14928 cards found
Exhaustive Toil

Exhaustive Toil {W/B}{W/B}

Enchantment
{1}: Put a -1/-1 counter on target creature you control. Untap that creature.
  • Plagues of Fretport
Face the Dawn

Face the Dawn {3}{W}{B}

Sorcery
This spell costs {2} less to cast if your life total is less than or equal to half your starting life total.
Destroy all creatures.
Fallacy's Sanctifier

Fallacy's Sanctifier {1}{W}{B}

Creature - Human Cleric
Flash
When Fallacy's Sanctifier enters, exile up to three target cards from graveyards.
Recite {2} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/2
  • Memorium Arcanum
Fallen Hero

Fallen Hero {1}{W}{B}

Creature - Zombie Soldier
Menace, lifelink
When Fallen Hero leaves your graveyard, if it wasn't exiled, you may return target creature card not named Fallen Hero from your graveyard to your hand.
Where have all the good men gone, and where are all the gods?
3/3
  • Animus Vox
Fight for Succession
Chalice of Fallen Foes

Fight for Succession {2}{W}{B}

Instant
Destroy target nonland permanent.
Monument {W}{B} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Chalice of Fallen Foes
  • Alkabah
Floofy Familiar

Floofy Familiar {1}{W}{B}

Creature - Cat Bird
Flying
Menagerie — At the beginning of combat on your turn, if there are five or more creature types among creatures you control, create a 1/1 black Insect Spirit creature token with flying and you gain 1 life.
2/2
  • Adventurers of Onora
Flourish in the Slipsands

Flourish in the Slipsands {1}{W}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
At the beginning of your end step, if you have more life than an opponent, add a quest counter.
Mill two cards. You may put one of those cards into your hand. If you do, you lose 3 life. Otherwise, you gain 3 life.
Return target creature or planeswalker card from your graveyard to the battlefield.
  • Adventurers of Onora
Forlorned Knight

Forlorned Knight {3}{W}{B}

Creature - Human Knight
When Forlorned Knight enters, you may sacrifice another creature. If you do, create two 1/1 white Human creature tokens.
Whenever you attack, if another creature died under your control this turn, creatures you control get +1/+1 until end of turn.
Fleeting {W}{B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
5/4
  • End of Wollensie
Forsaken Getaway

Forsaken Getaway

Land
{T}: Add {C}.
{T}, Reappropriate: Add {W} or {B}. (Exile exactly two cards from your hand and/or graveyard.)
Vacation homes near the wilderness were among the first buildings to be abandoned by the wealthy and harvested by the rest.
  • Lovi Awoken
Fortune and Glory

Fortune and Glory {W}{B}

Enchantment
Whenever two or more creatures you control deal combat damage to a player, you gain 3 life and create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
Whenever you sacrifice your second permanent each turn, you draw a card and you lose 1 life.
  • Elmare: Into the Abyss
Gateblessed Explorer

Gateblessed Explorer {W}{B}

Creature - Human Horror
You may cast Gateblessed Explorer from your graveyard as long as you control three or more creatures.
Whenever another creature dies, each opponent loses 1 life and you gain 1 life.
1/1
Gloomcover Steppe

Gloomcover Steppe

Land - Plains Swamp
({T}: Add {W} or {B}.)
Gloomcover Steppe enters tapped unless you control a basic Plains or a basic Swamp.
Gorran Charge

Gorran Charge {2}{B}{B}

Sorcery
Creatures you control gain lifelink until end of turn. If {W} was spent to cast Gorran Charge, creatures you control get +2/+2 until end of turn.
  • Novea
Gorran Explorer

Gorran Explorer {1}{B}

Creature - Human Scout
{W}: Gorran Explorer gains lifelink until end of turn.
The nymphs were alone in their love of the sun, but some would find a way to weaponize it regardless.
2/2
  • Novea
Gorran Totem

Gorran Totem {3}

Artifact
{T}: Add {W} or {B}.
{W}{B}, {T}: Each opponent loses 1 life and you gain 1 life.
With their Mother destroyed, the Gorrans divided, some sinking deeper into her ways, others exploring the wider world.
  • Novea
Grieving Process

Grieving Process {1}{W}{B}

Enchantment - Aura Curse
Enchant player
Death knell — Enchanted player loses 1 life and you gain 1 life. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Whenever a creature you control dies, enchanted player chooses a death knell ability of a permanent you control. Trigger that ability.
  • Karina's Explorations
Grim, Dawson's Vassal

Grim, Dawson's Vassal {2}{W}{B}

Legendary Creature - Merfolk Assassin
Flash
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
When Grim enters, if you sacrificed a permanent this turn, exile target tapped creature.
3/2
  • Elmare: Into the Abyss
Guidance from Above

Guidance from Above {1}{W}{B}

Instant
Judge each creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“Each of us has meaning. Each of us has a mission to accomplish. When it comes our time to face the sins of our past, will we come out better for it or will we be torn apart by our own choices?”
—Laleh, Maharan Commander
  • Alkabah
H-9K Prototype

H-9K Prototype {W}{B}

Artifact Creature - Drone
Refine {3}{W}{B} (You may cast this spell by sacrificing an artifact and paying the refine cost reduced by that artifact's mana value.)
When H-9K Prototype enters, if it was refined, destroy target nonland permanent.
3/2
  • MSEM Masters: Legends
Hardened Soul

Hardened Soul {3}{W}

Creature - Spirit Soldier
Lifelink
{2}{B}: Target Spirit gets +1/+0 and gains lifelink until end of turn.
“There's one upside to death, never need another light.”
3/2
  • High Noon
Harried Apothecary

Harried Apothecary {W/B}{W/B}

Creature - Human Cleric
{1}, {T}, Move a -1/-1 counter from another creature onto Harried Apothecary: Each opponent loses 1 life and you gain that much life.
1/3
  • Plagues of Fretport
Haughty Chateau

Haughty Chateau

Land
Haughty Chateau enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
  • The Land Bundle
Haunted Estate

Haunted Estate

Land
Haunted Estate enters tapped unless another player controls a land that could produce {W} or {B}.
{T}: Add {W} or {B}.
Driving away visitors is as simple as driving out the dead isn't.
  • Ophorio
Haunted Hovel

Haunted Hovel

Land
Haunted Hovel enters tapped.
{T}: Add {W} or {B}.
When Haunted Hovel enters, you may put a loyalty counter on a planeswalker you control.
With every step, the halls twist and turn, until you're lost, trapped, and hers forever.
  • Sparks of a Multiverse
Heartless Angel
Callous Ritualist

Heartless Angel

Creature - Angel
(Color indicator: Heartless Angel is white and black)
Flying, vigilance, deathtouch, lifelink
“Those who have known only darkness can neither deserve nor even comprehend the light.”
—Liguno, Lord of Langan
4/4
Card has other part: Callous Ritualist
  • Kaleidoscope