14928 cards found
Relonche Revolt
Relonche Cavalry

Relonche Revolt {1}{G}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target Warrior you control deals damage equal to its power to target creature an opponent controls.
The Relonche put the Caica's gifts to good use.
Card has other part: Relonche Cavalry
  • Road to Carü Mapu
Unrelenting Noble

Unrelenting Noble {2}{G}

Creature - Human Noble
Trample, ward {1}
Whenever you gain life, put a +1/+1 counter on Unrelenting Noble.
{1}, Sacrifice a permanent: You gain 2 life.
“Move it! You're part of the Intisuyu now, and only those who work hard can enjoy the benefits!”
2/2
  • Road to Carü Mapu
Valley's Majesty

Valley's Majesty {1}{G}{G}

Enchantment - Road
When Valley's Majesty enters, draw a card, then choose a card name.
Nonbasic lands you control with the chosen name have “{T}: Add two mana of any one color.”
As Upanqui gazed at the Reloncarü Valley, he envisioned the plans for the greatest capital the Intisuyu had ever seen.
  • Road to Carü Mapu
Veins of the Intisuyu

Veins of the Intisuyu {1}{G}{G}

Enchantment - Road
When Veins of the Intisuyu enters, draw a card, then choose a card name.
Whenever you cast a spell with the chosen name, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Centuries after the end of Caica rule, many inhabitants of the former empire still unknowingly use the roads the chasqui traced.
  • Road to Carü Mapu
Victory Over Phyrexia
Legacy of Communion

Victory Over Phyrexia {1}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment with mana value 3 or less.
• You gain 3 life. Draw a card.
“But how did you manage to defeat the Phyrexians?” asked Millaray.”They enslaved countless worlds!”
Card has other part: Legacy of Communion
  • Road to Carü Mapu
Legacy of Communion
Victory Over Phyrexia

Legacy of Communion {3}{G}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your end step, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
“Oh, some are still around.” replied the machi. “Our ancestors protect us from them too.”
Card has other part: Victory Over Phyrexia
  • Road to Carü Mapu
Young Chasqui

Young Chasqui {1}{G}

Creature - Human Scout
When Young Chasqui enters, if you cast it, reveal the top five cards of your library. Put any number of creatures named Young Chasqui from among them into your hand. Put the rest of the revealed cards on the bottom of your library in a random order.
A deck can have any number of cards named Young Chasqui.
2/1
  • Road to Carü Mapu
Amancay, Weichafe Exemplar
Condor's Protection

Amancay, Weichafe Exemplar {B}{R}{G}

Legendary Creature - Human Warrior
Trample
Whenever a Warrior you control dies, it deals 1 damage to any target.
“Even after I'm gone, I'll never avert my gaze from my people.”
3/3
Card has other part: Condor's Protection
  • Road to Carü Mapu
Condor's Protection
Amancay, Weichafe Exemplar

Condor's Protection {1}{B}{R}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
Whenever a Warrior you control becomes the target of a spell or ability an opponent controls, that player loses 1 life and discards a card, then you draw a card and gain 1 life.
Card has other part: Amancay, Weichafe Exemplar
  • Road to Carü Mapu
Antu, Sun Spirit

Antu, Sun Spirit {3}{R}{G}

Legendary Creature - Spirit God
Antu, Sun Spirit can't attack or block unless you control ten or more permanents.
As long as it's your turn, other creatures you control get +X/+0 and have haste, where X is the amount of life you've gained this turn.
When Antu dies or is put into exile from the battlefield, you may put him into his owner's library third from the top.
8/8
  • Road to Carü Mapu
Bloodsucking Pihuchen

Bloodsucking Pihuchen {B}{G}

Creature - Cockatrice Snake
Flying, deathtouch
When Bloodsucking Pihuchen enters, choose a nonland card name.
Whenever a permanent with the chosen name enters, each opponent loses 1 life and you gain 1 life.
1/3
  • Road to Carü Mapu
Empire's Glory

Empire's Glory {1}{R}{W}

Enchantment - Road
When Empire's Glory enters, draw a card, then choose a card name.
Whenever a creature with the chosen name you control enters, put a +1/+1 counter on each creature you control that shares a creature type with it. Those creatures gain haste until end of turn.
  • Road to Carü Mapu
Enter the Ch'aska Walla

Enter the Ch'aska Walla {2}{G}{W}{W}

Sorcery
Create four 1/1 white Soldier creature tokens, then put a +1/+1 counter on each of up to four creatures you control. Draw a card for each creature you control with power 4 or greater. You gain 4 life.
When the Relonche started winning the war of attrition, Upanqui revealed his real army.
  • Road to Carü Mapu
Envoy of Divine Progress

