6704 cards found
Crackle Across Kahembo

Crackle Across Kahembo {X}{R}

Instant
Wanderlust — This spell costs {2} less to cast as long as you control four or more differently named lands.
Crackle Across Kahembo deals X damage to target creature or planeswalker.
  • Over the Horizon
Crackling Agama

Crackling Agama {1}{G}

Creature - Lizard Beast
Resolute — Whenever Crackling Agama deals combat damage to a player, if Crackling Agama's power is greater than its base power, that player sacrifices an artifact or enchantment.
A single agama bite is enough to fell the tallest of trees—or at least bust open the hull of a ship.
2/2
  • Dark Seas of Shiryen
Cradle of Civilization

Cradle of Civilization {G}

Enchantment - Aura
Enchant land
When Cradle of Civilization enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Enchanted land has “{T}: Add one mana of any color.”
Cradle of Corruption

Cradle of Corruption

Legendary Land - Swamp
Cradle of Corruption enters tapped.
Whenever a creature dies, put a creation counter on Cradle of Corruption.
{T}, Remove ten creation counters from Cradle of Corruption and sacrifice it: Put up to two target creature cards from graveyards onto the battlefield under your control. Activate only as a sorcery.
Cradle of War

Cradle of War {2}

Artifact
Cradle of War enters tapped.
{3}, {T}: You may put an artifact card with mana value 3 or less from your hand onto the battlefield. This ability costs {1} less to activate for each other artifact you control. Activate only as a sorcery.
The Ares Corporation specializes in detailed and poetic physical threats.
  • Animus Vox
Crafted Behemoth

Crafted Behemoth {5}

Artifact Creature - Golem
Posted outside the entrances of the owl's nests are massive guardians meant to blend in with the forest and eliminate anything that isn't supposed to be there.
4/5
  • Ophorio
Crafted Coast

Crafted Coast

Land
Crafted Coast enters tapped unless another player controls a land that could produce {W} or {U}.
{T}: Add {W} or {U}.
The finely carved coastline separates us from the frozen north.
  • Ophorio
Crafted Wings

Crafted Wings {2}

Artifact - Equipment
Equipped creature gets +2/+0 and has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Crafter's Mistake

Crafter's Mistake {R}

Instant
Crafter's Mistake deals 1 damage to target player or planeswalker. That player or that planeswalker's controller sacrifices an artifact.
Artifice is such a delicate art no mistake can be defined as minor.
  • K15 Core Set
Cragbound Crusher

Cragbound Crusher {15}{R}{R}

Creature - Beast
This spell costs {X} less to cast, where X is 20 minus your life total.
First strike, menace, trample
10/10
Cramming Student

Cramming Student {2}{R}

Creature - Human
Prowess
When Cramming Student enters, conjure ten cards named Fatigue and shuffle them into your library. (They're colorless sorceries that cost {2} and have “Draw a card.”)
Instant and sorcery spells you cast cost {1} less to cast.
3/2
Related card: Fatigue
Cranial Archive

Cranial Archive {2}

Artifact
{2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
Subturgia's proximity to the Deadlands ensures the vampires will never run out of undead servants.
  • Aftermath
Cranial Glass

Cranial Glass {1}

Artifact
Flash
When Cranial Glass enters, exile target card from a graveyard.
{7}, {T}, Sacrifice Cranial Glass: Copy the exiled card. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
  • Toll Midnight
Crash Down

Crash Down {X}{R}

Sorcery
Target creature gets +X/+0 and gains trample until end of turn.
A disturbing moment of quiet precedes every crushing victory.
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
Recklessness in battle is much closer to madness than courage. But it definitely is not as much fun.
  • Alkabah
Crash of Hooves

Crash of Hooves {G}

Sorcery
Look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Dominance — You may reveal a creature card from among them instead if you control the creature with the greatest power or tied for the greatest power.
  • Glacia: Hail to the Queen
Crashcaller Nereid

Crashcaller Nereid {1}{R}

Creature - Merfolk
{1}{R}: Crashcaller Nereid gets +1/+0 and gains trample until end of turn.
It only takes one nereid to teach a Gorran to avoid the ocean forever.
2/1
  • Novea
Crashing Mammoth

Crashing Mammoth {6}{G}{G}

Creature - Elephant
Trample, haste
All creatures able to block Crashing Mammoth do so.
“The All-Mother's emotions blossom as vibrant as an oasis. Sometimes her children sing in delight. Other times, they roar.”
—Hembwe, the All-Mother's Hand
8/8
Crater Burst

Crater Burst {4}{R}

Instant
Crater Burst deals 3 damage to any target. Add {W}{U}{B}{R}{G}. Until end of turn, you don't lose this mana as steps and phases end.
“Sure it's dangerous, but where else do you get exotic ores and minerals in such freeflowing and abundant quantities?”
— Drenn, rock jockey
  • Worlds Away
Crater Thing

Crater Thing {4}{R}{R}

Creature - Elemental Horror
Reach
When Crater Thing enters, it deals 3 damage to up to one target creature or planeswalker.
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Mount Volpencrag erupts with hate.
3/3
  • Innistrad In Memoriam
Crazed Bruiser

Crazed Bruiser {3}{R}

Creature - Human Barbarian Warrior
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Crazed Bruiser attacks, it gets +2/+0 until end of turn.
“Move out of my way or I'll move you!”
2/3
  • Tides of War
Crazed Sprareos

Crazed Sprareos {3}{G}

Creature - Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
{2}{G}: Crazed Sprareos gets +2/+2 until end of turn. Activate only once each turn.
3/3
  • K15 Core Set
Crazed Swashbuckler

Crazed Swashbuckler {2}{R}

Creature - Human Pirate
Resolute — At the beginning of combat on your turn, if Crazed Swashbuckler's power is greater than its base power, it deals 1 damage to target creature defending player controls. That creature can't block this turn.
4/2
  • Dark Seas of Shiryen
Crazed Wildlings

Crazed Wildlings {4}{R}

Creature - Goblin Warrior
Trample
Whenever Crazed Wildlings deals combat damage to a player, create a 1/1 red Goblin creature token.
“And I thought goblins in New Fellorie were brutal.”
—Batrest, Fellor Leader
4/2
  • Aftermath
Creative Salvage

Creative Salvage {R}

Sorcery
As an additional cost to cast this spell, discard a nonland card.
Draw two cards.
Hoard enough trash and you're sure to find treasure.