544 cards found
Current Shaper

Current Shaper {1}{R}

Creature - Merfolk Wizard
Whenever Current Shaper perseveres, it deals 1 damage to each opponent. (A creature perseveres when it survives damage.)
1/3
  • Novea
Current Surfer

Current Surfer {R}

Creature - Merfolk Warrior
Whenever you draw your second card each turn, put a +1/+1 counter on Current Surfer.
{R}, Discard your hand, Sacrifice Current Surfer: Draw X cards, where X is its power. At the beginning of the next end step, discard your hand.
1/1
  • Elmare: Into the Abyss
Curse-Blood Morrigan

Curse-Blood Morrigan {1}{B}{B}

Legendary Creature - Human Pirate
Menace, deathtouch
Whenever a creature an opponent controls dies, that player loses 2 life and you gain 2 life.
“As the captain's shoes clicked across the deck, his quarry froze. ‘End of the line, Mister Calahan,' Morrigan said.”
—Azamir, “Black Flags, Red Seas”
2/2
  • Storytime
Cuxuri Harbinger

Cuxuri Harbinger {3}{U}

Creature - Fish Horror
Pressure {1}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
When Cuxuri Harbinger enters, draw a card.
“Chin up. It's not every day you get to see the beginning of the end.”
—Turi of Hollow Depths
3/2
  • Elmare: Into the Abyss
Cyril, Volaris Captain

Cyril, Volaris Captain {G/W}{U}

Legendary Creature - Human Pirate
Creature spells you cast cost {2} less to cast.
Whenever another nontoken creature you control enters, it becomes a colorless Vehicle artifact with crew 1. (Tap any number of creatures you control with total power 1 or greater: That Vehicle becomes an artifact creature until end of turn.)
2/2
  • Seasons of War
Dai Gui, Pillar of Sea and Sky

Dai Gui, Pillar of Sea and Sky {2}{G}{U}

Legendary Creature - Turtle Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
When Dai Gui enters, create a 1/1 green and blue Bird creature token with flying and “{T}: Add one mana of any color.”
{X}{X}{G}{U}: Demigod — You gain X life and you draw X cards. X can't be 0.
{X}{X}{G}{U}: God — Put up to X creature cards from your hand onto the battlefield.
2/4
  • Panxiou
Dancer of the Great Current

Dancer of the Great Current {U}

Creature - Merfolk Wizard Rogue
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
When Dancer of the Great Current enters, tap up to one target creature. If you control two or more other creatures that are Merfolk, Wizards, or Rogues, instead return that creature to its owner's hand and put a +1/+1 counter on Dancer of the Great Current.
1/1
  • MSEM Masters: Jumpstart
  • MSEM Secret Lair Drops 1042 1051
Danithra Champion

Danithra Champion {2}{B}{B}

Creature - Merfolk Warrior
Pressure—{B}, Exile six cards from your graveyard. (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
Deathtouch
{B}, Exile six cards from your graveyard: Return Danithra Champion from your graveyard to the battlefield. Activate only during your turn.
4/3
  • Elmare: Into the Abyss
Danithra Inquisitor

Danithra Inquisitor {1}{B}

Creature - Zombie Merfolk Wizard
{B}, Sacrifice another creature: Exile target card in an opponent's graveyard. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Activate only as a sorcery.
2/2
  • Elmare: Into the Abyss
Danithra Muckbruiser

Danithra Muckbruiser {1}{G}

Creature - Merfolk Warrior
Spells your opponents cast that target Danithra Muckbruiser cost {2} more to cast.
Danithra Muckbruiser gets +X/+X, where X is the number of cards in your graveyard minus seven. (If there are fewer than seven, it gets +0/+0.)
2/3
Danithra Oracle

Danithra Oracle {B}

Creature - Merfolk Wizard
{T}, Discard a card, Sacrifice Danithra Oracle: Target creature gets -3/-3 until end of turn. Activate only as a sorcery.
Rather unsurprisingly, her favorite prediction is your doom.
1/1
  • Elmare: Into the Abyss
Dapper Ragamuffin

Dapper Ragamuffin {1}{R}

Creature - Human Pirate
Whenever Dapper Ragamuffin attacks, it gets +2/+0 until end of turn if you control another attacking Pirate.
“There's always room for a fresh face on board—especially a face as fresh as that.”
—Loretta Wingate
1/3
  • Dark Seas of Shiryen
Daring Skythief

