Whenever Study Sphere or another artifact or enchantment you control enters, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
When Suburban Farmer enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. When Suburban Farmer dies, you gain 3 life.
At the beginning of each opponent's end step, if no spells controlled by that player resolved this turn, create a 1/1 blue Illusion creature token with “This gets +1/+1 for each other Illusion you control.”
Glitch {3}{W}(Remove one [restriction] for each time you pay the glitch cost.) Exile target nonland permanent. [Return it to the battlefield under its owner's control at the beginning of the next end step.]
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. You lose 2 life. Augmented — Then if you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may cast that card without paying its mana cost.
“It all keeps adding up...I think I'm cracking up.” —Oscar Jones, AOSE explorer
Choose a permanent type. Permanents you control of that type gain hexproof until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, permanents you control gain hexproof until end of turn instead.
Menace At the beginning of your end step, if you lost 4 or more life this turn, you may create Irgh'vall, a legendary 4/4 black Demon creature token with flying.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {5}{R}: Sullivan's Courier gets +2/+2 until end of turn.
“Normally, it's three days' ride from Dellan to Rawthlin. With news like this, I'm fixing to do it in half of one.”
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Sullivan's Heralds or another creature you control becomes renowned, add mana equal to the number of +1/+1 counters on it in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Whenever you gain life for the first time each turn, draw a card. {3}{G}{W}: You gain life equal to the greatest toughness among creatures you control.
“To you I bestow the Sigil of the Vital Sun, for championing its warmth and fervor.”