When Olten Surveyor enters, choose any number. Each opponent creates a 1/1 colorless Servo artifact creature token for each mode chosen. • Destroy target artifact or enchantment with mana value 3 or less. • Shuffle up to four cards from target player's graveyard into their library. • You gain 4 life.
Flying, deathtouch Whenever Yaran enters or attacks, target opponent may pay 3 life. If that player doesn't, they choose a nonland permanent they control. Tap that permanent. You gain control of it. (This effect doesn't end.)
As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Artifact vision (Whenever this or another artifact you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Mechanomind Researcher envisions an artifact card, put a +1/+1 counter on it.
Augmented — Whenever you cast a spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may activate one of Glitch's loyalty abilities. [+1]: You gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield tapped. [–3]: Exile target nonland permanent. Glitch gains its activated and triggered abilities. [–6]: Choose a number. Each player sacrifices that many nonland, non-Glitch permanents.
Ode to the Red Wind deals 1 damage to target creature. It can't block this turn. Showcase {3}{R}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.) Target creature gets +1/+0 and gains menace until end of turn. If the trial was failed, other creatures you control gain menace until end of turn.
Whenever a creature you control dies, you may pay {W}. If you do, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.) {2}{W}, {T}: Return target creature card from your graveyard to the battlefield. Activate this ability only if you are glorious.