15897 cards found
Zhu Bajie's Command

Zhu Bajie's Command {R/G}{R/G}

Sorcery
Choose two —
• Target creature you control fights another target creature.
• Exile target artifact.
• Destroy target land. Its controller creates a tapped colorless land token named Lotus Spring with “{T}: Add one mana of any color.”
• Target player returns a land card from their graveyard to their hand.
  • Panxiou
Zhu Bajie, Shepherd of Stone

Zhu Bajie, Shepherd of Stone {1}{R}{G}

Legendary Creature - Boar Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
You may play an additional land on each of your turns.
{1}{R}{G}: Demigod — Whenever a land you control enters this turn, it deals 3 damage to up to one target creature or planeswalker.
{6}{R}{G}: God — Until end of turn, lands you control become 3/3 Spirit creatures with indestructible and haste that are still lands. Untap them.
3/4
  • Panxiou
A Farmer's Life

A Farmer's Life {1}{G}{W}

Enchantment
Whenever a nontoken creature enters under your control, create a Field land token with “{T}, Sacrifice this land: Add one mana of any color.”
Whenever a nontoken land enters under your control, create a 1/1 white Peasant creature token.
  • The Petals Wilt
A Matricide Most Foul

A Matricide Most Foul {2}{G}{W}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When A Matricide Most Foul enters or is defeated, each opponent exiles a permanent they control with the highest mana value among nonland permanents they control.
  • Alkabah: The Rise of Soli
A Memorial to Radiance

A Memorial to Radiance {G}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — You may create a token that's a copy of target Aura you control. Attach it to target permanent you control.
III — Put a +1/+1 counter on each enchanted creature you control. Those creatures gain indestructible and vigilance until end of turn.
  • The Stage Presents: The Neverending Act
A Place to Protect

A Place to Protect {5}{G}{W}

Enchantment
When A Place to Protect enters, create four 1/1 white Human creature tokens.
Creatures you control get +1/+1.
The proper cost for a life is home.
  • End of Wollensie
Abandoned Wilderness

Abandoned Wilderness

Land
Abandoned Wilderness enters tapped if you control another nonbasic land.
{T}: Add {G} or {W}.
“May every harsh place be made empty and every soul be rescued into a better life.”
— Argentum, elder of the Resting Place
  • The Land Bundle
Abital, Hesediel's Fawn

Abital, Hesediel's Fawn {3}{G}{W}

Legendary Creature - Elk Spirit
Legendary spells you cast have nonlegendary cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonlegendary nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
5/5
  • Over the Horizon
Abwad Kahroba, Failed Son

Abwad Kahroba, Failed Son {1}{G}{W}

Legendary Creature - Mutant Warrior
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Vigilance, trample
{G}{W}: Demon — Abwad Kahroba gains “At the beginning of combat on your turn, you may put a +1/+1 counter on another target creature.”
{X}{G}{W}: Elder — Create X 2/1 black Horror creature tokens. You gain X life.
3/3
  • Alkabah: The Rise of Soli
Acin, the Toymaker

Acin, the Toymaker {1}{G}{W}

Legendary Creature - Elf Artificer
At the beginning of your upkeep, you may reveal a creature card from your hand. If you do, create a token that's a copy of it, except it's 1/1 and is an artifact in addition to its other types.
1/1
  • Discoveries of Akieva
Aila, Forest Visitor

Aila, Forest Visitor {2}{G}{W}

Legendary Creature - Human Scout
Whenever one or more counters are put on a permanent you control for the first time each turn, create that many 1/1 green Squirrel creature tokens.
{1}{G}{W}, {T}: Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
3/3
  • MSEM Masters 2021
Ajani Resolute

Ajani Resolute {2}{G}{W}

Legendary Planeswalker - Ajani
[+1]: Distribute two +1/+1 counters among up to two target creatures. You gain 2 life.
[–1]: Create a 2/2 green Cat Warrior creature token.
[–3]: Exile target creature. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
[–7]: You get an emblem with “Creatures you control get +X/+X, where X is your life total.”
Loyalty:
4
Ajani's Advocate

