14928 cards found
Soul Chalice

Soul Chalice {0}

Artifact - Equipment
Whenever equipped creature attacks or blocks, you gain 2 life.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
“Drink it. The wine. Blood red wine.”
  • Al Tabaq
Soul Drain

Soul Drain {2}{B}

Instant
Target creature gets -3/-3 until end of turn. If you control a legendary creature, instead destroy that creature.
“You need not concern yourself with nuisances like these, my liege. That's what I'm here for.”
—Lady Hegna
  • Seasons of War
Soul Engulfer

Soul Engulfer {1}{B}{B}

Creature - Demon
Menace
Inspired — Whenever Soul Engulfer becomes untapped, each opponent loses 4 life.
“Don't fret, Ing'Wei. On my honor, you'll find it just as harmless as it is macabre.”
—Tzeling Yange
0/4
  • Nangjiao In Bloom
Soul Flame

Soul Flame {X}{R}

Instant
Choose one—
• Soul Flame deals X damage to target nonred creature.
• Target red creature gets +X/+0 until end of turn.
  • Zero
Soul Gate

Soul Gate {2}

Artifact
{1}, {T}: Exile target card from a graveyard. Scry 1.
{T}, Exile Soul Gate: Exile all graveyards.
Soul Jar

Soul Jar {2}{W}

Enchantment
When Soul Jar enters, exile target creature and each other creature with the same name as that creature until Soul Jar leaves the battlefield.
  • Tales of Old Jidai
Soul Leak

Soul Leak {1}{B}

Instant
Destroy target creature unless its controller pays {3}.
“You don't know what it's like, for your own body to be hostile towards you. Now you will.”
—Sesilius, Chosen Speaker
Soul Pierce

Soul Pierce {U}

Instant
Counter target creature spell unless its controller pays {2}.
Soul Reader

Soul Reader {W}

Creature - Human Wizard
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
At the beginning of your end step, exile up to one target nonland permanent you own. If Soul Reader has two or more counters on it, return that card to the battlefield under your control. Otherwise, return that card to your hand.
1/2
  • Toll Midnight
Soul Release

Soul Release {1}{B}

Sorcery
Target opponent loses 3 life and you gain 3 life. Scry 1.
The unearthing of the Bloodguard's Hand warped Glacia's very structure, making the souls of the living perilously vulnerable to disruption.
  • Glacia: Hail to the Queen
Soul Stroke

Soul Stroke {3}{B}

Instant
Target creature gets -3/-3 until end of turn. You gain 3 life.
“Had a big solid blade on one of its limbs, but that's not what it cut me with. Gods, it should've.”
—Hradil the Half-Living
  • Glacia: Hail to the Queen
Soul Trapper

Soul Trapper {4}{U}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Soul Trapper enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Soul Trapper.
4/2
  • Eralou
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
1/1
Soul of Iscathia

Soul of Iscathia {W}{U}{B}{R}{G}

Creature - Avatar
Flying, trample, haste
{W}{U}{B}{R}{G}: Create a token that's a copy of another target creature except it's all colors and has haste.
{W}{U}{B}{R}{G}, Exile Soul of Iscathia from your graveyard: Create a token that's a copy of target creature except it's all colors and has haste.
5/5
  • K15 Core Set
Soul of Misery

Soul of Misery {1}{W}

Creature - Spirit
Soul of Misery gets +1/+1 as long as you control a Swamp.
{4}{B}: Target player discards a card. Activate only as a sorcery.
2/1
  • Tides of War
Soul of Muetar

Soul of Muetar {4}{C}{C}

Artifact Creature - Avatar
Protection from colored spells
{5}{C}{C}: Exile target colored permanent.
{5}{C}{C}, Exile Soul of Muetar from your graveyard: Exile target colored permanent.
6/6
  • Over the Horizon
Soul of New Alores

Soul of New Alores {4}

Legendary Artifact - Vehicle
Tap two untapped creatures you control: Harmonize. (Trigger up to one harmony of one permanent you control.)
Harmony — Choose one —
• Soul of New Alores becomes a creature in addition to its other types until end of turn.
• Put two +1/+1 counters on target permanent.
3/3
Soul of the Mountain

Soul of the Mountain {6}{R}{R}

Creature - Spirit Avatar
Trample, haste
When Soul of the Mountain enters, if it isn't a token, for each two Mountains you control, create a token that's a copy of it.
Begrudgingly accepting the aid of the kalku, the machi managed to summon the Ngen-winkul, the spirits of Carü Mapu's mountains, turning the tide of the battle decisively in the Relonche's favor.
4/4
  • Road to Carü Mapu
Soul of the Sands

Soul of the Sands {4}{W}

Enchantment Creature - Sand Elemental
When Soul of the Sands enters, choose one —
• You gain 4 life.
• If you gained life this turn, draw a card.
Alrathan soldiers are expected to hit the ground running. They didn't expect the ground to hit back.
4/4
  • Riddles of Revio
Soul's Attendant

Soul's Attendant {W}

Creature - Human Cleric
Whenever another creature enters, you may gain 1 life.
Clerics take pride in overseeing all ages of life. From protecting newborns from possession, to warding family homes, to purging the dead of flesh.
1/1
  • New Horizons
Soul's Guidestone

Soul's Guidestone {2}

Artifact
Whenever you sacrifice a permanent, you may put a soul counter on Soul's Guidestone.
As long as there are five or more soul counters on Soul's Guidestone, it's a 6/6 Golem artifact creature with menace and vigilance.
  • Sparks of a Multiverse
Soul-Synthesizer

Soul-Synthesizer {1}

Artifact
{1}, {T}, Sacrifice Soul-Synthesizer: Look at the top seven cards of your library. You may reveal a card with an activated ability from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Life's ultimate riddle, resolved?
  • Beyond the Blackwall
Soulblade

Soulblade {1}{W}

Artifact - Equipment
When Soulblade enters, exile target creature card with mana value 3 or less from your graveyard.
Whenever equipped creature attacks, create a token that's a copy of a card exiled with Soulblade that's tapped and attacking. Exile the token at end of combat.
Equip {1}
Soulblade Warrior

Soulblade Warrior {R}

Artifact Creature - Human Spirit Warrior
Advance {2}{R} (Cast this for {2}{R} to advance it as it enters. {2}{R}: Advance this as a sorcery.)
Haste
Whenever Soulblade Warrior advances, it gets +2/+0 until end of turn.
She wears your heart on her sleeve.
1/1
  • Karina's Explorations
Soulbreaker Apprentice

Soulbreaker Apprentice {B}

Creature - Human Warlock
{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
“Velinor called my techniques amateurish. Nothing a few forbidden scrolls can't fix.”
1/1
  • Seasons of War