14928 cards found
Sodden Cavern

Sodden Cavern

Land - Island Swamp
({T}: Add {U} or {B}.)
Sodden Cavern enters tapped.
Sodden Path

Sodden Path

Land
Sodden Path enters tapped unless you control one or fewer other lands.
{T}: Add {G} or {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Sodden Sorrow

Sodden Sorrow {3}{U}

Instant
Target player mills six cards. Return each creature that shares a name with a card milled this way to its owner's hand.
Prophecy {1}{U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Ophorio
Sofia's Swashbucklers

Sofia's Swashbucklers {2}{U}

Creature - Human Pirate
When Sofia's Swashbucklers enters, you may return target card with foretell from your graveyard to your hand.
“We'll follow Captain Sofia to the edge of the world, prophecy or no prophecy!” —Camilo, pirate crewman
3/2
  • Quest for the Roseblade
Sofia, Fortune's Fated

Sofia, Fortune's Fated {B}{R}

Legendary Creature - Human Pirate
Foretell {B}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Haste
Whenever Sofia deals combat damage to an opponent, exile the top card of that player's library face down and look at it. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. Then foretell Sofia. It costs {0} to foretell this way.
3/4
Sojourner of the Beyond
Liminal Medium

Sojourner of the Beyond

Creature - Spirit Cleric
(Color indicator: Sojourner of the Beyond is white)
Lifelink
When you attain Sojourner of the Beyond, create two 1/1 white Spirit creature tokens with flying. They gain haste until end of turn.
So many of her friends had gone beyond the veil that she scarcely ever returned.
3/3
Card has other part: Liminal Medium
  • The Empty Throne of Feanav
Solar Flair

Solar Flair {W}

Creature - Reflection
Flying
Reflections can't help but to show off the advantages of being living sunlight.
1/1
  • Ophorio
Solar Flare

Solar Flare {R}{G}

Instant
Solar Flare deals 3 damage to any target. You gain 3 life.
Solar Hatching

Solar Hatching {2}{R}{R}

Sorcery - Revelation
Solar Hatching deals 4 damage to each creature.
Coalesce {6}{R}{R} (You may cast this from your graveyard for {6}{R}{R}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
When Solar Hatching enters, each player chooses up to two lands they control and sacrifices the rest.
7/5
  • Beyond Our Ken
Solar Pact

Solar Pact {2}{G}{W}

Enchantment
When Solar Pact enters, return up to two cards with different mana values from your graveyard to your hand.
Each player can't draw more than one card each turn.
  • Feanav: The Apothecary's Progress
Solar Pulse

Solar Pulse {1}{W}

Instant
Solar Pulse deals 3 damage to target attacking or blocking creature.
“There's destruction in your eyes, like I'm staring at the sun.”
—Jasper Felix to Remi Amber
  • Animus Vox
Solar Wisp

Solar Wisp {W}

Creature - Elemental
When Solar Wisp enters, put a +1/+1 counter on target creature.
Even the rays of Elama's sun are blessed by its unique mana, spawning new life wherever they fall.
0/1
  • Kaleidoscope
Solari's Faithful

Solari's Faithful {4}{W}{W}

Creature - Elf Cleric
Whenever you make first contact, return target creature card from your graveyard to the battlefield. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
“The extraplanars have woken Solari! How can you claim they don't belong?”
4/4
  • Karina's Explorations
Solarian Avenger

Solarian Avenger {3}{W}{W}

Creature - Angel
Flying, vigilance
Whenever one or more other creatures you control attack, those creatures get +0/+2 until end of turn.
Whenever one or more other creatures you control block, those creatures get +2/+0 until end of turn.
4/4
  • Seasons of War
Solemn Cleaver

Solemn Cleaver {3}{W}

Creature - Dwarf Warrior
First strike
As the dead rose, Jalro steadied his hand. There would be days in the future for remorse, but today was for courage.
3/2
  • Dark Seas of Shiryen
Solemn Deputy

Solemn Deputy {W}

Creature - Human Soldier
Sandbluff carefully balances the security of civilization and the freedom of the frontier, decrying judges and outlaws alike for their extreme views.
0/4
  • High Noon
Solemn Judgment

Solemn Judgment {2}{B}{B}

Sorcery
Target opponent separates all creatures into two piles. You choose one of those piles. For each creature in the chosen pile, its controller sacrifices it.
“With blood spilt, Inishtu will reveal to us who is false and who is righteous.”
  • Scriptures of Urshad
Solemn Offering

Solemn Offering {2}{W}

Sorcery
Destroy target artifact or enchantment. You gain 4 life.
“We render to our gods what was always theirs.”
—Elder Rosehip
Solemn Stag

Solemn Stag {4}{G}

Creature - Elk
Whenever Solemn Stag perseveres, put two +1/+1 counters on it. (A creature perseveres when it survives damage.)
The elk is the symbol of the forest's permanence, eternally marching forward on weathered hooves.
4/5
  • Surging Tide
Solemn Teacher

Solemn Teacher {1}{B}{R}

Creature - Human Warrior
Menace
Whenever a nontoken Warrior you control dies, create a token that's a copy of it, except it's 1/1.
“Every moment I spend with the children, I devote to making sure they'll be able to spend more with their own.”
3/2
  • Road to Carü Mapu
Soli Chronicler

Soli Chronicler {1}{W}

Creature - Nephilim Cleric
When Soli Chronicler enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
“For the faithful, a reading...”
2/2
  • Alkabah
Soli Citadel

Soli Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{W}, {T}, Exile a card from your graveyard: Create a 1/1 white Soldier creature token.”
“Remember the past and how glorious we were. Remember the times of safety and solace. Remember when...”
—Kahroba, Forefather of All
  • Alkabah
Soli Sanctuary

Soli Sanctuary

Land - Satrapy
Soli Sanctuary enters tapped.
Satrapies you control have “{T}: Add {W} or {U}.”
“Bless this voyage and the future it will bring.”
—Prayer to Atieh
  • Alkabah
Soli Temple

Soli Temple

Land - Satrapy
Soli Temple enters tapped.
Satrapies you control have “{T}: Add {G} or {W}.”
“I beg thee for the lineage to outlive.”
—Prayer to Kahroba
  • Alkabah
Soli Windreader

Soli Windreader {2}{W}

Creature - Nephilim Knight
Flying
Whenever Soli Windreader attacks, tap target creature without flying you don't control.
“Cloudreading isn't as impressive as stargazing, but it sure is a lot more exciting!”
2/1
  • Alkabah