15897 cards found
Voliv Skyhunter

Voliv Skyhunter {2}{R}{G}

Creature - Human Nomad
Reach
Wanderlust — Voliv Skyhunter gets +2/+0 and has first strike as long as you control four or more differently named lands.
With experience, precision.
3/4
  • Worlds Away
Yaran's Enforcer

Yaran's Enforcer {1}{B}

Creature - Human Rogue
Menace
Yaran's Enforcer gets +1/+1 as long as you foretold a card this turn.
Yaran's Enforcer gets +1/+1 as long as you cast a foretold spell this turn.
“I don't need prophecies. Only orders.”
2/1
  • Quest for the Roseblade
Shelled Muckdweller

Shelled Muckdweller {2}{G}

Creature - Crab Beast
“Amazing, its like a Gladeheart with the shell of a crustacean. The best part about this place is that I can't tell if this came to be through nature or by the will of some mad witch.”
—Cypress
3/3
  • Eralou
Song of the Sea

Song of the Sea {2}{G}

Sorcery
Put three +1/+1 counters on target creature you control. It voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
“Hear the music on the wind, boys? Let's sing along.”
  • Dark Seas of Shiryen
Journey to Atonement

Journey to Atonement {1}{G}

Sorcery
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
It is tradition for seekers of atonement to travel to Ni'Ama's mountain on foot, without the aid of magic or tools to expedite the pace.
  • Mious
Ni'Ama, God of Adversity

Ni'Ama, God of Adversity {R}{W}{B}

Legendary Enchantment
{R}{W}{B}, Discard a card named Ni'Ama, God of Adversity: Ni'Ama gains indestructible and becomes a God creature in addition to its other types.
Whenever Ni'Ama enters or attacks, it deals 2 damage to each opponent unless they discard a card. You gain that much life. Repeat this process once.
5/5
  • Mious
Ageless Lorekeeper

Ageless Lorekeeper {6}

Artifact Creature - Gargoyle Wizard
Flying
When Ageless Lorekeeper enters, you may discard your hand. When you do, draw three cards.
“The gargoyles that dwell upon Silvercrest's towers deal only in memories. Be careful not to give up a precious moment for something you already knew.”
—Oriveen, Scroll savant
4/4
  • Seasons of War
Bubbledome Chorister

Bubbledome Chorister {1}{G}

Creature - Merfolk Aurashaper Druid
When Bubbledome Chorister enters, create a green Aura enchantment token named Sanctum's Gift attached to target creature. The token has enchant creature and “Enchanted creature has ‘{T}: Add {G} for each enchanted creature you control.'”
1/2
  • Elmare: Into the Abyss
Sanaito, Alone

Sanaito, Alone {1}{W}{U}

Legendary Planeswalker - Sanaito
[+2]: Draw a card, then discard a card unless you pay {2}.
[+1]: Target creature gets +1/+1 and gains lifelink until your next turn.
[–1]: Tap target permanent. It doesn't untap during its controller's next untap step.
[–2]: Return target artifact, enchantment, or tapped creature to its owner's hand.
Loyalty:
2
Vernal Decay

Vernal Decay {1}{B}{G}

Enchantment
Whenever a creature you control with toughness 4 or greater attacks, it gains deathtouch until end of turn.
Whenever a creature you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
From old death, new life.
  • The Petals Wilt
Exhilarating Prescience

Exhilarating Prescience {1}{R}{R}

Enchantment
Whenever you cast a spell, put a lore counter on Exhilarating Prescience.
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of lore counters on Exhilarating Prescience. You may play those cards until your next turn.
Saki of the Sea and Sky

Saki of the Sea and Sky {U}{R}{W}

Legendary Creature - Human Wizard
Flying
Saki of the Sea and Sky gets +1/+1 for each card inscribed onto it and each permanent attached to it.
3/2
  • Path of Shadows
Celestial Intervention

Celestial Intervention {2}{W}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Destroy target tapped creature.
3 | Prevent all combat damage that would be dealt this turn.
  • Panxiou
Lumbering Hillock

Lumbering Hillock

Land - Forest Animus
({T}: Add {G}.)
Lumbering Hillock enters tapped.
Trample
{2}{G}{G}: Lumbering Hillock becomes a creature in addition to its other types until end of turn.
4/4
Shadowfeeder

Shadowfeeder {B}

Creature - Insect Shade
Sacrifice Shadowfeeder: Target player loses 1 life and you gain 1 life.
1/1
Wisdom of the Dunesea

Wisdom of the Dunesea {1}{U}

Sorcery
Choose any number of permanents and/or players, then give each another counter of each kind already there.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Alkabah: The Rise of Soli
Call Back

Call Back {1}{U}

Instant
You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
Hannah tapped at the aether device on her wrist. “Hey, please come over. I don't like you staying out there all night...”
Arbiter of Shal'Iv

Arbiter of Shal'Iv {2}{U}

Creature - Spirit
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
When Arbiter of Shal'Iv enters, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
2/3
  • Over the Horizon
Conquerer's Blade

Conquerer's Blade {R}{W}

Artifact - Equipment
When Conquerer's Blade enters, create a 1/1 white Soldier creature token and attach Conquerer's Blade to it.
Equipped creature gets +1/+0 and has first strike.
Equip {3}
  • Alkabah
Settling Alkabah

Settling Alkabah {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Zareen's first thirty years as shah saw her complete the work of Golna the loving. The five great satrapies were erected and provided safety for all of Alkabah.
  • Alkabah: The Rise of Soli
Tear Through

Tear Through {R/G}

Instant
Target creature gets +3/+1 and gains trample until end of turn.
“So, you don't like to get hit, huh? Well, you're about to have a very bad day.”
Alone in the Universe

Alone in the Universe {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature loses all abilities except for mana abilities.
  • Animus Vox
Silken Spinner

Silken Spinner {2}{G}{G}

Creature - Spider
Reach
“I hear tales of worlds where spiders are no bigger than your fingernail. I hope to visit one someday.”
— Chiu's apprentice
3/4
  • Goliaths of Nangjiao
Ravenous Tarwurm

Ravenous Tarwurm {4}{B}

Creature - Wurm
Lifelink
When Ravenous Tarwurm enters, you may have it consume. When you do, destroy target creature with toughness 3 or less and you gain 3 life. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
3/3
  • Alara
Seize Dominance

Seize Dominance {2}{U}{B}{R}

Sorcery
For any number of permanent types, you may exchange control of two target permanents that share that type.
The Elders are in a constant war, in a cosmic battle of dominance, mimicking the actions of their believers. As one rises, another falls, shaping the future of Alkabah.
  • Alkabah