Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Madness {1}{G}(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Corym's Elite can't be blocked by creatures with power 2 or less.
“Who could be better equipped to fight a guerilla war than those who can listen to the trees?”
No one quite knows what lies on the watery horizon to the far north. None have dared to go, lest the rumors of monsters and the end of the world be true.
Sacrifice a creature: Until end of turn, Advocate of Foibles gets +2/+0 and becomes a Demon in addition to its other types. {1}{B}{G}: Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
This turn, players can't search libraries, bring cards from outside the game into game zones, or move cards that began the game face down in the command zone out of the command zone. (An unlocked puzzlebox cannot be unlocked again.) Draw a card.
Imisti enters with a concoction counter on it for each land card in your graveyard. {1}{G}, Remove any number of concoction counters from Imisti: You gain that much life. {3}{B}, Remove any number of concoction counters from Imisti: It deals that much damage to target creature or planeswalker.
When Salty Swab enters, exile the top three cards of your library. Resolute — You may play cards exiled with Salty Swab as long as Salty Swab's power is greater than its base power.
Vigilance Whenever Kardox, Hero of Skophos attacks, mill three cards, then return a Minotaur creature card from your graveyard to the battlefield tapped and attacking. Discard a card: Kardox gains indestructible until end of turn. Tap it.
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Whenever Aleud Blademaster becomes blocked, it gains double strike until end of turn.
{5}{U}{U}: Thassa's Tidebringer can't be blocked this turn. This ability costs {1} less to activate for each creature you control with a counter on it.
“Everything rises to the surface eventually.” —Thrasios, triton hero
Choose one — • Put a -1/-1 counter on target attacking or blocking creature. • Scarring Censure deals 2 damage to target attacking or blocking creature.
By Absari's return, the divinities would not be fooled into making a third covenant.
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.) Aleud Bladedancer has hexproof as long as it's attacking.
Codex — Aspiring Dragon; Scrappy Hatchling; Skiviar Scraplord; Blizzard Dragon; Cloud Swine; Gold Retriever; Ilieth, Transcendent. (As this enters, conjure its contents into a shuffled face-up additional library.) At the beginning of your upkeep, you may put a card from this codex's library on the bottom of that library.
Whenever you draw a card, put a +1/+1 counter on Sage of Wilds. Augmented — {T}: Scry 1, then draw a card. Activate only if you've spent {W}{U}{B}{R}{G} to cast spells this turn.
Flying Whenever Capricious Wind's Disciple attacks, another target creature in its pack gains double strike until end of turn. (Two or more creatures you control with equal power are in a pack.)
The next creature spell you cast this turn can be cast as though it had flash. When that creature enters this turn, it gains lifelink until end of turn.
With uncanny speed the forces of Khaliz-Dorahn appeared, ready to defeat Rallios.