Enchant creature Enchanted creature doesn't untap during its controller's untap step. Whenever enchanted creature becomes the target of a spell or ability, tap it.
Flying Whenever Reliya's Construct attacks, it gets +1/+1 until end of turn for each instant or sorcery card in your graveyard. {U}{U}, {T}, Sacrifice Reliya's Construct: Return target instant or sorcery card from your graveyard to your hand.
Choose a permanent type. Permanents you control of that type gain hexproof until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, permanents you control gain hexproof until end of turn instead.
“I've been down here all my life. Nothing ever seems to get any better. Slowly, slowly we learn of the world above. The world that sent our ancestors to their deaths and the world that failed.”
When Abyssal Nightcaster enters, each player exiles a card from their hand. When Abyssal Nightcaster dies, you may play cards you don't own from exile this turn.
If a creature would leave the battlefield this turn, exile it instead. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, target player sacrifices a creature.
“You control me no more. You will fall.” — Arina, to Icilica
Deathwind Survivor's power and toughness are each equal to the number of enchantments you control. Whenever an enchantment you control enters, put a +1/+1 counter on target creature.
Target creature gets -2/-2 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one target enchantment card from your graveyard to your hand.