1191 cards found
Watchkeeper Deserter

Watchkeeper Deserter {2}{R}

Creature - Human Warrior
Whenever Watchkeeper Deserter attacks, discard up to two cards, then draw that many cards. Watchkeeper Deserter gets +X/+0 until end of turn, where X is the total mana value of the discarded cards.
“Fretport's falling to ruin. Nothing we can do to stop it now.”
  • Plagues of Fretport
Watchkeeper's Prerogative

Watchkeeper's Prerogative {2}{G}{G}

Remove all -1/-1 counters from target creature. That creature gets +3/+3 and gains trample until end of turn.
  • Plagues of Fretport
Watchkeeper's Retort

Watchkeeper's Retort {R}

Watchkeeper's Retort deals 2 damage to target creature or planeswalker. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Plagues of Fretport
Watchkeeper's Stand

Watchkeeper's Stand {3}{R}

As an additional cost to cast this spell, discard a card.
Create three 1/1 red Soldier creature tokens with haste.
  • Plagues of Fretport
Wayfaring Ordealist

Wayfaring Ordealist {2}{G/U}

Creature - Human Citizen
At the beginning of your upkeep, each player draws a card.
Between attempts to complete the nigh impossible five Ordeals, Ordealists will often wander the kingdoms of Rhyse, spreading tales of their exploits.
  • A Tourney at Whiterun
Wayward Afflicted

Wayward Afflicted {G}

Creature - Human Warrior
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
“You'll get better. I'll make sure of it.”
—Harriet, to Declan
  • Plagues of Fretport
Weaken Defenses

Weaken Defenses {1}{B}

Bleed {2}{R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Target player loses 2 life. If this spell's bleed cost was paid, it deals 1 damage to each creature that player controls.
The raiders struck at night, and as the knights of Daeland struggled to hold them off, the Cauldish at the tourney revealed their treacherous intent.
  • A Tourney at Whiterun
Weald Sentry

Weald Sentry {2}{G}

Creature - Human Scout
When Weald Sentry enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Weald Sentry dies, draw a card.
Weald Wanderer

Weald Wanderer {W}{B}{G}

Creature - Human Druid
When Weald Wanderer enters the battlefield, you gain 3 life and each opponent loses 2 life.
{1}, Pay 1 life: Shuffle Weald Wanderer into its owner's library. If you do, draw a card.
  • Arcanum Academia
Weary Steward

Weary Steward {2}{W}

Creature - Human Advisor
Flash (You may cast this spell any time you could cast an instant.)
When Weary Steward enters the battlefield, prevent all combat damage target creature would deal this turn.
  • A Tourney at Whiterun
Weary Watchkeeper

Weary Watchkeeper {1}{R}{R}

Creature - Human Warrior
{2}{R}: Creatures you control get +1/+0 until end of turn.
{1}{G}: Creatures you control gain trample until end of turn.
  • Plagues of Fretport
Weathered Veteran

Weathered Veteran {2}{G}

Creature - Human Warrior
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Weathered Veteran dies, you may put a -1/-1 counter on target creature.
  • Plagues of Fretport
Weave Etcher

Weave Etcher {2}

Artifact - Equipment
Whenever Weave Etcher enters the battlefield or equipped creature attacks, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Equip {1}
  • Beyond Our Ken
Weaver of Tales

Weaver of Tales {2}{B}

Creature - Human Citizen
Whenever an enchantment enters the battlefield under your control, target opponent loses 1 life and you gain 1 life.
Weeping Lotus

Weeping Lotus {2}

Weeping Lotus enters the battlefield with five petal counters on it.
At the beginning of your upkeep, remove a petal counter from Weeping Lotus. If you do, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Weeping Whisperer

Weeping Whisperer {2}{B}

Creature - Human
Each opponent's maximum hand size is reduced by the number of poison counters that player has.
With every encroaching thought, the individual grows lesser.
  • Beyond Our Ken
Weight of Sin

Weight of Sin {2}

Artifact - Equipment
Equipped creature gets +0/+3 and can't attack.
{5}: Attach Weight of Sin to target creature you don't control.
Equip {1}
Shut your eyes, so that you may not be tempted.
  • Plagues of Fretport
Welcome What Comes

Welcome What Comes {1}{G}

Sorcery - Revelation
Put two +1/+1 counters on up to one target creature.
Coalesce {6}{G}{G} (You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
  • Beyond Our Ken
Wellspring of Creation

Wellspring of Creation {1}{G}{U}

Creature - Spirit
This spell can't be countered.
If a spell or ability an opponent controls causes you to sacrifice Wellspring of Creation, you may put it on the top or bottom of its owner's library instead of putting it into that player's graveyard.
  • Mious
What Little Remains

What Little Remains {U}

Enchantment - Aura
Enchant permanent
Whenever enchanted permanent becomes untapped, its controller gets a poison counter.
“Does the struggle not wear down on you? Life is made so that it may one day end.”
  • Beyond Our Ken
While Blood Still Flows

While Blood Still Flows {2}{R}

Add {W}{U}{B}{R}{G}. Spend this mana only to cast spells from your graveyard or activate abilities of cards in your graveyard.
“You may feel broken. You may feel beaten. But if you can feel, then there is still fight left in you.”
— Hadik, Silver-Dawn Paragon
  • Beyond Our Ken
Whim of Ifram

Whim of Ifram {2}{R}

Whim of Ifram deals 4 damage to target creature chosen at random.
“Why do we not hate Ifram, you ask? Planeswalker, it would be like hating the seasons, or day and night.”
—Kilik, acolyte of Ifram
  • Mious
Whims of Fate

Whims of Fate {3}{U}{B}{R}

Discard your hand, shuffle your library, then draw three cards. You may cast a nonland card from your hand without paying its mana cost.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken

Whiplash {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{2}{U}: Return Whiplash and enchanted creature to their owners' hands.
  • Plagues of Fretport
Whirling Repository

Whirling Repository

Land - Academy
{T}: Add {C}.
Tap three differently named untapped Academies you control: Draw a card.
  • Arcanum Academia