1798 cards found
Prophetic Prismite

Prophetic Prismite {4}

Artifact Creature - Construct
When Prophetic Prismite enters, draw a card.
{2}: Add one mana of any color.
“Look at that, through the darkness.
A perfect rainbow.”
—Ushi Yun
2/2
  • Nangjiao In Bloom
Proselytic Shrine

Proselytic Shrine {6}

Artifact
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Creatures you control get +1/+1 and gain flying until end of turn.
• Creatures you control get +1/+1 and gain lifelink until end of turn.
• Creatures you control get +3/+3 until end of turn.
• Sacrifice each creature you control.
  • Al Tabaq
Provincial Loyalty

Provincial Loyalty {2}{W}

Enchantment
When Provincial Loyalty enters, put a vigilance counter on each of up to two target creatures you control.
At the beginning of combat on your turn, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Prowling Agamid

Prowling Agamid {G}

Creature - Lizard Beast
Trample
Resolute — {G}: Prowling Agamid gets +3/+3 until end of turn. Activate only once each turn and only if Prowling Agamid's power is greater than its base power.
1/1
  • Dark Seas of Shiryen
Pungent Beetle

Pungent Beetle {2}{B/G}

Creature - Insect
Pungent Beetle enters with a +1/+1 counter on it for each creature you controlled that died this turn.
It gets its namesake odor from its cuisine of choice—anything rotting.
2/2
  • Kahembo: Olde Dawn
Punja Stick Trap

Punja Stick Trap {1}

Artifact
{3}, {T}, Sacrifice Punja Stick Trap: Punja Stick Trap deals 2 damage to target creature. Tap it.
“As if I needed another reason to stay out of the Kalosi.”
—Bwema Bariti
  • Kahembo: Olde Dawn
Pup of a Marigold Burrow

Pup of a Marigold Burrow {R}

Creature - Fox
Whenever another Fox you control enters, Pup of a Marigold Burrow deals 1 damage to each opponent.
Behind each overeager pup is an irked and overprotective mother.
2/1
  • Nangjiao In Bloom
Put to Rest

Put to Rest {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When enchanted creature leaves the battlefield, you gain 4 life.
The fox offers his adversary a rhetorical choice—a long, painful battle, or a deep, peaceful slumber.
  • Goliaths of Nangjiao
Pyre Apostle

Pyre Apostle {4}{R}{R}

Creature - Dragon
Flying
When Pyre Apostle enters, discard your hand, then draw three cards.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
  • Dark Seas of Shiryen
Qiyan, Great Progenitor

Qiyan, Great Progenitor {X}{G}{G}{G}

Legendary Creature - Elder Hydra
Trample
Qiyan enters with twice X +1/+1 counters on them.
If damage would be dealt to Qiyan while they have a +1/+1 counter on them, prevent that damage, remove that many +1/+1 counters from Qiyan, then create a 0/0 green Hydra creature token and put twice that many +1/+1 counters on it.
0/0
  • Nangjiao In Bloom
Qiyan, Serpent of Seven Heads

Qiyan, Serpent of Seven Heads {4}{G}{G}

Legendary Creature - Hydra
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Vigilance, reach, trample
{4}{G}{G}, Exile Qiyan, Serpent of Seven Heads from your graveyard: Create seven 1/1 green Snake creature tokens. Activate only as a sorcery.
7/7
Quell Mutiny

Quell Mutiny {3}{W}{W}

Sorcery
Destroy all nonlegendary creatures.
Once a millennium, the goliaths remind the populace why they remain in power.
  • Goliaths of Nangjiao
Quill Sniper

Quill Sniper {2}{R}

Creature - Porcupine Warrior
{T}: Quill Sniper deals 1 damage to any target if it's an opponent or if you control a storied permanent. (Enchantments and legendary permanents are storied.)
2/2
  • Kahembo: Olde Dawn
Qulai, Orchard Shepherd

Qulai, Orchard Shepherd {1}{R}{W}

Legendary Creature - Fox Spirit
When Qulai enters, look at the top six cards of your library. You may reveal a Fox card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sacrifice Qulai: Foxes you control gain hexproof and indestructible until end of turn.
3/3
  • Nangjiao In Bloom
Rabid Rodent

Rabid Rodent {1}{B}

Creature - Rat
Deathtouch
Whenever a creature dealt damage by Rabid Rodent this turn dies, put a +1/+1 counter on Rabid Rodent.
{2}, Remove a +1/+1 counter from Rabid Rodent: Regenerate Rabid Rodent.
2/2
  • Goliaths of Nangjiao
Radiant Elegance

Radiant Elegance {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying.
With the grace of a pegasus
—Shiryen saying meaning
“in perfect form”
  • Dark Seas of Shiryen
Radiant Maleficence

Radiant Maleficence {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/-3.
She was born with eyes red as blood, soul black as the night. On that day, Tzelin knew she was special.
  • Goliaths of Nangjiao
Rage of the Ravaged

Rage of the Ravaged {1}{B/R}{B/R}

Enchantment
Players can't gain life.
Whenever a player casts a spell, Rage of the Ravaged deals 1 damage to that player.
“Fight pain with more pain.”
—Oscar Jones, Lost Explorer
Raider's Den

Raider's Den

Land
Raider's Den enters tapped.
{T}: Add {R}.
{R}, {T}: Target creature you control gains menace until end of turn. Activate only as a sorcery and only if you control a red creature.
  • Glacia: Hail to the Queen
Raiding Gnoll-Band

Raiding Gnoll-Band {2}{B/R}{B/R}

Creature - Hyena Rogue
Whenever an Aura you control becomes attached to a creature, choose one —
• Raiding Gnoll-Band deals 3 damage to that creature.
• That creature gets +3/+0 until end of turn.
4/3
  • Kahembo: Olde Dawn
Rainbow Phoenix

Rainbow Phoenix {2}{R}{R}

Creature - Phoenix
Flying, haste
{2}{R}{R}, Exile a multicolored card from your graveyard: Return Rainbow Phoenix from your graveyard to the battlefield tapped. If it's your declare attackers step, it enters attacking.
4/3
  • Kahembo: Olde Dawn
Rains Bring New Life

Rains Bring New Life {1}{G}

Enchantment - Saga
I — Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
II — You may put a land card from your hand onto the battlefield.
III — Lands you control gain “{T}: Add one mana of any color” until end of turn.
  • Kahembo: Olde Dawn
Raise a Ruckus

Raise a Ruckus {G}

Sorcery
Target creature you control gets +2/+2 until end of turn and must be blocked this turn if able.
“Nice try, Telam, but that noise was not ‘just the wind.' Go have a look.”
  • Al Tabaq
Rakkiri Archer

Rakkiri Archer {2}{G}

Creature - Fox Archer
Rakkiri Archer gets +0/+1 and has reach as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“I'll just nick its wing a little. That'll stop it from rampaging about like that.”
2/3
  • Glacia: Hail to the Queen
Rakkiri Aspirant

Rakkiri Aspirant {1}{R}

Creature - Fox Soldier
When Rakkiri Aspirant enters, if you control an embattled creature, exile the top card of your library. Until end of turn, you may play that card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Glacia: Hail to the Queen