15897 cards found
Heart of the Deadwood

Heart of the Deadwood {4}{B}{B}{B}

Creature - Nymph
Menace
When Heart of the Deadwood enters, destroy up to one target creature, then put up to one target creature card from a graveyard onto the battlefield under your control.
7/4
Rius, Temple of the Grandfather

Rius, Temple of the Grandfather

Legendary Land
{T}, Pay 1 life: Add {W}.
{6}{W}{W}{W}, Exile Rius, Temple of the Grandfather from your hand: Target player gains 20 life.
“We do not worship Grandfather. He is the last prisoner left to the Wardens.”
— Rain Zai, Spiritscale
  • Descent from the Highlands
Prying Inquiry

Prying Inquiry {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 1 life.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Dead Man's Armor

Dead Man's Armor {4}

Artifact - Equipment
Equipped creature gets +4/+2.
Equip—Sacrifice a creature. (Sacrifice a creature: Attach to target creature you control. Equip only as a sorcery.)
  • A Tourney at Whiterun
Herald of Darkness

Herald of Darkness {2}{B}{B}

Creature - Human Elemental
When Herald of Darkness enters, destroy up to one target creature with mana value 3 or less.
“Everything will change, and it all will fade to black.”
3/1
  • Animus Vox
Sunwright Scion

Sunwright Scion {3}{G}{W}

Creature - Elf Druid
When Sunwright Scion enters, put a +1/+1 counter on each other creature you control.
At the beginning of each combat, you may have target creature with a +1/+1 counter on it gain your choice of vigilance, lifelink, or trample until end of turn.
2/3
Gargantuan Crusher

Gargantuan Crusher {3}{G}{G}

Creature - Beast
Trample
Cycling {2} ({2}, Discard this card: Draw a card.)
Verrik quickly learned that Naya's jungle paradise wasn't any less inhospitable than the wilds of Jund.
5/5
  • Alara
Okrophore

Okrophore {1}{G}

Creature - Horror
Okrophore's power and toughness are each equal to the number of colorless cards in your graveyard.
What is not gray must fade away.
*/*
  • MSEM Masters 2019
Sudden Suspension

Sudden Suspension {1}{U}

Instant
Choose a permanent type. Permanents you control of that type gain hexproof until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, permanents you control gain hexproof until end of turn instead.
  • Spark of Revolution
Augmented Alchemist

Augmented Alchemist {3}{B}

Creature - Human Wizard
When Augmented Alchemist enters or dies, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Simul had prepared for war with Wormwood, but not sabotaged experiments, bought-out assistants, and raiding partisans.
4/3
  • The Empty Throne of Feanav
Brilliant Workshop

Brilliant Workshop

Land
{T}: Add {C}.
{1}, {T}: Add {G}{U}.
Every laboratory has a personal touch. A cute plant, a warm drink, a soft cot.
  • Discoveries of Akieva
Steel-Art Exemplar

Steel-Art Exemplar {1}{R}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2/1
  • A Tourney at Whiterun
Avacyn, the Savior

Avacyn, the Savior {4}{W}{W}{W}

Legendary Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target permanent card from your graveyard to the battlefield with an indestructible counter on it.
“I am to protect.”
7/7
  • Innistrad In Memoriam
Suitor of the Sea

Suitor of the Sea {R}

Creature - Human Pirate
At the beginning of your upkeep, Suitor of the Sea deals 1 damage to each player.
“I'm looking for a lover that doesn't fear death. A lover who will sail into the fire with me. Are you interested?”
2/1
Territorial Wolverine

Territorial Wolverine {G}

Creature - Wolverine
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Fierce in matters of survival.
1/1
  • End of Wollensie
Sunspear Surge

Sunspear Surge {1}{R}

Sorcery
Sunspear Surge deals 2 damage to target creature and 1 damage to each other creature.
The ape drove his spear deep into his foe's heart, sending a devastating shock wave rippling through the ground.
  • Surging Tide
Gliding Serpent

Gliding Serpent {3}{U}

Creature - Drake
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
The scales of the sky serpents far surpass the beauty of those of the seadragons, and they prove much more difficult to catch.
2/3
  • Goliaths of Nangjiao
Coralight Choir

Coralight Choir {1}{W}

Creature - Merfolk Cleric
{3}{W}: Tap target creature. Activate only during your turn.
“That horrible sound... I felt it pierce my armor and reverberate within my helmet. It appears this province is more secure than we'd anticipated.”
—Grieger, Depthlight frontliner
3/1
  • Elmare: Into the Abyss
Tech Chaser

Tech Chaser {2}

Artifact Creature - Drone
Flying, haste
When Tech Chaser enters, exile the top three cards of target opponent's library.
Whenever Tech Chaser deals combat damage to an opponent, you may cast a card exiled with it, and you may spend mana as though it were mana of any color to cast it.
1/1
  • MSEM Masters Cube 2025
Journey to Atonement

Journey to Atonement {1}{G}

Sorcery
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
It is tradition for seekers of atonement to travel to Ni'Ama's mountain on foot, without the aid of magic or tools to expedite the pace.
  • Mious
Ancestral Council

Ancestral Council {2}{U}

Creature - Human Wizard
When Ancestral Council enters, search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
1/1
Midden Heap

Midden Heap {1}{B}

Enchantment
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{2}{B}: Create a 1/1 black Rat creature token with “This creature can't block.” Activate only if there are five or more creature cards in your graveyard.
  • Quest for the Roseblade
Hour of Greatest Need

Hour of Greatest Need {1}{W}

Sorcery
Return target creature card from your graveyard to the battlefield if its mana value is 3 or less or if this spell was foretold.
Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Fate had brought them together, and it seemed it would keep them such even in the chaos of war.
  • The Petals Wilt
Blind Spellfeeder

Blind Spellfeeder {U}

Creature - Elemental
Prowess
Buried deep under the earth, monsters reign supreme. With a little bit of Duela magic, sometimes which monsters reign can be altered.
1/2
  • Oirohpo
Atieh, Seer of Distant Futures

Atieh, Seer of Distant Futures {1}{W}{U}

Legendary Creature - Merfolk Advisor
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Flash
When Atieh enters, return target noncreature spell to its owner's hand.
{W}{U}: Angel — You gain 2 life and draw a card.
{2}{W}{U}: Elder — Atieh gains “Each opponent can't cast more than one spell each turn.”
2/2
  • Alkabah: The Rise of Soli