14103 cards found
Thunderwhirl Dancer

Thunderwhirl Dancer {2}{G}{G}

Creature - Human Shaman
When Thunderwhirl Dancer enters, it gets +X/+X until end of turn, where X is the number of +1/+1 counters among creatures you control. Then it fights up to one target creature.
2/2
  • Rail War
Thyra, Winter's Warden

Thyra, Winter's Warden {2}{W}

Legendary Creature - Human Scout
Creature tokens you control get +1/+1.
Whenever Thyra, Winter's Warden enters or attacks, you may pay {1}{G/W}. If you do, create Bruga, a legendary 2/2 green and white Wolf creature token.
“No one can survive alone.”
2/3
  • Seasons of War
Tianyuren Skycharter

Tianyuren Skycharter {U}

Creature - Human Wizard
Flying
Tianyuren Skycharter has hexproof as long as you control a storied permanent. (Enchantments and legendary permanents are storied.)
“As the night began, he leapt up, carrying with him the silver crescent they had forged, and placed it in the sky.”
—Azamir, “The Moon Over Tianyu”
1/1
  • Storytime
Tidal Cacophony

Tidal Cacophony {4}{U}

Instant
Choose one —
• Draw three cards, then discard a card.
• The owner of target nonland permanent puts it on the top or bottom of their library.
“The tritons whisper of a vengeful king and boast of a monster larger than Polukranos, with eels for heads. I fear to believe them.”
—Lindos, merchant of Meletis
  • Theros Triumphant
Tidal Spite

Tidal Spite {U}

Sorcery
As an additional cost to cast this spell, tap any number of untapped storied permanents you control.
Return X target creatures to their owner's hand, where X is one plus the number of permanents tapped this way.
Tidal Trickster

Tidal Trickster {U}

Creature - Fish Salamander
Flash
Menagerie — When Tidal Trickster enters, if there are five or more creature types among creatures you control, you may search your library for a card named Tidal Trickster, reveal it, put it into your hand, then shuffle.
1/2
  • Adventurers of Onora
Tide Crasher

Tide Crasher {2}{W}

Creature - Merfolk
Whenever Tide Crasher attacks, if you control another Merfolk, tap target creature defending player controls.
“The Current flows without hesitation or regret. It flows no matter the obstacles before it. So shall I. So shall we all.”
—Coralight motto
3/2
  • Elmare: Into the Abyss
Tideflow Wardings

Tideflow Wardings {2}{W}

Instant
Permanents you control gain indestructible until end of turn. Untap each creature you control.
Cycling {W} ({W}, Discard this card: Draw a card.)
“The Others have pushed us to the brink of doom, but like the Current, we flow back in style.”
—Romi, Edina's acolyte
  • Elmare: Into the Abyss
Tidehollow Lich

Tidehollow Lich {B}

Artifact Creature - Zombie Artificer
Embellish {3}{B} (If you cast this spell for {3}{B}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Tidehollow Lich can't block.
You may cast Tidehollow Lich from your graveyard as long as you control an artifact creature.
2/1
Tidemaster's Loyalist

Tidemaster's Loyalist {U}

Creature - Merfolk
“My kin and my powers are at your service. I know what it is to see a world destroyed by the power hungry. But I also know that can be reversed if we fight with all our might.”
—Allagras, to Jeska
1/2
  • Tides of War
Tides of Chaos

Tides of Chaos {2}{U}{R}

Instant
Choose target creature you control and target creature you don't control. Flip a coin. If the coin comes up heads, put one of those creatures on top of its owner's library. Otherwise, put both of them on top of their owners' libraries.
  • Mious
Tides of Dust

Tides of Dust {3}{B}

Sorcery
Each opponent sacrifices a creature or planeswalker.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Tideshift Elemental

Tideshift Elemental {2}{U}{U}

Creature - Elemental Wizard
Vanishing 4 (This creature enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Remove a time counter from Tideshift Elemental: You may tap or untap target creature.
2/2
  • Aftermath
Tidesweeper Gharial

Tidesweeper Gharial {3}{U}{U}

Creature - Crocodile
Once each turn, when a creature you control becomes tapped, you may untap that creature and tap up to one target creature.
The waves of its ocean home force prey into its mouth and enemies out of its way.
4/5
  • Monsters of Chikyu
Tidetwister Mage

Tidetwister Mage {2}{U}

Creature - Human Wizard
Kicker {X}{U} (You may pay an additional {X}{U} as you cast this spell.)
When Tidetwister Mage enters, if it was kicked, return all other creatures with power X or less to their owners' hands.
1/4
  • Tides of War
Tiger of the Drums

Tiger of the Drums {3}{B}{B}

Creature - Cat Demon
Menace, haste
Whenever Tiger of the Drums attacks, choose one —
• Exile target opponent's graveyard.
• You draw a card and lose 1 life.
• Torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
4/3
  • MSEM Masters: Legends
Tightrope Acrobat

Tightrope Acrobat {1}{W}

Creature - Human Citizen
Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
1/1
  • A Tourney at Whiterun
Til Death

Til Death {4}{W}

Enchantment - Aura
Enchant creature
When Til Death enters, exile target creature an opponent controls other than enchanted creature until Til Death leaves the battlefield.
Enchanted creature has defender.
  • Surging Tide
Till the Queen's Gardens

Till the Queen's Gardens {X}{G}

Sorcery
Create X 0/1 green Plant creature tokens, then distribute X +1/+1 counters among any number of creatures you control.
Ing'Wei ordered red roses be planted at the site of every battle, a memorial to the blood spilled on that very ground.
  • Nangjiao In Bloom
Tiller of Potential

Tiller of Potential {5}{U}{U}

Creature - Angel
Flying, prowess
Whenever you cast a noncreature spell, reveal the bottom two cards of your library. Target opponent chooses one of them. Put that card on the bottom of your library and the rest into your hand.
4/6
  • Mious
Tiller's Adze

Tiller's Adze {1}{G}

Artifact - Equipment
When Tiller's Adze enters, draw a card.
Equipped creature gets +1/+1.
Equip {1}
  • Scriptures of Urshad
Timber Range

Timber Range

Land
As Timber Range enters, you may pay 2 life. If you don't, Timber Range enters tapped.
{T}, Sacrifice Timber Range: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Timberland Hymn

Timberland Hymn {G}

Sorcery
Each opponent sacrifices an artifact or enchantment.
Showcase {2}{G}{G} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Time After Time

Time After Time {3}{U}{U}

Enchantment
Instant and sorcery spells you control have leitmotif. (Exile that spell as it resolves if you cast it from your hand. When you next cast a spell that shares a color with that card, you may cast it from exile without paying its mana cost.)
Time Cube

Time Cube {4}

Legendary Artifact
{16}, {T}: Time Cube gains “At the beginning of your end step, if it's not an extra turn, take three extra turns after this one” and loses this ability.
“You educated and stupid word animals can't fathom this greatest scientific math of creation!”
—Jen Rae, time cube cultist
  • Villains: The Musical