13153 cards found
The Great Flooding
Kaivilu, Ocean Warden

The Great Flooding {5}{U}{B}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Return all creatures to their owners' hands. Each player discards two cards.
...he raised the seas skyward, driving humanity to the brink of extinction.
Card has other part: Kaivilu, Ocean Warden
  • Road to Carü Mapu
The Great War Ends

The Great War Ends {3}{W}{W}

Sorcery
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
If you're in a renaissance, you may have up to one target creature or planeswalker gain indestructible until end of turn.
Destroy all creatures and planeswalkers.
  • Nangjiao In Bloom
The Great Work Continues

The Great Work Continues {G}

Legendary Enchantment
Cards in your hand have lifecycle {3}.
{2}{G}, Sacrifice four creatures: Create two tapped 4/4 green Chimera creature tokens.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
After Wormwood, alchemists tried a new path to life: simple elementals rearranged into chimeras.
  • The Empty Throne of Feanav
The Harnessing of Fire

The Harnessing of Fire {3}{R}

Enchantment - Saga
If a red source you control would deal damage, it deals that much damage plus 1 instead.
I, II — Exile the top card of your library. If it's red or a Mountain, you may play that card this turn.
III — Return target red instant or sorcery card from your graveyard to your hand.
  • Kahembo: Olde Dawn
The Heart of Paw Valley

The Heart of Paw Valley {3}{G}{U}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you draw your second card each turn, add a quest counter.
1, 2 — Scry 3.
3 — Create a blue and green enchantment token named The Heart with “Whenever you tap a land for mana, add one mana of any color.”
  • Adventurers of Onora
The Heart-hardened

The Heart-hardened {B}{R}

Legendary Creature - Fox Warrior
First strike
Whenever The Heart-hardened or another creature you control dies, each opponent loses 1 life. If this is the third time this ability has resolved this turn, you draw three cards and you lose 3 life.
“Snow-fur, Water-mover, Leaf-dancer... Your titles may be given away, but you souls will always be with me. I will fight for you.”
2/2
  • MSEM Masters Cube
The Hewitt Brothers

The Hewitt Brothers {4}{G}{G}

Legendary Creature - Horror
Trample
Whenever a creature you don't control dies, you gain 2 life.
Whenever you gain life, put that many +1/+1 counters on target creature you control.
“Get ‘im up already, you layabout. We'll be eatin' good tonight.”
—“Farmhouse Massacre”
4/4
  • Video Horror System
The Hidden Truths Resurface

The Hidden Truths Resurface {1}{R}

Sorcery
Reveal the top five cards of your library. Put an artifact or sorcery card from among them into your hand and the rest on the bottom of your library in any order.
Reconstruct {3}{R} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Lovi Awoken
The Highest Stakes

The Highest Stakes {2}{R}

Instant
Target opponent may have The Highest Stakes deal 4 damage to them. If that player doesn't, you draw two cards.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
The Hunter of Nebulas

The Hunter of Nebulas {4}{W}{U}{B}

Legendary Creature - Horror Warrior
Flash
Hexproof
{3}, Exile two cards from your graveyard: Gain control of target spell or permanent if it shares a type with both of those cards.
He wanted stars, so he took a skyful.
7/7
  • Animus Vox
The Imperial Collection

The Imperial Collection {2}

Legendary Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{3}, {T}: Create a colorless Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}. Attach that token to a creature you control.
  • Tales of Old Jidai
The Infinite Calls to Marva

The Infinite Calls to Marva {3}{U}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Flash
I — Draw three cards.
II, III — You may cast a spell with mana value less than or equal to the number of lore counters on The Infinite Calls to Marva from your hand without paying its mana cost.
  • The Stage Presents: The Neverending Act
The Investigation of Dr. Vaughn

The Investigation of Dr. Vaughn {1}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Audition for green. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
III — Creatures you control get +1/+0 and gain trample until end of turn.
  • The Stage Presents: The Neverending Act
The Knowledge Hub

The Knowledge Hub {4}

Legendary Artifact
At the beginning of your upkeep, reveal the top two cards of your library. An opponent chooses one. Put the chosen card into your hand and exile the other.
{4}, {T}: Put a card exiled with The Knowledge Hub into its owner's hand.
  • Storytime
The Last Hunt

The Last Hunt {X}{G}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
Create an X/X green Beast creature token. Each opponent creates three 1/1 white Citizen creature tokens.
  • Harvest Festival
The Lead Falls Short

The Lead Falls Short {1}{U}{U}

Instant
Counter target spell. You may put a lore counter on a Saga you control.
“Alas for all she wrought and all she knew,
Young Marva's home would still be but a ruin.”
—The Infinite Calls to Marva, Act IV
  • The Stage Presents: The Neverending Act
The Locus of Sorrows

The Locus of Sorrows {2}{W}{B}{G}

Legendary Creature - Spirit Warlock
First strike, trample
Death knell — Return a permanent card with mana value less than X from your graveyard to the battlefield, where X is the mana value of the last creature that died this turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
5/3
  • Karina's Explorations
The Lonely Hunter

The Lonely Hunter {2}{G}

Legendary Creature - Possum Cat
Deathtouch, hexproof from non-Adventure
Whenever a creature dealt combat damage by a creature you controlled this turn dies, draw a card.
2/3
Card has other part: Apex Predator
  • Karina's Explorations
The Lonely Prophet

The Lonely Prophet {3}{G}{U}

Legendary Creature - Mutant
When The Lonely Prophet enters, exile a card you own from outside the game face down.
Whenever The Lonely Prophet deals combat damage, put the exiled card into your hand.
“A dimension with only one occupant. But where's the puzzle?”
“Maybe it is the puzzle.”
6/6
  • The Unraveling
The Lord of All Beyond

The Lord of All Beyond {5}{B}{B}{B}

Legendary Creature - Horror
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Whenever an opponent casts a spell, counter that spell unless they pay 5 life.
Just as he is our nightmare, we are his idlest daydream.
7/8
  • Storytime
The Lost and Seeking
Ameret, Shining and Proud

The Lost and Seeking {R/W}

Legendary Creature - Human Cleric
Whenever another legendary creature you control enters, put a +1/+1 counter on The Lost and Seeking.
Surpass {4}{R}{W} ({4}{R}{W}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
1/1
Card has other part: Ameret, Shining and Proud
Related card: Furious Blow
  • Alkabah: The Rise of Soli
The Mad Sage's Scroll

The Mad Sage's Scroll {2}{U}

Instant
Counter target spell unless its controller pays {3}. That spell's controller mills three cards.
As a spellscribe and sage, Zhao Xue had many talents. Organization was not one.
  • Goliaths of Nangjiao
The Magistrate

The Magistrate {4}{G}{G}{G}

Legendary Creature - Avatar
Convoke (Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Protection from noncreatures
When The Magistrate enters, judge each creature that convoked it. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
7/7
  • MSEM Masters Cube
The Malevolence Chronicles

The Malevolence Chronicles {2}{U}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return target creature card from your graveyard to your hand.
II — Return target instant or sorcery card from your graveyard to your hand.
III — At the beginning of the next end step, create an X/X black Horror creature token, where X is the number of spells you cast this turn.
  • The Stage Presents: The Neverending Act
The Marquess Devonport
The Branded Usurper

The Marquess Devonport {1}{R}

Legendary Creature - Human Noble
Haste
Whenever The Marquess Devonport attacks, it deals 2 damage to you.
Attain {5}{R} ({5}{R}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
3/3
Card has other part: The Branded Usurper
  • The Empty Throne of Feanav