15282 cards found
Figures in the Mist

Figures in the Mist {1}{G}{G}

Sorcery
Until end of turn, creatures you control gain “Creatures with power less than this creature's power can't block it.”
Where details are obscured, fear wets its brush.
  • Plagues of Fretport
First Carvings

First Carvings {4}{U}

Instant
Primal {1}{U} (During your turn, you may cast this spell for {1}{U} instead of playing a land.)
Draw two cards.
The fastest way to turn thoughts into power is to write them down.
  • Novea
Flee the City

Flee the City {1}{U}

Sorcery
Target creature can't be blocked this turn.
Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
They brought nothing with them save the clothes on their back and the plague in their lungs.
  • Plagues of Fretport
Flesh to Rot

Flesh to Rot {2}{B}{B}

Enchantment
Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Flesh to Rot enters or the last time counter is removed from it, all creatures get -3/-3 until end of turn.
  • Plagues of Fretport
  • MSEM Champions 24 24
Flintlock Pioneer

Flintlock Pioneer {W}

Creature - Human Pirate
First strike
Whenever Flintlock Pioneer deals damage, tap it. It doesn't untap during its controller's next untap step.
“The arcor gives it a solid kick, but nothing's as expensive to fire or slow to reload. Still, innovation is its own reward, aye?”
3/1
  • Plagues of Fretport
Flowing Ox

Flowing Ox {3}{G}

Creature - Ox Elemental
Trample
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
3/4
  • Novea
Flush With Arcor

Flush With Arcor {1}{G}{W}

Instant
Permanents you control gain hexproof and indestructible until end of turn.
Prevent all damage that would be dealt to you this turn.
You gain hexproof until end of turn.
  • Plagues of Fretport
Forgotten Consequences

Forgotten Consequences {R/W}

Instant
Forgotten Consequences deals 2 damage to target attacking or blocking creature.
When misdeeds rise to the attention of the living, punishment is soon to follow.
  • Plagues of Fretport
Forgotten Sins

Forgotten Sins {B}

Sorcery
Return target creature card from your graveyard to your hand.
When punishment falls from the minds of the living, misdeeds are soon to follow.
  • Plagues of Fretport
Forsaken Sunseeker

Forsaken Sunseeker {1}{W}{W}

Creature - Harpy
Forsaken Sunseeker gets +1/+1 and has flying as long as it's not your turn.
The twisted new sundancers are unable to bask in the Lotus' light, but find new freedom in the darkness.
3/3
  • Novea
Forserval

Forserval {2}{R}{G}

Creature - Cat Elemental
When Forserval enters, creatures you control get +1/+1 and gain haste until end of turn.
Wherever it goes, energy flows.
2/2
Frenzied Sylph

Frenzied Sylph {1}{U}

Creature - Elemental Nymph
Flying
Whenever Frenzied Sylph attacks or blocks, you may pay {R}. If you do, it gets +3/+0 until end of turn. Exile it at the beginning of the next end step.
Even a brief fit of rage will burn out the nymphs of the sky.
1/1
  • Novea
Fretport Anarchists

Fretport Anarchists {1}{R}{R}

Creature - Human Rogue
{1}{B}, {T}, Remove a time counter from a permanent you control: Fretport Anarchists deals 2 damage to any target. You gain 2 life.
3/2
  • Plagues of Fretport
Fretport Bounty Hunter

Fretport Bounty Hunter {1}{U}

Creature - Human Rogue
When Fretport Bounty Hunter enters, scry 1.
She took Yvette's coin without hesitation. What was the plague but one more threat among dozens?
2/1
  • Plagues of Fretport
Fretport Froppers

Fretport Froppers {3}{G}{G}

Enchantment
Whenever a -1/-1 counter is put on a creature, you may create a 1/2 green Frog creature token.
  • Plagues of Fretport
Fretport Gravetender

Fretport Gravetender {2}{U}

Creature - Human Citizen
{2}{U}: Each player mills three cards.
{3}{B}, Discard a card: Return target creature card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
1/4
  • Plagues of Fretport
Fretport Mob

Fretport Mob {R/G}

Creature - Human Citizen
Whenever you sacrifice another permanent, Fretport Mob gets +1/+1 and gains haste until end of turn.
1/1
  • Plagues of Fretport
Fretport Warden

Fretport Warden {1}{W}{W}

Creature - Human Soldier
When Fretport Warden enters, scry 2.
In order to keep the plague contained, keeping a tight reign on what entered and left the city became more important than every.
3/2
  • Plagues of Fretport
Fretport's Fade

Fretport's Fade {1}{B/R}{B/R}

Enchantment
At the beginning of each end step, Fretport's Fade deals 2 damage to each player that had one or more cards put into their graveyard this turn.
  • Plagues of Fretport
Fretport's Heedless

Fretport's Heedless {R}

Creature - Human Soldier
Haste
{W}: Fretport's Heedless gains lifelink until end of turn.
At the beginning of your end step, sacrifice Fretport's Heedless.
3/2
  • Plagues of Fretport
Fretport's Lament

Fretport's Lament {X}{G}

Sorcery
Exile X target creature cards from graveyards. You gain life equal to the total mana value of those cards.
  • Plagues of Fretport
Gabryel's Devout

Gabryel's Devout {1}{W}{W}

Creature - Human Knight
First strike
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creatures you control with -1/-1 counters on them have double strike.
3/2
  • Plagues of Fretport
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
At a word, one can be as strong as the entire forest.
  • Novea
Gift of Eternity

Gift of Eternity {1}{W}

Instant
You can't lose the game this turn and your opponents can't win the game this turn. At the beginning of the next end step, your life total becomes 5.
None gain the Lotus's favor, but it does seem to enjoy the suffering of a select few.
  • Novea
Gifted Grace

Gifted Grace {W}

Instant
Prevent all damage that would be dealt to each of up to three target permanents this turn.
  • Novea