15897 cards found
Risti Workshop

Risti Workshop

Land - Animus
{T}: Add {C}.
{1}: Risti Workshop becomes a creature in addition to its other types until end of turn.
When Risti Workshop deals combat damage to an opponent, you may sacrifice it. If you do, search your library for a basic land card, put it onto the battlefield, then shuffle.
2/2
  • MSEM Masters Cube
Firemane Fox

Firemane Fox {1}{R}{G}

Creature - Fox
First strike, haste
Other creatures you control with flash or haste have first strike.
2/2
Sodden Cavern

Sodden Cavern

Land - Island Swamp
({T}: Add {U} or {B}.)
Sodden Cavern enters tapped.
Wanderer of Many

Wanderer of Many {U}

Creature - Raccoon Monk
When a creature you control scavenges Wanderer of Many, create a token that's a copy of that creature. Put a +1/+1 counter on the copy.
Scavenge {3}{U} ({3}{U}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Precursor Filtercruiser

Precursor Filtercruiser {1}

Artifact - Vehicle
{1}, {T}: Add one mana of any color.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
Long dormant, yet its true colors still shine through.
2/3
  • Love Song
Globule of Sanctuary

Globule of Sanctuary {2/W}

Artifact
When Globule of Sanctuary enters or leaves the battlefield, you gain 2 life.
{2/W}, {T}, Sacrifice Globule of Sanctuary: Draw a card.
  • Al Tabaq
Expunge the Terrors

Expunge the Terrors {X}{R}

Instant
Expunge the Terrors deals X damage to target creature or planeswalker.
Madness—{1}{R}, Exile X cards from your graveyard. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
  • Dark Seas of Shiryen
Tomb of Great Drakes

Tomb of Great Drakes

Land - Desert
Tomb of Great Drakes enters tapped.
{T}: Add {U}.
{2/U}{2/U}: Tomb of Great Drakes becomes a 2/2 blue Elemental creature with flying until end of turn. It's still a land.
  • Al Tabaq
Thunderous Avarice

Thunderous Avarice {4}{R}{G}

Creature - Lizard Avatar Berserker
Vigilance, menace, trample, haste
Whenever you cast a spell, you may have Thunderous Avarice consume. If you do, put a +1/+1 counter on it. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
Whenever an opponent casts a spell, they may have Thunderous Avarice consume. If they don't, put a +1/+1 counter on it.
5/4
  • MSEM Masters Cube 2025
Preparation

Preparation {U}

Sorcery
Scry 3.
Catalyze. (The next spell you cast this turn costs {1} less to cast.)
A moment of preparation is worth a million of procrastination.
  • Oirohpo
Exergetic Chains

Exergetic Chains {2}{W}

Enchantment
When Exergetic Chains enters, exile target nonland permanent you don't control and up to one target creature you control until Exergetic Chains leaves the battlefield.
Doomsday Horde

Doomsday Horde {1}{B}{B}{B}

Creature - Zombie
Doomsday Horde enters tapped unless it was foreshadowed.
When Doomsday Horde dies, search your library for a card, put it into your hand, then shuffle.
Foreshadow {3}{B}{B}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
5/4
  • Innistrad In Memoriam
Lao Xiang, Apex of Austerity

Lao Xiang, Apex of Austerity {1}{W}{U}

Legendary Creature - Elephant Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Your opponents can't cast spells during your turn.
{W}{U}: Demigod — Until your next turn, whenever an opponent draws a card, you may draw a card.
{4}{W}{U}: God — If it isn't an extra turn, take an extra turn after this one. Untap all permanents you control at the beginning of that turn's end step.
2/4
  • Panxiou
Enduring Memory

Enduring Memory {1}{G}

Sorcery
As an additional cost to cast this spell, reveal a sorcery card from your hand or pay {2}.
Return target card from your graveyard to your hand.
  • Ophorio
Move Unseen

Move Unseen {U}

Sorcery
Target creature can't be blocked this turn.
“Now Daril, the essence of stealth is simple. Move with intention and purpose so that they'll think you were always meant to be there.”
—Amelia, Aeon's Hand Assassin
  • Zero
Mayar's Marauder

Mayar's Marauder {3}{R}{R}

Enchantment Creature - Horror
When you cast this spell from anywhere other than your hand, it deals 5 damage to any target.
Trample
Mayar was created in the image of nobility, a goddess of pride and power. In exile, the emperor turned into an usurper.
5/5
  • Beyond the Blackwall
Spark Laboratory

Spark Laboratory

Land
{T}: Add {C}.
{T}: Add one mana of any color among planeswalkers you control.
{1}, {T}: Put a loyalty counter on target planeswalker that activated a loyalty ability this turn.
Jadycian Empath

Jadycian Empath {R}

Creature - Elemental Shaman
As long as Jadycian Empath is on the battlefield or in your graveyard, it's a land in addition to its other types.
Sacrifice Jadycian Empath: Add one mana of any color.
1/1
Coral Hunter

Coral Hunter {1}{U}

Creature - Merfolk Warrior
Whenever Coral Hunter attacks, another target creature can't be blocked this turn.
As the elves fought Rei in the treetops, the merfolk silently filled the rivers of Diasune with their warriors.
1/3
  • Villains: The Musical
Elven Wanderer

Elven Wanderer {1}{U}

Creature - Elf Shaman
{1}: Look at the top card of your library.
{G}, {T}, Mill a card: Untap another target creature.
2/1
  • High Noon
Reclamation Grovesculptor

Reclamation Grovesculptor {3}{G}{G}

Creature - Human Druid
Whenever Reclamation Grovesculptor enters or attacks, put a growth counter on target noncreature permanent. It becomes a colorless Forest land and loses all other card types and land types.
5/5
Deepdrinker's Effigy

Deepdrinker's Effigy {1}

Artifact
At the beginning of your upkeep, choose an opponent. That player creates a 3/2 colorless Horror creature token.
{2}: Target opponent gains control of Deepdrinker's Effigy.
A terrifying reminder of the horrors to come.
  • Toll Midnight
Wilderness Forager

Wilderness Forager {3}{W}

Creature - Human Scout
When Wilderness Forager enters, you may reappropriate. If you do, gain 6 life. Otherwise, gain 3 life. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
“Is that a piece of an Angel mech? Good boy. This'll trade for at least a week's worth of food—and plenty of bones for you.”
2/4
  • Lovi Awoken
Schoolstrider

Schoolstrider {1}{R}{R}

Creature - Merfolk
Whenever one or more nontoken Merfolk you control attack, create a 2/1 red Merfolk creature token.
2/1
  • Novea
Disarray

Disarray {1}{U}{U}

Instant
Counter target spell. Mill three cards.
“Magic is the complex interplay of sympathetic materials with ritual. I need only disturb one part to triumph.”
—Professor Michael Haldean
  • Feanav: The Apothecary's Progress