Whenever you cast a noncreature spell, you may put a progress counter on Propaganda Division. [progress 2-4] At the beginning of your end step, each opponent loses 1 life and you gain that much life. [progress 5+] At the beginning of your end step, each opponent loses 1 life for each Project you control and you gain that much life. At the beginning of your end step, each opponent loses 1 life for each Project you control and you gain that much life.
Choose one — • Purging Light deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead. • Exile target enchantment.
Whenever one or more other creatures you control deal combat damage to an opponent, choose one — • That player discards a card at random. • That player sacrifices a creature with toughness 4 or less.
Draw two cards. You may play an additional land this turn. Coalesce {5}{G}{U}(You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Whenever you cast a noncreature spell, you may put a progress counter on Reckless Research. [progress 2+] At the beginning of your end step, mill two cards. [progress 7+] At the beginning of your upkeep, choose target instant or sorcery card in your graveyard. You may cast it from your graveyard this turn. At the beginning of your upkeep, choose target instant or sorcery card in your graveyard. You may cast it from your graveyard this turn.
Return up to three target land cards from your graveyard to your hand. Coalesce {6}{G}(You may cast this from your graveyard for {6}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Search target opponent's library for an artifact card and put it onto the battlefield under your control, then that player shuffles. If you don't put a card onto the battlefield this way, create four Gold tokens. At the beginning of the next end step, sacrifice each artifact put onto the battlefield this way. (This includes the Gold.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When Renegade Spiritualist becomes renowned, create a 1/1 green Spirit creature token.
This spell costs {1} less to cast for each artifact and enchantment you control. Reveal the top seven cards of your library. Put any number of noncreature, nonland cards from among them into your hand and the rest of the revealed cards into your graveyard.
Double strike Whenever an opponent casts a noncreature spell, Riko, the Paragon deals 2 damage to that player. Whenever a creature you control becomes blocked, untap it.
Return target permanent to its owner's hand. Coalesce {7}{U}(You may cast this from your graveyard for {7}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Sammel Wyldjack enters with a fuse counter on him. At the beginning of your upkeep, remove a fuse counter from Sammel Wyldjack. If you do, each player sacrifices four lands and Sammel Wyldjack deals 4 damage to each other creature.
Whenever an artifact is put into your graveyard from the battlefield, you may draw a card. If you do, discard a card. {T}, Exile three noncreature cards from your graveyard: Create a 1/1 colorless Construct artifact creature token.
When Shadow of Izumito dies, choose one — • Destroy target creature that was dealt damage this turn. • You may put a progress counter on a Project you control.