Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever Cauldish Arrogant becomes blocked by one or more creatures, reveal the top card of your library. Cauldish Arrogant deals damage equal to that card's mana value to each creature blocking it. Then put that card into your hand.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When Cauldish Cavalier becomes renowned, you may pay 2 life. If you do, draw two cards.
Flash Return another artifact, creature, or enchantment you control to its owner's hand: Caylin Whirlwind gets +3/+3 until end of turn. Activate only once each turn.
Archive 4 (As this enters, shuffle the top four cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) {1}, Sacrifice a permanent: Put a permanent card with a mana value less than the sacrificed permanent's from the archived library onto the battlefield. Activate only as a sorcery.
[+1]: Untap up to one target creature. It gains deathtouch until your next turn. [–2]: Target player sacrifices a creature. Return a permanent card from your graveyard to your hand. [–5]: Put any number of permanent cards from your graveyard onto the battlefield, then sacrifice that many permanents.
Flash When Ceaseless Valiant enters, another target permanent gains indestructible until end of turn. Recite {1}{W}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
[+1]: Each opponent loses 1 life and you gain 1 life. Mill a card. If you do, you may shuffle a card from your graveyard into your library. [0]: Any number of target players each discard a card. If you have an insight counter, return up to one creature card from your graveyard to your hand. [0]: You get an insight counter. [–2]: Target creature gets -3/-3 until end of turn.
You may reveal a creature card from your hand. Return each creature with power less than the greatest power among creatures you control and creature cards revealed this way to their owners' hands .
“The Winds give, and the Winds take.” —Dai Gui, Pillar of Sea and Sky
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.) 1 | Destroy target tapped creature. 3 | Prevent all combat damage that would be dealt this turn.
Flying (This creature can't be blocked except by creatures with flying or reach.) Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)