Ajani's Advocate {W}

Creature - Cat Warrior
Vigilance
{1}{G}: Ajani's Advocate gets +2/+2 until end of turn. Activate only once each turn.
Warring nacatl prides rallied together under Ajani's call, now united against invaders from neighboring shards.
1/1
  • Alara
Ajani, Caller of the Hosts

Ajani, Caller of the Hosts {2}{G}{W}

Legendary Planeswalker - Ajani
[0]: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
[–2]: Exile target creature. Create a battle token with three defense and “When this battle leaves the battlefield, return the exiled card to the battlefield under its owner's control.” You're protecting it.
[–5]: Create two 0/0 black Phyrexian Germ creature tokens, then put two +1/+1 counters on each creature you control.
Loyalty:
3
  • MSEM Masters Cube 2025
Akkrixian Ambassador

Akkrixian Ambassador {G}{W}

Creature - Insect Aurashaper Advisor
Aurashaper and Aura spells you cast cost {1} less to cast.
“You will learn to wield both reason and blade. One way or the other, the invaders will hear our message.”
2/2
  • Worlds Away
Akrianos, Redeemed Avenger

Akrianos, Redeemed Avenger {2}{G}{W}

Legendary Planeswalker - Akrianos
[+1]: Create a 1/1 white Soldier creature token.
[–2]: Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
[–8]: You get an emblem with “Each creature you control gets +1/+1 for each other creature you control.”
Loyalty:
4
All-Devouring Hope

All-Devouring Hope {X}{G}{W}

Sorcery
Destroy up to X target artifacts and/or enchantments. If X is 3 or more, you gain twice X life. If X is 6 or more, create two X/X Elemental creature tokens that are all colors.
“I would wish upon a star, but that star? It doesn't shine.”
—Colonel Violet Osada
  • Animus Vox
Alpine Meadow

Alpine Meadow

Land - Forest Plains
({T}: Add {G} or {W}.)
Alpine Meadow enters tapped.
Amleth, Royal Claimant

Amleth, Royal Claimant {2}{G}{W}

Legendary Creature - Human Noble
Amleth, Royal Claimant can't be blocked by creatures with power 3 or less.
At the beginning of your end step, if you control three or more tapped creatures, create a 4/4 white Angel creature token with flying and vigilance. Otherwise, create a 1/1 white Soldier creature token.
2/2
  • The Empty Throne of Feanav
Angel of the Flock

Angel of the Flock {2}{G}{W}

Creature - Angel
Flying
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Angel of the Flock's power and toughness are each equal to the number of creatures you control.
*/*
  • The Empty Throne of Feanav
Anomalion

Anomalion {G}{W}

Creature - Cat
Anomalion enters with a +1/+1 counter on it.
{1}{G}{W}: Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
2/2
Arbiter of Endless Summer

Arbiter of Endless Summer {2}{G/W}{G/W}

Creature - Human Shaman Knight
Vigilance
If another creature would die, exile it instead.
At the beginning of your upkeep, return each creature card exiled with Arbiter of Endless Summer to the battlefield under its owner's control.
3/4
  • The Unraveling
Armadillo Cloak

Armadillo Cloak {1}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
  • Descent from the Highlands
Army Guide

Army Guide {G}{W}

Creature - Human Scout
When Army Guide dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{G}{W}, Sacrifice Army Guide: Exile target noncreature, nonland permanent. Activate only as a sorcery.
2/1
  • End of Wollensie
Army's Suppliers

Army's Suppliers {1}{G}{W}

Creature - Azra Soldier
Lifelink
When Army's Suppliers enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“Family is always on your side with Kahroba.”
—Saeedi Kahroba, Granddaughter
2/1
  • Alkabah