15897 cards found
Taranika's Endeavor

Taranika's Endeavor {1}{W}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Exile target enchantment.
• Target player creates two tapped 1/1 white Soldier creature tokens.
• Taranika's Endeavor deals damage equal to the number of creatures you control to target creature or planeswalker.
Kym, New Hope

Kym, New Hope {2}{R}{R}

Legendary Planeswalker - Kym
At the beginning of combat on your turn, you may have Kym, New Hope become a 4/2 Warrior creature with first strike and haste until end of turn. (They don't lose loyalty while not a planeswalker.)
[+1]: Create a red enchantment token named Blitz with “Whenever you attack, target attacking creature gets +1/+0 until end of turn.”
[–2]: Whenever you attack with one or more creatures this turn, Kym, New Hope deals that much damage to any target.
Loyalty:
3
  • Beyond the Blackwall
Hisano the White Lion

Hisano the White Lion {R}{G}

Legendary Creature - Human Warrior
If a permanent with spirited entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
“Like vermin beneath my claws.”
3/2
  • Tales of Old Jidai
Nozoya, Primal Muse

Nozoya, Primal Muse {R/G}{U}

Legendary Creature - Elemental Merfolk
Abilities of creatures you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{T}: Target creature gains haste until end of turn.
Poets and bards who meet her go on to change the course of history through her inspiration.
2/2
  • Seasons of War
Cd-hr, Raid Leader

Cd-hr, Raid Leader {2}{B}{G}

Legendary Planeswalker - Cd-hr
[+1]: Untap up to one target creature. It gains deathtouch until your next turn.
[–2]: Target player sacrifices a creature. Return a permanent card from your graveyard to your hand.
[–5]: Put any number of permanent cards from your graveyard onto the battlefield, then sacrifice that many permanents.
Loyalty:
3
  • Sparks of a Multiverse
Devastating Charge

Devastating Charge {2}{G}{G}

Sorcery
Destroy target noncreature permanent.
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“Leave them with nothing to remember.”
—Saeedi Kahroba, Granddaughter
  • Alkabah
Heirloom

Heirloom {2}{W}

Enchantment
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
However old the weapon may be, it has never dulled nor failed in battle.
  • Path of Shadows
Frosted Adder

Frosted Adder {1}{B}{G}

Creature - Snake
Deathtouch
{B}{G}, Exile Frosted Adder from your graveyard: Return another target creature card from your graveyard to your hand.
1/3
  • Glacia: Hail to the Queen
Grasping Choir

Grasping Choir {5}{W}

Creature - Angel
Flying
Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.)
When Grasping Choir enters, you may exile target creature if it's tapped or if Grasping Choir was deployed.
3/3
  • The Empty Throne of Feanav
Eli Windsors, Lone Gun

Eli Windsors, Lone Gun {2}{B}

Legendary Planeswalker - Eli
[+1]: Create a tapped colorless Bullet artifact token with “{T}, Sacrifice this artifact: It deals 1 damage to any target.”
[–1]: Exile target creature or planeswalker that was dealt damage this turn.
[–7]: You get an emblem with “At the beginning of each end step, you may draw X cards, where X is the amount of life your opponents lost this turn.”
Loyalty:
4
Essence Erasure

Essence Erasure {1}{U}

Instant
Counter target creature spell unless its controller pays {3}.
Cycling {B} ({B}, Discard this card: Draw a card.)
“Tell you what. I'll let you keep your corporeal bits.”
—Ezakir, syphonmage
  • Alara
Masoh, Hitana's Monster

Masoh, Hitana's Monster {4}{U}{B}

Legendary Creature - Horror
Menace
Whenever Masoh enters or attacks, each opponent that has more than four cards in hand discards cards equal to the difference. Then if you have fewer than four cards in hand, draw cards equal to the difference.
4/4
  • Villains: The Musical
Herd Matron

Herd Matron {2}{G}{W}

Creature - Antelope Cleric
When Herd Matron enters, distribute two +1/+1 counters among one or two target creatures you control.
The knights ensured the young survive. She ensured they would thrive.
2/2
  • Kahembo: Olde Dawn
Crushing Grip

Crushing Grip {1}{R}

Sorcery
Choose one —
• Destroy target artifact.
• Crushing Grip deals 2 damage to any target.
“...Well, there goes our ride.”
  • Elmare: Into the Abyss
Bird with the Word

Bird with the Word {2}{U}

Sorcery
Create a 1/1 blue Bird creature token with flying, then put the bottom card of your library into your hand.
From far off lands flies knowledge one would never consider on their own.
  • Oirohpo
Poisoned Tonic

Poisoned Tonic {2}

Artifact
Whenever a player gains life, that player loses 2 life.
The only cure is more of the same.
  • Memorium Arcanum
Crude Tablet

Crude Tablet {3}

Artifact
{2}, {T}: Draw a card. Crude Tablet doesn't untap during its controller's next untap step.
Hidden within the esoteric etchings lies secrets only known to the ancients.
  • Zero
Fate Transfer

Fate Transfer {1}{U/B}

Instant
Move all counters from target creature onto another target creature.
  • Plagues of Fretport
Fleeting Distractor

Fleeting Distractor {1}{U}

Creature - Faerie Rogue
Flying
When Fleeting Distractor enters, sacrifice it unless you return another creature you control to its owner's hand.
Chasing faeries
—Lafterii expression meaning “wasting your time.”
2/2
  • Khaliz-Dorahn
Unspeakable Rite

Unspeakable Rite {2}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. Add {B}{B}.
“Everything I do is for the greater good. Yes, even this.”
—Zarad, the Final Adversary
  • Arkadai
Beyond the Veil

Beyond the Veil {1}{W}

Enchantment
When Beyond the Veil enters, if it was cast, another target nonland permanent phases out. (Treat it and anything attached to it as though they don't exist.)
Nonland permanents you don't control with mana value 3 or less can't phase in.
Winding Snake
Mother Snake

Winding Snake {1}{G}

Creature - Snake
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Winding Snake has three or more +1/+1 counters on it, remove them all and transform it.
1/1
Card has other part: Mother Snake
  • Monsters of Chikyu
Territorial Bear

Territorial Bear {2}{G}{U}

Creature - Bear
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
When Territorial Bear dies, you may return up to two target artifact cards from your graveyard to your hand.
4/4
  • End of Wollensie
Clinging Mire

Clinging Mire {2}{B}

Instant
Target creature gets -4/-4 until end of turn.
Once you've wandered into the northern marshes, there's only one way back out.
  • Oirohpo
Alchemist's Laboratory

Alchemist's Laboratory

Land
{T}, Pay 1 life: Add {G} or {U}.
{2}, {T}, Sacrifice Alchemist's Laboratory and another permanent: Draw a card. Activate only during your turn.
Cut off from Xenocrata's fleet, the Coalition under Kanvar's command had no choice but to invade Hyden's estate for supplies.
  • The Empty Throne of Feanav