5360 cards found
Akaima Rager

Akaima Rager {R}

Creature - Human Warrior
Haste
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{1}{R}: Akaima Rager gets +1/+0 until end of turn.
1/1
Akimbo Slash

Akimbo Slash {1}{R}

Instant
Akimbo Slash deals 1 damage to each of up to two target creatures.
Ferocious — Those creatures can't block this turn if you control a creature with power 4 or greater.
“Fancy weapons like yours require precise execution. Here, let me show you.”
— Sam Sujing
  • Surging Tide
Akkrixian Ambassador

Akkrixian Ambassador {G}{W}

Creature - Insect Aurashaper Advisor
Aurashaper and Aura spells you cast cost {1} less to cast.
“You will learn to wield both reason and blade. One way or the other, the invaders will hear our message.”
2/2
  • Worlds Away
Akkrixian Assailants

Akkrixian Assailants {2}{G}

Creature - Insect Warrior
Trample
Wanderlust — Whenever Akkrixian Assailants attacks, if you control four or more differently named lands, put a +1/+1 counter on it.
3/2
Akoum Rockhurler

Akoum Rockhurler {3}{R}{R}

Creature - Goblin
Haste
{R}: Akoum Rockhurler gets +1/+0 until end of turn.
Whenever Akoum Rockhurler attacks, you may sacrifice a land. If you do, put two +1/+1 counters on Akoum Rockhurler.
2/2
  • Spark of Revolution
Akrasan Sentry

Akrasan Sentry {2}{W}

Creature - Human Knight
Vigilance
When Akrasan Sentry enters, untap target creature.
In the face of shifting borders and ever-changing enemies, his vow to protect Bant remains absolute.
2/3
  • Alara
Akroan Truespear

Akroan Truespear {R}

Creature - Human Soldier
Akroan Truespear has first strike as long as it's attacking.
Heroic — Whenever you cast a spell that targets Akroan Truespear, put a +1/+1 counter on Akroan Truespear.
Weapons crafted by Purphoros and guided by Iroas seldom miss their mark.
1/1
  • Theros Triumphant
Alchemical Awakening

Alchemical Awakening {G}

Instant
Untap target creature. It gets +1/+1 for each token you control until end of turn.
“Lettie Wormwood, you must realize; even without your research, many others would eventually make the same discoveries—and I won't let you impede them any longer.”
—Simul, Sylvan Alchemist
  • The Empty Throne of Feanav
Alchemical Devastation

Alchemical Devastation {1}{B}

Sorcery
Choose one—
• Target creature gets -3/-3 until end of turn.
• All creatures get -1/-1 until end of turn.
“Your contributions are to death and misery. I must demand you cease your research.”
—Lettie Wormwood's ultimatum to Simul
  • The Empty Throne of Feanav
Alchemical Reserve

Alchemical Reserve

Land - Academy
{T}: Add {C}.
Tap three differently named untapped Academies you control: Put a +1/+1 counter on target permanent. Activate only as a sorcery.
  • Arcanum Academia
Alchemist's Kit

Alchemist's Kit {U}

Artifact
When Alchemist's Kit enters, you may return target creature to its owner's hand.
2U, Sacrifice Alchemist's Kit: Draw a card.
“A pinch here and a cup there and all your problems can disappear!”
—Jabin, Grand Alchemist
  • Alkabah
Alder Courtier

Alder Courtier {G}

Creature - Faerie Druid
When Alder Courtier dies, you gain 4 life.
Many fae courts quickly recognized that the angel Absari was not of Feanav, yet some cooperated with him in hopes of securing power in a new divine order.
1/2
  • The Empty Throne of Feanav
Alenian Cruel-Star

Alenian Cruel-Star {B}

Creature - Goblin Rogue
When Alenian Cruel-Star enters, put a +1/+1 counter on it if you control another Goblin.
There is no joy greater than causing trouble.
1/1
  • Spark of Revolution
Alenian Warhammer

Alenian Warhammer {1}

Artifact - Equipment
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip {1}
Alenil Bladerunner

Alenil Bladerunner {1}{R}

Creature - Goblin Warrior
Haste
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
  • Spark of Revolution
Aleud Bladedancer

Aleud Bladedancer {1}{G}

Creature - Elf Rogue
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Aleud Bladedancer has hexproof as long as it's attacking.
1/3
  • Ophorio
Aleud Grace

Aleud Grace {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has hexproof.
Sacrifice Aleud Grace: Enchanted creature gains indestructible until end of turn.
  • Ophorio
Alien Formations

Alien Formations {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“These things grow like an atomic bonsai.”
—Brandy Axel, AOSE shock trooper
  • Animus Vox
All Who Wander

All Who Wander {G}

Enchantment
Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from All Who Wander, you gain 2 life and scry 1.
  • Plagues of Fretport
All for One

All for One {B}

Instant
As an additional cost to cast this spell, sacrifice a creature or pay {3}.
Destroy target creature with power 3 or less.
The mutineers fought with reckless abandon. They could recruit a new crew, but there would never be another Shadowstaff.
  • Dark Seas of Shiryen
All-Blossom Memorial

All-Blossom Memorial {3}

Artifact
When All-Blossom Memorial enters, scry 1.
Prismatic — Whenever you cast a multicolored spell, you gain 1 life.
{T}: Add one mana of any color.
  • Over the Horizon
Alleviate

Alleviate {W}

Instant
You gain 4 life. Then if you have more life than an opponent, draw a card.
Healing done properly cures more than just physical wounds.
  • Seasons of War
Alley Hunter

Alley Hunter {1}{B}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Alley Hunter has lifelink as long as it's blocked by a marked creature.
2/2
  • Villains: The Musical
Allure of Alratha

Allure of Alratha {2}{U}{U}

Instant
This spell costs {1} less to cast for each artifact you control.
Draw two cards.
  • Riddles of Revio
Allure of the Dark Grove

Allure of the Dark Grove {1}{B}

Sorcery
Target opponent loses 2 life and you gain 2 life. If you control a Wizard, instead that player loses 4 life and you gain 4 life.
The trees of the forest bear fruits which feed the Yenzu. In return, the Yenzu lure hapless travelers into the forest to feed the trees.
  • Goliaths of Nangjiao