1798 cards found
Play the Coward

Play the Coward {R}

Instant
Return target blocking creature to its owner's hand. Creatures blocked by that creature get +1/+1 and gain trample until end of turn.
He told himself he was just living to fight another day—but by the trembling of his hands, he knew he would never return.
  • Glacia: Hail to the Queen
Plodding Moose

Plodding Moose {2}{G}

Creature - Elk
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Trample
It destroys all in its path out of not violence, but negligence.
3/1
  • Goliaths of Nangjiao
Plucky Pickpocket

Plucky Pickpocket {1}{U}

Creature - Human Pirate
{T}: Plucky Pickpocket voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Plucky Pickpocket phases in, draw a card, then discard a card.
1/1
  • Dark Seas of Shiryen
Plumed Carpet

Plumed Carpet {3}

Artifact - Equipment
Equipped creature gets +2/+1 and has flying.
Equip {3}
For when you wish to traverse the skies in the ultimate style.
  • Al Tabaq
Plummet

Plummet {1}{G}

Instant
Destroy target creature with flying.
“Giradrus burned half our kind to the ground when he brought his treasure to Helicos. We will not be so unprepared for our next unwelcome visitor.”
—Gos, Knotweald Elder
  • Dark Seas of Shiryen
Pon's Apprentice

Pon's Apprentice {2}{U}

Creature - Human Wizard
Inspired — Whenever Pon's Apprentice becomes untapped, target creature you control has base power and toughness 5/5 until end of turn.
“Pon has a gift, but she always was afraid to push its boundaries.”
2/2
  • Nangjiao In Bloom
Pon, Twister of Forms

Pon, Twister of Forms {1}{U}{U}

Legendary Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, up to one other target creature has base power and toughness 0/2 until end of turn.
0/2
  • Goliaths of Nangjiao
Powder Scatterer

Powder Scatterer {1}{U}{U}

Creature - Faerie Wizard
Flash
Flying
When Powder Scatterer enters, exile target noncreature spell. Its controller draws a card.
3/1
Powdercoat Leopard

Powdercoat Leopard {1}{R}{G}

Creature - Cat
Vigilance, trample
{5}{R}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
3/3
Prairie Monastery

Prairie Monastery

Land
As Prairie Monastery enters, you may tap an untapped creature you control. If you don't, Prairie Monastery enters tapped.
{T}: Add {G} or {W}.
  • Surging Tide
Preacher of the Yenzu

Preacher of the Yenzu {3}{B}

Creature - Demon Wizard
Preacher of the Yenzu gets +2/+0 and has flying as long as you control a legendary creature.
“I have followed the path that Lizhao has laid. Now it is time for me to descend and join the Yaogu.”
3/3
  • Goliaths of Nangjiao
Primal Caribou

Primal Caribou {2}{R}

Creature - Elk
Haste
{4}{R}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
They suffer no usurper to their territory, undead or otherwise.
3/1
  • Glacia: Hail to the Queen
Primal Dominion

Primal Dominion

Land - Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.)
Primal Dominion enters tapped.
Primation

Primation {4}{G}{W}

Sorcery
Distribute a vigilance, trample, first strike, and lifelink counter among up to four target creatures you control, then distribute four +1/+1 counters among those creatures.
  • Kahembo: Olde Dawn
Prince Crab

Prince Crab {4}{U}

Creature - Crab
When Prince Crab enters, create a Treasure token and an Idol token. (An artifact with “{T}, Sacrifice this artifact: Add one mana of any color” and an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/5
  • Nangjiao In Bloom
Princely Mettle

Princely Mettle {B}

Instant
Target creature you control gets +2/+0 and gains indestructible until end of turn. You lose 2 life.
“I do what I must to win. Legends are seldom told of noble losers.”
—Prince Quraish
  • Al Tabaq
Prismatic Basilisk

Prismatic Basilisk {4}

Artifact Creature - Construct
When Prismatic Basilisk enters, you may search your library for a permanent card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
{2/W}{2/U}{2/B}{2/R}{2/G}: Prismatic Basilisk gets +5/+5 and gains flying until end of turn.
2/2
  • Al Tabaq
Pristine Dominion

Pristine Dominion

Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
Pristine Dominion enters tapped.
Pristine Duelist

Pristine Duelist {1}{W}{W}

Creature - Spirit Warrior
Double strike
Concord — Pristine Duelist gets +2/+1 as long as there are four or more card types among permanents you control.
2/1
  • Al Tabaq
Processional Junk

Processional Junk {4}

Artifact - Vehicle
Vigilance
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
After the war, Ing'Wei once again allowed passage through the Flood Realm, but only in
her boats, and only on her terms.
4/4
  • Nangjiao In Bloom
Prodigious Panya

Prodigious Panya {U}

Legendary Creature - Mouse Warrior
Flash
Flying
Prodigious Panya has base power and toughness 4/4 during extra turns.
1/1
Card has other part: Great Escapade
Profaner of Graves
Tomb Steward

Profaner of Graves

Creature - Archon Rogue
Flying, lifelink
Pay 5 life: Put target permanent card in a graveyard onto the battlefield under your control.
“Careful, or you might find yourself in grave danger. Heh.”
5/5
Card has other part: Tomb Steward
  • Al Tabaq
Promenade Banner

Promenade Banner {2}

Artifact
Promenade Banner enters tapped.
{1}, {T}: Creatures you control get +1/+1 until end of turn.
It bears Masabh's insignia, a golden declaration of authority and fellowship.
Promised Land

Promised Land {3}{G}

Sorcery
Search your library for a basic land card and a Desert card, put them onto the battlefield tapped, then shuffle.
Have faith, and you will find your way.
  • Al Tabaq
Prophetic Prism

Prophetic Prism {2}

Artifact
When Prophetic Prism enters, draw a card.
{1}, {T}: Add one mana of any color.
Once you've gazed upon the infinite, life doesn't much matter anymore.