Envoy of Divine Progress {1}{W}{B}

Creature - Mouse Cleric Wizard
Menace, ward {2}
Whenever Envoy of Divine Progress deals combat damage to a player, you may search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
At the peak of the Intisuyu's power, even some of their guinea pigs could shape worlds.
3/2
  • Road to Carü Mapu
Hutao's Wardens

Hutao's Wardens {1}{U}{R}

Creature - Spirit Warrior
Whenever you cast a noncreature spell, Hutao's Wardens deals 2 damage to each opponent. Then if that spell was an enchantment, scry 2.
The pucatrihueke, fallen warriors bound to sea and storm, protect Grandpa Hutao, the bearer of the sea's blessing.
3/3
  • Road to Carü Mapu
Kaivilu, Ocean Warden
The Great Flooding

Kaivilu, Ocean Warden {4}{U}{B}

Legendary Creature - Elder Serpent
Flash
When Kaivilu, Ocean Warden enters, creatures your opponents control get -2/-2 and lose all abilities until end of turn.
Envious of how his brother's territory was more appreciated than his own...
4/4
Card has other part: The Great Flooding
  • Road to Carü Mapu
The Great Flooding
Kaivilu, Ocean Warden

The Great Flooding {5}{U}{B}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Return all creatures to their owners' hands. Each player discards two cards.
...he raised the seas skyward, driving humanity to the brink of extinction.
Card has other part: Kaivilu, Ocean Warden
  • Road to Carü Mapu
Kalku Initiation

Kalku Initiation {1}{U}{B}

Enchantment - Aura
Enchant creature
When Kalku Initiation enters, you lose 3 life and discard a card.
Enchanted creature gets +3/+2, has ward {2}, and has “Whenever this creature deals damage to a player, draw two cards.”
  • Road to Carü Mapu
Kuyen, Moon Spirit

Kuyen, Moon Spirit {3}{B}{G}

Legendary Creature - Spirit God
Kuyen, Moon Spirit can't attack or block unless there are ten or more cards in your graveyard.
At the beginning of each opponent's end step, create two Food tokens. Then you may pay 3 life. If you do, surveil 3, then draw two cards.
When Kuyen dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
8/8
  • Road to Carü Mapu
Mayu, the Endless Flow

Mayu, the Endless Flow {2}{U}{R}

Legendary Creature - Llama Serpent
This spell can't be countered.
Flying, haste
Mayu, the Endless Flow gets +2/+2 for each spell you've cast this turn.
Matron of floods and rivers, her power grows with each step the Caica take.
1/1
  • Road to Carü Mapu
Relentless Toqui

Relentless Toqui {2}{R}{G}

Creature - Human Warrior
When Relentless Toqui enters, put two +1/+1 counters on a creature you control.
Creatures you control with counters on them have haste and menace.
Relonche clans sometimes picked a war leader with a log lifting contest. Often, the logs proved to have further use.
3/2
  • Road to Carü Mapu
Return to the Home Plane

Return to the Home Plane {2}{G}{U}

Enchantment - Road
When Return to the Home Plane enters, draw a card, then choose a card name.
Spells you cast with the chosen name cost {G/U}{G/U} less to cast and may be cast as though they had flash. This effect reduces only the amount of colored mana you pay.
As she fearfully opened her eyes within the Blind Eternities, Millaray saw Carü Mapu alive and well, and finally breathed a sigh of relief.
  • Road to Carü Mapu
Sami, Aykeni Herder

Sami, Aykeni Herder {1}{R}{W}

Legendary Planeswalker - Sami
[+1]: If you control a Llama, create a 1/1 white and black Bird creature token with flying and vigilance. Otherwise, create a 0/1 white Llama creature token.
[–2]: Creatures you control get +1/+0 and gain first strike and haste until end of turn.
[–3]: Sami, Aykeni Herder deals damage equal to the number of creatures you control to any target. You gain that much life.
Loyalty:
3
  • Road to Carü Mapu
Shining Capac Upanqui

Shining Capac Upanqui {5}{G}{W}{U}

Legendary Planeswalker - Upanqui
[+2]: Exile any number of target artifacts and/or enchantments you control, then return them to the battlefield under your control. You may draw that many cards.
[–4]: Search your library for an enchantment card, put that card onto the battlefield, then shuffle.
[–12]: Put any number of permanent cards you own from outside the game onto the battlefield tapped.
Loyalty:
6
  • Road to Carü Mapu
Solemn Teacher

Solemn Teacher {1}{B}{R}

Creature - Human Warrior
Menace
Whenever a nontoken Warrior you control dies, create a token that's a copy of it, except it's 1/1.
“Every moment I spend with the children, I devote to making sure they'll be able to spend more with their own.”
3/2
  • Road to Carü Mapu