Beachhead Partisan has first strike as long as it's attacking. When Beachhead Partisan enters, it deals X damage to any target, where X is the number of tapped creatures you control.
Xenocrata was sending Kanvar and his men onto the beachhead first. It was a death sentence, and Cathette's sign that it was time to act.
Whenever Beragnian Brawlmaster or another Warrior you control enters, that Warrior fights target creature an opponent controls. {R}{W}: Target Warrior creature gets +1/+1 until end of turn.
Up to two target creatures you control each get +2/+0 and gain first strike and haste until end of turn. Orchestrate—Tap an untapped red and white creature you control or an untapped red creature you control and untapped white creature you control. (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Double strike, vigilance At the beginning of combat on your turn, create X 1/1 red Dwarf creature tokens with haste, where X is the number of embattled nontoken creatures you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
When Callous Renegade enters, you may return target Rebel creature card with mana value 4 or less from your graveyard to the battlefield. It gains haste until end of turn.
“It's just a flesh wound! Get up and keep fighting!”
[+1]: Create a 1/1 red Human creature token with haste. [–2]: Untap all creatures you control. Until end of turn, they gain “{T}: This creature deals 1 damage to each opponent.” [–6]: You get an emblem with “Whenever a creature becomes tapped, this emblem deals 2 damage to any target and you gain 2 life.”
First strike (This creature deals combat damage before creatures without first strike.) Whenever Cauldish Warmonger attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
Double strike Motley — As long as there are five or more names among nonland permanents you control, Champion of Blades has vigilance, trample, and haste.
Lifelink Instant and sorcery spells you control have lifelink. {2}{R}{W}: Copy target instant or sorcery spell. You may choose new targets for the copy.
Chapel Warden gets +1/+1 and has vigilance as long as you control another Soldier. {R}, {T}: Chapel Warden deals 1 damage to target creature. Tap that creature.
Once each turn, when a creature you control attacks alone, you may untap target attacking creature. After this combat, there's an additional combat step.