14559 cards found
Sullivan's Courier

Sullivan's Courier {1}{R}

Creature - Human Scout
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{5}{R}: Sullivan's Courier gets +2/+2 until end of turn.
“Normally, it's three days' ride from Dellan to Rawthlin. With news like this, I'm fixing to do it in half of one.”
2/1
  • Rail War
Sullivan's Heralds

Sullivan's Heralds {R}{G}

Creature - Human Scout
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Sullivan's Heralds or another creature you control becomes renowned, add mana equal to the number of +1/+1 counters on it in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
2/2
  • Rail War
Sultan of Avarice

Sultan of Avarice {B}{B}

Creature - Human Warrior
Menace
At the beginning of your upkeep, you may pay 3 life. If you do, draw a card.
“Al Tabaq's treasures will be mine—no matter the cost.”
2/3
  • Al Tabaq
Sultan's Strength

Sultan's Strength {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has base power and toughness 3/3.
As part of Masabh's annual festivities, its leaders wrestle wolves to prove their physical superiority.
  • Al Tabaq
Summer's Approach

Summer's Approach {4}{G}{G}

Sorcery
Scry 3, then reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, distribute X +1/+1 counters among any number of target creatures you control, where X is that card's mana value.
  • Mious
Summit Guardian

Summit Guardian {2}{R}{G}{W}

Creature - Beast
Vigilance, reach
Noncreature spells cost {2} more to cast.
Cycling {2} ({2}, Discard this card: Draw a card.)
5/4
Summon to the Cause

Summon to the Cause {4}{G}{G}

Sorcery
Scry X, where X is the highest toughness among creatures you control, then reveal the top card of your library. If it's a creature with mana value X or less, you may put it onto the battlefield.
  • Aftermath
Summoned Skeleton

Summoned Skeleton {B}

Creature - Skeleton
Pay 2 life, Sacrifice a Clue: Draw a card.
“Darna's dark powers don't stop with Duneborn, his army of undead consisted of all sorts of heinous creations.”
—Dthan, Who Bloodies the Sands
1/2
  • Riddles of Revio
Summoner's Bane

Summoner's Bane {2}{U}{U}

Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
“You should learn never to try and outsmart me.”
—Merkurio Zellurys, Lafterii Renegade
  • K15 Core Set
Summoner's Call

Summoner's Call {3}{G}

Instant
Reveal the top four cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield and the rest into your graveyard.
Prophecy {2}{G} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Ophorio
Sumun, Azutah's Heart

Sumun, Azutah's Heart {4}{G}{U}

Legendary Creature - Goat Druid
Whenever a land you control enters, if you haven't had a land become a copy this way this turn, you may have that land enter as a copy of any nonland permanent on the battlefield.
“With my help, this land will achieve its true potential.”
5/5
  • Scriptures of Urshad
Sun King's Gambit

Sun King's Gambit {B/R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards unless any opponent discards two cards.
“Bajie, you know the earth is second in the eyes of Heaven. Join me and fight to change that.”
—Shi Hou, the Sun King
  • Panxiou
Sun Yun, Master of Man

Sun Yun, Master of Man {2}{U}{U}

Legendary Creature - Human Wizard
You may have Sun Yun enter as a copy of any creature on the battlefield, except her name is Sun Yun, Master of Man, she's legendary in addition to her other types, and she has “{2}{U}: Exile Sun Yun, then return her to the battlefield under her owner's control.”
1/3
  • Nangjiao In Bloom
Sun Yun, Master of Self

Sun Yun, Master of Self {2}{U}{U}

Legendary Creature - Human Wizard
If a creature entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
{1}{U}, {T}: Exile another target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
1/3
Sun's Own

Sun's Own {2}{W}

Creature - Nymph
Vigilance
Sun's Own has indestructible as long as it's your turn.
“In the face of doubt, the true children of the Lotus show unflinching resolve.”
2/2
  • Novea
Sun-Blessed Hoplite

Sun-Blessed Hoplite {2}{W}{W}

Creature - Human Soldier
When Sun-Blessed Hoplite enters, target creature you control gets +X/+X until end of turn, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
No shadow is too fearsome for those favored by the god of the sun.
3/3
  • Theros Triumphant
Sun-Crowned Flagship

Sun-Crowned Flagship {7}

Artifact - Vehicle
{2}: Other creatures you control get +1/+0 until end of turn.
Whenever Sun-Crowned Flagship attacks, each attacking creature you control gains trample until end of turn.
Crew 7 (Tap any number of creatures you control with total power 7 or greater: This Vehicle becomes an artifact creature until end of turn.)
10/10
  • Dark Seas of Shiryen
Sun-Dappled Paragon

Sun-Dappled Paragon {1}{G}{W}

Creature - Human Knight
Sun-Dappled Paragon enters with a +1/+1 counter on it for each other creature you control.
Whenever another creature you control enters, put a +1/+1 counter on Sun-Dappled Paragon.
1/1
  • Alara
Sun-Eyed Fox

Sun-Eyed Fox {2}{W}{U}

Creature - Fox
Vanguard — Whenever a creature you control attacks alone, you may cast a spell with mana value 3 or less from your hand without paying its mana cost.
3/3
Sun-Sigil Ordainer

Sun-Sigil Ordainer {G}{W}

Creature - Human Cleric
Whenever you gain life for the first time each turn, draw a card.
{3}{G}{W}: You gain life equal to the greatest toughness among creatures you control.
“To you I bestow the Sigil of the Vital Sun, for championing its warmth and fervor.”
2/2
  • Alara
Sunblessed Orator

Sunblessed Orator {1}{R}{W}

Creature - Human Cleric
Whenever another creature you control enters, Sunblessed Orator deals 1 damage to each opponent and you gain 1 life.
“All of us have the hearts of gods!”
2/3
  • Scriptures of Urshad
Suncaller Nymph

Suncaller Nymph {1}{W}

Creature - Nymph
{2}{W}: Prevent all damage that would be dealt to and dealt by Suncaller Nymph this turn.
The sundancers believe the Lotus empowers them, when it often only weakens those around them.
2/1
  • Novea
Suncatcher

Suncatcher {2}{R}

Creature - Merfolk Wizard
{W}: Target creature gains vigilance until end of turn.
There are those that believe the power of the Lotus is wasted on those “pitiful little nymphs,” but few who have dared to steal that power.
2/2
  • Novea
Sunchanter

Sunchanter {2}{R}{W}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}{W}: Creatures you control gain flying and haste until end of turn.
2/2
  • Tales of Old Jidai
Sunchaser Mantas

Sunchaser Mantas {1}{W}{U}

Creature - Fish
(Color indicator: Sunchaser Mantas is blue)
Flying
When Sunchaser Mantas enters, choose a color. Look at the top four cards of your library. You may reveal a card of the chosen color from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/3
  • Worlds Away