Daring Skythief {W}

Creature - Human Pirate
Whenever Daring Skythief crews a Vehicle, that Vehicle gains flying until end of turn.
“Gimme a couple of minutes and a bottle of elbow grease, and I'll fly anything.”
2/1
  • Storytime
Darting Guppy

Darting Guppy {R}

Enchantment Creature - Fish
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Cycling {2} ({2}, Discard this card: Draw a card.)
A staple of the Bubbledome ecosystem, their frivolous frolicking is a gentle reminder of what life was like before the Others came.
1/1
  • Elmare: Into the Abyss
Daughter of Tempests
Sibling of All Elements

Daughter of Tempests {1}{U}

Creature - Merfolk Shapeshifter
Flash
When Daughter of Tempests enters, target creature an opponent controls gets -2/-0 until end of turn.
Attain {3}{U} ({3}{U}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
1/2
Card has other part: Sibling of All Elements
  • The Empty Throne of Feanav
Dawson's Bouncer

Dawson's Bouncer {2}{W}

Creature - Merfolk Warrior
When Dawson's Bouncer enters, choose one —
• Put a +1/+1 counter on Dawson's Bouncer.
• Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Whoever said life is priceless hasn't met me yet.”
—Lord Rickard Dawson
2/1
  • Elmare: Into the Abyss
Dawson's Collector

Dawson's Collector {B}

Creature - Merfolk Horror
Dawson's Collector can't block.
Whenever Dawson's Collector attacks, you may sacrifice another creature. If you do, create a tapped Treasure token.
Whenever you sacrifice your third permanent each turn, each opponent sacrifices a creature or planeswalker.
2/2
Dawson's Enforcer

Dawson's Enforcer {3}{B}

Creature - Merfolk Warrior
When Dawson's Enforcer enters, draw a card if you sacrificed a permanent or discarded a card this turn.
“My collectors always take a toll, be that blood or gold.”
—Lord Rickard Dawson
4/2
  • Elmare: Into the Abyss
Dawson's Marauder

Dawson's Marauder {1}{B}

Creature - Merfolk Soldier
Dawson's Marauder can't block.
When Dawson's Marauder attacks, it can't be blocked this turn unless defending player sacrifices an artifact.
“Can't pay the fine? Blood stains the brine.”
—Grim
3/1
  • Elmare: Into the Abyss
Dawson's Warden

Dawson's Warden {1}{R}{W}

Creature - Merfolk Warrior
When Dawson's Warden enters, create a Treasure token.
As long as you control three or more artifacts, Dawson's Warden gets +2/+0 and has first strike.
“Of course Lord Dawson sided with the invaders—one gold coin from them is more than Coralight Dukedom's ever done for us.”
2/3
  • Elmare: Into the Abyss
Daybreak Wayfarers

Daybreak Wayfarers {G}{U}

Creature - Human Pirate Scout
{2}{G}{U}: Target creature you control voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever a creature you control phases in, draw a card.
The call of treasure is irresistible, sending many a man in pursuit of glory.
2/2
  • Dark Seas of Shiryen
Deadeye Drowner

Deadeye Drowner {1}{R}{R}

Creature - Merfolk
Primal {R} (During your turn, you may cast this spell for {R} instead of playing a land.)
When Deadeye Drowner enters, it deals 2 damage to any target.
2/1
  • Novea
Deceitful Soul

Deceitful Soul {2}{R}

Creature - Merfolk
Whenever Deceitful Soul becomes blocked by one or more creatures, it gets +2/+0 until end of turn.
Beyond the gentle eyes and soft voice lives a vicious creature of mayhem.
2/2
  • Novea
Deep-Sea Terror

Deep-Sea Terror {4}{U}{U}

Creature - Serpent
Deep-Sea Terror can't attack unless seven or more cards are in your graveyard.
Darker than it first appears
colder than the first degree
6/6
  • Elmare: Into the Abyss
Deepsea Denizen

Deepsea Denizen {3}{U}

Creature - Octopus
Defender
Sacrifice two Islands: Deepsea Denizen loses defender until end of turn.
The shallower the waters become, the angrier its inhabitants grow.
4/5
  • Surging Tide