. If you spent {W}{U}{B}{R}{G}, draw a card.
1/3
  • Panxiou
Decrepit Hero

Decrepit Hero {4}{B}{B}

Creature - Human Soldier
When Decrepit Hero dies, create a 2/2 black Soldier creature token.
Fleeting {1}{B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
A lineage now bound by legacy.
6/3
  • End of Wollensie
Hellbent Speed

Hellbent Speed {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Hellbent Speed.
[PROGRESS 2+] Noncreature spells you cast cost {1} less to cast. This effect can't reduce the amount of mana a spell costs to cast to less than one mana.
[PROGRESS 6+] Whenever you cast a noncreature spell, draw a card.
Indebted Burglar

Indebted Burglar {1}{R}

Creature - Human Rogue
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever Indebted Burglar becomes blocked, defending player loses 1 life.
“It was easier for them to sneer at us thieves when they still wanted for nothing.”
—Madame Beatrice
3/3
  • The Empty Throne of Feanav
Land Grab

Land Grab {2}{R}{R}

Sorcery
Gain control of target land.
“Every bit of land's got something that'll scare of its investors. The trick is to find it first, and failing that, invent something even worse.”
—Lexie Boggs, aether baron
  • High Noon
Plague Herald

Plague Herald {2}{B}{B}

Creature - Zombie Goat
Other Zombies you control get +1/+1.
Whenever Plague Herald or another Zombie enters under your control, target creature you control gains deathtouch until end of turn.
“This world is rotten. It is beyond help.”
—Kernon Lakkan
3/3
  • Innistrad In Memoriam
Kydele, World Oracle

Kydele, World Oracle {3}{G}{G}

Legendary Enchantment Creature - Demigod
Vigilance
Whenever you cast a creature or planeswalker spell, draw a card.
Lands you control have “{T}: Add {C}{C}.”
“If these planeswalkers bring more of their worlds to us, I fear for Theros.”
2/6
  • Theros Triumphant
Exposed Ghoul

Exposed Ghoul {2}{B}

Creature - Spirit Rogue
The Daisite dead leave behind ghosts that reflect their corpse. Some end up prettier than others.
3/2
  • High Noon
Inner-Eye Obscurist

Inner-Eye Obscurist {6}{U}{U}

Creature - Octopus Monk
When Inner-Eye Obscurist enters, return each other creature that isn't in Inner-Eye Obscurist's pack to their owners' hand. (Two or more creatures you control with equal power are in a pack.)
5/4
  • Panxiou
Cursed Marksman

Cursed Marksman {4}{B}

Creature - Human Wizard
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
At the beginning of each player's upkeep, put a -1/-1 counter on target creature that player controls.
All the demon asked in return was to steer the marksman's final bullet.
4/3
  • The Empty Throne of Feanav
Fauna Tender

Fauna Tender {1}{G}

Creature - Elf Druid
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 as long as it's merged with another card or token.
Animals soon disappeared from the camp, yet the nights never grew quieter in their absence.
2/2
  • Beyond Our Ken
Cattle Guard

Cattle Guard {2}{W}{W}

Creature - Ox
Double strike
“Villages live and die on how many of these cow monsters they can maintain. They're work animals, they're fighters, they're sentinels, they're bait, and, when they're not good for anything else, they're food.”
—Karina Oblay, field notes
2/3
  • Monsters of Chikyu