{T}: Target creature you control gets +1/+1 until end of turn. Activate only as a sorcery. Scavenge {W}({W}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Improve {G}({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) Whenever an Elf you control dies, you may search your library for a land card, reveal it, put it into your hand, then shuffle.
Until your next turn, target creature can't attack or block. Fabled {1}{W}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
If you've lost life this turn, you may cast this spell as though it had flash. Return X target cards with different mana values from your graveyard to your hand. Put Studies Past on the bottom of its owner's library.
I, II — Scry 1. You get a research counter. III, Discovery — Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them all and create a Masterpiece token of your choice.)
Whenever Study Sphere or another artifact or enchantment you control enters, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
Reveal the top four cards of your library. You may put one into your hand and the rest into your graveyard. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Return target nonland permanent to its owner's hand. If you control an artifact, draw a card.
“They've already started implementing measures to impede us from reclaiming what they've already conquered. The war is close...” —Jeska, Neolition Leader
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a creature you control becomes renowned, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
Concord — At the beginning of combat on your turn, if there are four or more card types among permanents you control, Sturdyshell Hammerclaw gets +2/+1 and gains trample until end of turn.
“Trespassers enter Coralight at their own risk.” —Warning sign
This spell costs {1} less to cast for each Horror you control. Exile up to one target non-Horror creature. Coalesce {7}{W}(You may cast this from your graveyard for {7}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Menace (This creature can't be blocked except by two or more creatures.) Civilized — Whenever Subjugator of Empires attacks, if you control an artifact, a creature, and an enchantment, each opponent discards a card, sacrifices a creature, and loses 3 life.
Exile up to three target cards from a single graveyard. Lifecycle {3}({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
“Life and the perfect stone are but precursors to the true goal: the transmutation of mortal souls.” —Janneke to Xenocrata