15897 cards found
Dancing Lion

Dancing Lion {3}

Artifact - Vehicle
Whenever Dancing Lion attacks, if it was crewed by two or more creatures in the same pack this turn, create a tapped and attacking token that's a copy of one of them. Sacrifice the token at the beginning of the next end step. (Two or more creatures you control with equal power are in a pack.)
Crew 2
5/4
  • Panxiou
Rhysta, Bladebound

Rhysta, Bladebound {W}{W}{B}{B}

Legendary Creature - Spirit Knight
At the beginning of combat on your turn, you may pay 3 life. If you do, target creature seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever you fulfill an Oath, each opponent sacrifices a nonland permanent.
4/4
  • The Petals Wilt
Blazing Exultation

Blazing Exultation {1}{R}

Instant
Blazing Exultation deals 3 damage to any target.
{2}{R}: Shuffle Blazing Exultation and up to one other instant or sorcery card from your graveyard into your library.
“I'll be free at last.”
  • Toll Midnight
Immured Fiend

Immured Fiend {3}{B}

Creature - Demon Wall
Defender
When Immured Fiend enters, target opponent discards two cards.
As Marglen completed the betrayal, he heard laughter fade into screams, then screams into cries, then cries into silence.
0/4
  • The Empty Throne of Feanav
Fox of a Brisk Autumn

Fox of a Brisk Autumn {R}{W}

Creature - Fox
{1}{R}{W}: Create a 2/1 red and white Fox creature token. It gains haste. Sacrifice it at the beginning of the next end step.
Whenever Fox of a Brisk Autumn attacks, attacking Foxes you control get +1/+1 until end of turn.
2/1
  • Nangjiao In Bloom
Alrathan Vizier

Alrathan Vizier {3}{U}{R}

Enchantment Creature - Sphinx
Flying, prowess
Whenever an artifact you control enters, you may draw a card. If you do, discard a card.
4/3
  • Riddles of Revio
Kessig Jeweler
Kessig Tombrobber

Kessig Jeweler {1}{R}

Creature - Human Artificer Werewolf
Whenever Kessig Jeweler attacks, you may discard a card. If you do, draw a card.
{1}{R}: Transform Kessig Jeweler. Activate only if it's attacking.
“Simply beautiful! And you say your father was buried with how many of these?”
2/2
Card has other part: Kessig Tombrobber
  • Innistrad In Memoriam
Tangleveil Mystic

Tangleveil Mystic {3}{G}{G}

Creature - Nymph
Primal {2}{U}{U} (During your turn, you may cast this spell for {2}{U}{U} instead of playing a land.)
Whenever Tangleveil Mystic deals combat damage to a player, draw cards equal to the number of cards in your hand.
3/3
  • Novea
Festival Centrum

Festival Centrum

Land
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{T}: Add {C}. If you're in a renaissance, add one mana of any color instead.
{3}, {T}: Scry 1.
  • Nangjiao In Bloom
Vexing Riddlemage

Vexing Riddlemage {U}{U}

Creature - Human Wizard
Whenever a creature attacks you or a planeswalker you control, that creature's controller mills a card.
2/2
  • K15 Core Set
Miroran Spellformer

Miroran Spellformer {2}{G}{U}

Creature - Elemental Wizard
Whenever you cast a green or blue spell, create a 1/1 green and blue Elemental creature token.
Each Elemental you control enters with an additional +1/+1 counter on it.
2/2
  • Spark of Revolution
Mold Shambler

Mold Shambler {3}{G}

Creature - Fungus Beast
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Mold Shambler enters, if it was kicked, destroy target noncreature permanent.
3/3
  • Tides of War
Toxic Larva

Toxic Larva {B}

Creature - Insect
Deathtouch
“One day, it'll be a lot bigger and a lot deadlier, and if I can catch it and train it now, it'll be all that for me.”
—Noriyuki, bug catcher
1/1
  • Monsters of Chikyu
Ancestral Memories

Ancestral Memories {2}{U}{U}{U}

Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
The Great Library contains thousands years worth of knowledge.
  • Pyramids of Atuum
Stensia Cavalcade

Stensia Cavalcade {4}{R}

Creature - Vampire Knight
Trample
When Stensia Cavalcade enters, create two Weapon tokens. (They're Equipment artifacts with “Equipped creature gets +1/+1” and equip {2}.)
“For Lord Markov, forever may he reign!”
5/4
  • Innistrad In Memoriam
Boiling Tensions

Boiling Tensions {2}{R}{R}

Sorcery
Target creature you don't control fights target creature you control, then fights up to one other target creature you don't control.
“Can't you see? Revela's cheating! She doesn't belong here!”
—Selvar, the Seeker
  • Arkadai
Seasons of War

Seasons of War {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life and create a 1/1 white Soldier creature token with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“Not a single mind nor soul can fathom the price the world pays for war.”
—Anonymous
  • Seasons of War
Gorran Explorer

Gorran Explorer {1}{B}

Creature - Human Scout
{W}: Gorran Explorer gains lifelink until end of turn.
The nymphs were alone in their love of the sun, but some would find a way to weaponize it regardless.
2/2
  • Novea
Planar Alignment

Planar Alignment

Land
Planar Alignment enters tapped.
{T}: Add {C}.
{6}, {T}, Exile Planar Alignment: Search your library for a card, put it into your hand, then shuffle.
Screams from the Deep

Screams from the Deep {9}

Creature - Fish Horror
When Screams from the Deep enters, exile up to one target monocolored permanent.
As long as an opponent owns three or more cards in exile, you may have Screams from the Deep assign its combat damage as though it weren't blocked.
Evoke {5} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
7/6
  • Toll Midnight
Hero's Henchman

Hero's Henchman {2}{W}

Creature - Dwarf Soldier
Whenever Hero's Henchman attacks, another target creature you control gets +1/+1 until end of turn.
“Remember, Ensouled, I don't resurrect like you do. That's why I'm asking for my pay up front.”
2/3
  • Arkadai
Dunecrest Pariah

Dunecrest Pariah {1}{G}

Creature - Elf Druid Scout
When Dunecrest Pariah enters, you may search your library for a basic land or Desert card, reveal it, put it into your hand, then shuffle.
{T}, Sacrifice Dunecrest Pariah: You may put a land card from your hand onto the battlefield tapped.
1/1
  • Over the Horizon
Winning Hand

Winning Hand {3}{U}{U}

Sorcery
Gain control of target creature if its power is less than or equal to the number of cards in your hand.
Quickdraw {4}{U}{U} (When a creature you control blocks or becomes blocked, you may cast this spell for {4}{U}{U}.)
  • High Noon
The Endless Tempest

The Endless Tempest {2}{B}{B}

Legendary Enchantment
Death knell — All creatures get -1/-1 until end of turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
{B}, Sacrifice a creature: Choose a card in your graveyard with mana value less than the sacrificed creature's mana value. You may cast it without paying its mana cost.
  • Karina's Explorations
Elite of Mahara
Blackfeather Cleric

Elite of Mahara

Creature - Angel Cleric
(Color indicator: Elite of Mahara is black)
Flying
Whenever Elite of Mahara attacks, exile up to two target cards from graveyards. For each permanent card exiled this way, put a +1/+1 counter on Elite of Mahara. For each nonpermanent card exiled this way, each opponent loses 1 life and you gain 1 life.
2/2
Card has other part: Blackfeather Cleric
  • Alkabah: The Rise of Soli